Player Matchup

Yemoja
Yemoja
Cubanmcgavin
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
Eridori
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 60L
1,633 Elo+
Party 2
Medusa
Medusa
Lettucerage
Medusa
Level 89
God Stats
6W - 5L
1,776 SR
Queue Stats
159W - 100L
1,715 Elo+
Party 2
Ra
Ra
PineappleThumbs
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Loki
Loki
WeebLordAlekar
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 49L
1,712 Elo+
Party 2
Team Averages
Level 69
1,555 SR
1,612 Elo+

VS

Team Averages
Level 70
1,559 SR
1,470 Elo+
Heimdallr
Heimdallr
Darmisu
Heimdallr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Agni
Agni
Gandalf
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
RoboQQ
Anhur
Level 17
God Stats
1W - 0L
1,797 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SAGE ANUBIS
Kuzenbo
Level 128
God Stats
10W - 11L
1,500 SR
Queue Stats
112W - 133L
1,348 Elo+
Solo
Set
Set
Subfocus
Set
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 3 / 7
8,173
629
4,784
10,396
12,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Eridori
King Arthur
15
2 / 6 / 7
9,098
700
9,795
18,530
13,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
17
6 / 4 / 2
10,378
798
13,342
14,748
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 2 / 4
10,458
804
6,479
6,116
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 11
8,757
674
4,724
12,827
4,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darmisu
Heimdallr
17
5 / 5 / 10
11,914
916
9,771
12,673
6,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Gandalf
Agni
17
2 / 3 / 11
10,051
773
13,366
7,892
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
RoboQQ
Anhur
19
10 / 0 / 6
12,513
963
16,083
7,865
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
SAGE ANUBIS
Kuzenbo
16
0 / 2 / 12
9,015
693
5,251
11,553
8,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 4 / 6
10,913
839
10,610
12,922
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
14
Kills
21
21
Deaths
14
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
7
1.17
W
Heimdallr
Darmisu
Heimdallr
5
5
10
2
L
King Arthur
Eridori
King Arthur
2
6
7
0.92
W
Agni
Gandalf
Agni
2
3
11
2.5
L
Medusa
6
4
2
1.75
L
6
2
4
4
W
Anhur
RoboQQ
Anhur
10
0
6
13
W
Kuzenbo
SAGE ANUBIS
Kuzenbo
0
2
12
3
W
4
4
6
1.75
L
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
55,081
62,617
Taken
52,905
40,028
Mitigated
32,421
12,394
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,784
598
2,627
927
10,396
12,888
105
2,888
7,508
12,710
0
W
Heimdallr
Darmisu
Heimdallr
9,771
4,223
0
1,159
12,673
6,005
1,510
2,639
9,940
0
29,389
L
King Arthur
Eridori
King Arthur
9,795
314
0
2,264
18,530
13,438
0
5,926
12,604
508
29,886
W
Agni
Gandalf
Agni
13,366
862
0
1,106
7,892
3,507
136
1,106
6,780
42,529
0
L
Medusa
13,342
7,049
0
2,996
14,748
6,511
1,838
3,472
11,276
0
47,349
L
6,479
387
1,383
1,141
6,116
2,667
297
2,569
3,546
34,682
0
W
Anhur
RoboQQ
Anhur
16,083
9,425
0
849
7,865
4,464
2,726
2,824
4,976
0
46,229
W
Kuzenbo
SAGE ANUBIS
Kuzenbo
5,251
1,797
534
3,507
11,553
8,692
0
2,460
8,968
18,482
0
W
10,610
5,259
0
1,486
12,922
9,753
4,187
2,423
10,385
0
36,920
L
4,724
415
0
1,056
12,827
4,524
1
3,956
8,870
0
19,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
54,406
284
Minions Killed
303
5
Camps Cleared
8
1,310,906
Distance Traveled
1,214,608
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,173
629
13
1
0
246,652
2
W
Heimdallr
11,914
916
55
4
1
226,448
0
L
King Arthur
9,098
700
53
4
2
265,551
3
W
Agni
10,051
773
77
6
1
228,073
0
L
Medusa
10,378
798
103
8
3
233,150
2
L
Ra
10,458
804
75
6
0
294,769
3
W
Anhur
12,513
963
85
7
4
248,126
0
W
Kuzenbo
9,015
693
28
2
1
263,239
7
W
Set
10,913
839
58
4
1
248,722
1
L
Loki
8,757
674
40
3
0
270,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role