Player Matchup

Bacchus
Bacchus
Krzic
Bacchus
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 149L
1,478 Elo+
Party 1
Medusa
Medusa
Spidermunkee
Medusa
Level 122
God Stats
4W - 2L
1,709 SR
Queue Stats
134W - 127L
1,506 Elo+
Party 1
Freya
Freya
dmratcliffe
Freya
Level 66
God Stats
19W - 27L
1,321 SR
Queue Stats
28W - 35L
1,363 Elo+
Solo
Team Averages
Level 110
1,510 SR
1,449 Elo+

VS

Team Averages
Level 75
1,444 SR
1,401 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
JocOG
Zhong Kui
Level 85
God Stats
1W - 5L
1,511 SR
Queue Stats
47W - 73L
1,331 Elo+
Party 2
Heimdallr
Heimdallr
sitdownnoob72
Heimdallr
Level 38
God Stats
0W - 3L
1,320 SR
Queue Stats
35W - 39L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Krzic
Bacchus
14
1 / 1 / 13
10,775
718
8,224
12,357
17,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
9 / 2 / 4
10,970
731
13,293
11,624
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 2 / 6
10,058
671
5,658
7,682
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 5 / 3
9,213
614
3,739
13,249
5,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
JocOG
Zhong Kui
13
4 / 6 / 1
9,904
660
9,029
13,041
8,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
sitdownnoob72
Heimdallr
13
0 / 4 / 5
8,872
591
8,581
9,279
3,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
5
5
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
3
0.5
L
Zhong Kui
JocOG
Zhong Kui
4
6
1
0.75
W
Bacchus
Krzic
Bacchus
1
1
13
7.5
W
Medusa
9
2
4
5.5
W
5
2
6
4
L
Heimdallr
sitdownnoob72
Heimdallr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
21,349
31,663
Taken
35,569
26,892
Mitigated
17,041
9,625
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,739
1,221
0
2,776
13,249
5,005
18
6,005
7,244
0
21,282
L
Zhong Kui
JocOG
Zhong Kui
9,029
1,148
0
2,989
13,041
8,254
0
3,880
9,161
29,664
0
W
Bacchus
Krzic
Bacchus
8,224
646
768
2,608
12,357
17,448
0
2,803
9,360
25,782
0
W
Medusa
13,293
6,503
0
4,204
11,624
4,983
1,440
4,441
6,935
0
55,837
W
5,658
1,913
0
2,045
7,682
4,461
827
1,287
6,247
33,344
2,799
L
Heimdallr
sitdownnoob72
Heimdallr
8,581
2,160
0
2,399
9,279
3,782
0
3,754
5,525
0
44,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
27,989
179
Minions Killed
153
0
Camps Cleared
0
855,052
Distance Traveled
685,522
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,213
614
17
1
0
223,436
2
L
Zhong Kui
9,904
660
60
4
0
222,725
2
W
Bacchus
10,775
718
34
2
0
288,019
2
W
Medusa
10,970
731
72
5
0
268,912
1
W
Freya
10,058
671
73
5
0
298,121
1
L
Heimdallr
8,872
591
76
5
0
239,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role