Player Matchup

Ares
Ares
ButcherBadger
Ares
Level 109
God Stats
29W - 12L
1,733 SR
Queue Stats
74W - 69L
1,572 Elo+
Party 1
Nemesis
Nemesis
NotPoL
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,627 Elo+
Party 1
Chronos
Chronos
PossesedLantern
Chronos
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 10L
1,146 Elo+
Party 4
Sun Wukong
Sun Wukong
VieilleCroute
Sun Wukong
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,465 Elo+
Party 1
Chernobog
Chernobog
ibottomhiim
Chernobog
Level 55
God Stats
19W - 16L
1,526 SR
Queue Stats
134W - 157L
1,322 Elo+
Party 4
Team Averages
Level 65
1,595 SR
1,426 Elo+

VS

Team Averages
Level 46
1,524 SR
1,429 Elo+
Mercury
Mercury
DOODOODEEDEE
Mercury
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 229L
1,497 Elo+
Party 2
Neith
Neith
LameAim
Neith
Level 14
God Stats
6W - 7L
1,563 SR
Queue Stats
12W - 17L
1,397 Elo+
Party 3
Discordia
Discordia
Tatertot3442
Discordia
Level 84
God Stats
2W - 1L
1,555 SR
Queue Stats
142W - 138L
1,471 Elo+
Party 2
Bacchus
Bacchus
TheRealCookie15
Bacchus
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,348 Elo+
Party 3
Nike
Nike
heyyoyo
Nike
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 13
15,540
555
32,291
26,871
40,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
NotPoL
Nemesis
20
9 / 2 / 4
14,297
511
8,896
20,598
11,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 6 / 10
13,757
491
14,631
25,147
12,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
VieilleCroute
Sun Wukong
20
7 / 1 / 8
15,076
538
24,236
33,921
33,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
ibottomhiim
Chernobog
20
6 / 5 / 14
13,831
494
13,497
16,324
11,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DOODOODEEDEE
Mercury
20
8 / 9 / 2
14,487
517
19,323
27,399
11,283
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
LameAim
Neith
14
0 / 11 / 2
9,755
348
6,972
17,123
6,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tatertot3442
Discordia
20
3 / 7 / 4
13,269
474
20,452
19,518
9,292
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 10 / 6
11,449
409
11,196
25,618
32,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
heyyoyo
Nike
19
4 / 6 / 2
12,745
455
21,572
23,642
22,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
43
Kills
17
17
Deaths
43
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
17
3
13
7.83
L
Mercury
DOODOODEEDEE
Mercury
8
9
2
1
L
Neith
LameAim
Neith
0
11
2
0.09
W
Nemesis
NotPoL
Nemesis
9
2
4
5.5
W
4
6
10
1.5
L
Discordia
Tatertot3442
Discordia
3
7
4
0.71
L
2
10
6
0.5
W
Sun Wukong
VieilleCroute
Sun Wukong
7
1
8
11
L
Nike
heyyoyo
Nike
4
6
2
0.83
W
Chernobog
ibottomhiim
Chernobog
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,551
Damage
79,515
122,861
Taken
113,300
109,115
Mitigated
81,359
36,081
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,291
905
0
2,260
26,871
40,637
789
8,666
18,055
70,259
0
L
Mercury
DOODOODEEDEE
Mercury
19,323
7,276
0
4,324
27,399
11,283
0
11,615
15,784
0
97,545
L
Neith
LameAim
Neith
6,972
3,426
0
2,079
17,123
6,107
468
7,690
9,433
0
47,442
W
Nemesis
NotPoL
Nemesis
8,896
2,816
0
7,001
20,598
11,243
387
4,452
16,071
0
88,556
W
14,631
4,308
0
10,212
25,147
12,191
3,166
9,578
15,544
88,289
0
L
Discordia
Tatertot3442
Discordia
20,452
1,017
328
2,926
19,518
9,292
330
9,981
9,537
93,954
0
L
11,196
1,753
0
1,211
25,618
32,571
256
13,011
12,607
28,070
0
W
Sun Wukong
VieilleCroute
Sun Wukong
24,236
5,322
0
15,676
33,921
33,382
1,650
8,404
24,767
0
100,077
L
Nike
heyyoyo
Nike
21,572
3,443
0
1,681
23,642
22,106
780
4,625
19,017
773
100,274
W
Chernobog
ibottomhiim
Chernobog
13,497
7,935
0
932
16,324
11,662
4,801
3,504
12,705
0
81,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,501
Gold Earned
61,705
598
Minions Killed
581
0
Camps Cleared
0
2,609,311
Distance Traveled
2,490,996
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,540
555
60
2
0
532,466
6
L
Mercury
14,487
517
127
5
0
586,587
2
L
Neith
9,755
348
77
3
0
436,157
0
W
Nemesis
14,297
511
121
4
0
523,582
4
W
Chronos
13,757
491
126
5
0
492,718
0
L
Discordia
13,269
474
177
6
0
512,707
3
L
Bacchus
11,449
409
24
1
0
478,834
0
W
Sun Wukong
15,076
538
169
6
0
535,644
4
L
Nike
12,745
455
176
6
0
476,711
2
W
Chernobog
13,831
494
122
4
0
524,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role