Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jjachim55
Sol
Level 147
God Stats
4W - 2L
1,682 SR
Queue Stats
447W - 140L
1,883 Elo+
Party 1
Anhur
Anhur
countlesscrown8
Anhur
Level 115
God Stats
9W - 5L
1,922 SR
Queue Stats
437W - 147L
1,829 Elo+
Party 1
Team Averages
Level 123
1,701 SR
1,737 Elo+

VS

Team Averages
Level 99
1,704 SR
1,748 Elo+
Apollo
Apollo
Bad At Joust
Apollo
Level 86
God Stats
1W - 1L
1,499 SR
Queue Stats
116W - 63L
1,651 Elo+
Party 2
Scylla
Scylla
Bank Toots
Scylla
Level 57
God Stats
3W - 1L
1,780 SR
Queue Stats
36W - 16L
1,737 Elo+
Party 2
Cthulhu
Cthulhu
PumpkinBat72
Cthulhu
Level 155
God Stats
12W - 5L
1,834 SR
Queue Stats
496W - 339L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 2
6,016
602
3,976
8,340
6,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 7 / 2
5,846
585
5,064
9,361
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 3 / 0
6,677
668
5,903
8,531
3,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 2 / 8
7,400
740
5,165
8,999
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Bank Toots
Scylla
11
4 / 0 / 9
7,532
753
6,991
4,580
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
PumpkinBat72
Cthulhu
11
6 / 0 / 7
8,571
857
9,464
6,949
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
2
0.33
W
Apollo
3
2
8
3.5
W
Scylla
Bank Toots
Scylla
4
0
9
8.5
L
0
7
2
0.14
W
Cthulhu
PumpkinBat72
Cthulhu
6
0
7
9.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
21,620
26,232
Taken
20,528
12,677
Mitigated
9,203
9,006
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,976
588
1,989
2,707
8,340
6,253
0
5,439
2,751
13,944
0
W
Apollo
5,165
2,259
0
4,334
8,999
3,334
1,144
3,523
5,476
0
31,663
W
Scylla
Bank Toots
Scylla
6,991
809
0
1,794
4,580
1,558
511
1,965
2,615
20,722
0
L
5,064
1,837
0
2,460
9,361
3,144
0
5,399
3,716
17,422
0
W
Cthulhu
PumpkinBat72
Cthulhu
9,464
980
193
1,770
6,949
4,311
211
3,588
3,361
22,814
0
L
5,903
3,748
0
1,850
8,531
3,280
0
5,124
3,247
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,539
Gold Earned
23,503
100
Minions Killed
127
0
Camps Cleared
0
434,040
Distance Traveled
558,392
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,016
602
17
2
0
160,436
0
W
Apollo
7,400
740
60
6
0
158,105
2
W
Scylla
7,532
753
38
4
0
190,435
3
L
Sol
5,846
585
17
2
0
117,717
0
W
Cthulhu
8,571
857
29
3
0
209,852
4
L
Anhur
6,677
668
66
7
0
155,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role