Player Matchup

Chaac
Chaac
Gravel-Gulper25
Chaac
Level 16
God Stats
1W - 1L
1,752 SR
Queue Stats
7W - 2L
1,841 Elo+
Party 3
Da Ji
Da Ji
KaiTheDuckMom
Da Ji
Level 126
God Stats
1W - 1L
1,711 SR
Queue Stats
30W - 24L
1,612 Elo+
Party 3
Nu Wa
Nu Wa
XxGameboyColorxX
Nu Wa
Level 12
God Stats
0W - 1L
1,797 SR
Queue Stats
9W - 5L
1,564 Elo+
Party 3
Hel
Hel
floofy_goat
Hel
Level 8
God Stats
2W - 1L
1,587 SR
Queue Stats
5W - 4L
1,323 Elo+
Solo
Ra
Ra
kytinluver15GAO
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,697 Elo+
Party 3
Team Averages
Level 34
1,669 SR
1,607 Elo+

VS

Team Averages
Level 23
1,484 SR
1,466 Elo+
Xbalanque
Xbalanque
DankMachineBroke
Xbalanque
Level 15
God Stats
1W - 1L
1,232 SR
Queue Stats
31W - 39L
1,364 Elo+
Party 2
King Arthur
King Arthur
FattySlayer
King Arthur
Level 28
God Stats
12W - 11L
1,623 SR
Queue Stats
225W - 251L
1,610 Elo+
Party 1
Horus
Horus
Platypus489
Horus
Level 22
God Stats
3W - 1L
1,501 SR
Queue Stats
136W - 106L
1,416 Elo+
Party 2
Neith
Neith
XxDeadlyDustbinx
Neith
Level 28
God Stats
31W - 25L
1,479 SR
Queue Stats
198W - 239L
1,501 Elo+
Party 1
Nemesis
Nemesis
YAR Brazy
Nemesis
Level 23
God Stats
12W - 10L
1,583 SR
Queue Stats
34W - 42L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,051
505
1,714
4,179
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 2 / 1
5,165
517
4,639
4,937
1,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 3
4,674
467
2,009
2,331
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 4 / 0
3,758
376
196
2,749
498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 2
4,912
491
1,008
4,480
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
8
2 / 1 / 5
4,933
493
1,991
2,939
821
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
FattySlayer
King Arthur
10
1 / 1 / 0
5,294
529
2,111
6,350
2,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 1 / 2
4,864
486
946
2,762
881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 5
5,190
519
2,071
2,979
833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
YAR Brazy
Nemesis
9
3 / 2 / 1
5,596
560
1,707
6,105
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
9
11
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
2
1
5
4.5
W
King Arthur
FattySlayer
King Arthur
1
1
0
1
L
1
1
0
1
L
4
2
1
2.25
W
3
1
2
4
W
0
1
5
2.5
L
1
0
3
2.5
W
Nemesis
YAR Brazy
Nemesis
3
2
1
1.75
L
0
4
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,566
Damage
8,826
18,676
Taken
21,135
6,448
Mitigated
6,287
1,352
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
1,991
703
0
250
2,939
821
0
707
2,232
0
15,326
W
King Arthur
FattySlayer
King Arthur
2,111
59
0
1,551
6,350
2,179
324
189
5,941
0
20,934
L
1,714
63
0
940
4,179
2,852
197
0
4,179
0
17,950
L
4,639
1,416
0
0
4,937
1,413
290
0
4,937
0
16,598
W
946
554
154
247
2,762
881
0
706
2,056
0
6,433
W
2,071
332
0
526
2,979
833
676
882
2,097
0
19,263
L
2,009
483
0
81
2,331
439
503
0
2,331
13,380
0
W
Nemesis
YAR Brazy
Nemesis
1,707
569
0
2,320
6,105
1,573
0
729
5,376
0
19,182
L
196
70
66
205
2,749
498
308
0
2,749
5,113
0
L
1,008
118
0
60
4,480
1,246
668
0
4,480
21,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,560
Gold Earned
25,877
143
Minions Killed
171
0
Camps Cleared
0
829,607
Distance Traveled
865,622
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,933
493
34
3
0
169,759
3
W
King Arthur
5,294
529
41
4
0
195,873
2
L
Chaac
5,051
505
43
4
0
165,059
1
L
Da Ji
5,165
517
27
3
0
186,448
3
W
Horus
4,864
486
12
1
0
175,023
0
W
Neith
5,190
519
37
4
0
157,722
3
L
Nu Wa
4,674
467
25
3
0
188,615
0
W
Nemesis
5,596
560
47
5
0
167,245
2
L
Hel
3,758
376
11
1
0
126,195
0
L
Ra
4,912
491
37
4
0
163,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role