Player Matchup

The Morrigan
The Morrigan
AdaptivePro
The Morrigan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 68L
1,373 Elo+
Party 1
Tyr
Tyr
FiddleStick2429
Tyr
Level 68
God Stats
11W - 11L
1,305 SR
Queue Stats
270W - 297L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
NightFLASH6O3
Danzaburou
Level 40
God Stats
16W - 22L
1,371 SR
Queue Stats
57W - 89L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
PoisonCountr
Cthulhu
Level 68
God Stats
109W - 101L
1,480 SR
Queue Stats
436W - 461L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
Saltboy7248
Jormungandr
Level 62
God Stats
19W - 30L
1,333 SR
Queue Stats
216W - 265L
1,329 Elo+
Party 1
Team Averages
Level 53
1,398 SR
1,334 Elo+

VS

Team Averages
Level 42
1,408 SR
1,308 Elo+
Zeus
Zeus
BubbaGaNoosh9
Zeus
Level 17
God Stats
0W - 3L
1,249 SR
Queue Stats
14W - 31L
1,276 Elo+
Party 2
Hercules
Hercules
Goose8848
Hercules
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 102L
1,335 Elo+
Party 2
Chiron
Chiron
Lil Baby Yeet
Chiron
Level 44
God Stats
0W - 2L
1,292 SR
Queue Stats
35W - 46L
1,250 Elo+
Party 2
Bellona
Bellona
TropicalSmile5
Bellona
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 72L
1,319 Elo+
Party 2
Kali
Kali
golee23
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdaptivePro
The Morrigan
19
2 / 1 / 2
11,422
519
4,962
10,090
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 6
10,452
475
8,073
12,763
10,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
NightFLASH6O3
Danzaburou
17
7 / 2 / 5
11,421
519
9,025
12,750
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
PoisonCountr
Cthulhu
16
5 / 2 / 12
11,308
514
17,944
17,859
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Saltboy7248
Jormungandr
18
5 / 1 / 6
11,805
537
8,361
11,824
5,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,351
471
14,363
8,125
4,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Goose8848
Hercules
13
0 / 6 / 3
9,068
412
6,160
20,770
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 1
10,939
497
9,051
12,513
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 3 / 4
10,365
471
11,720
13,585
13,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
golee23
Kali
14
1 / 6 / 3
9,388
427
5,478
18,892
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
23
Kills
7
7
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AdaptivePro
The Morrigan
2
1
2
3
L
2
4
2
0.75
W
4
1
6
7
L
Hercules
Goose8848
Hercules
0
6
3
0.25
L
4
4
1
1.13
W
Danzaburou
NightFLASH6O3
Danzaburou
7
2
5
4.75
W
Cthulhu
PoisonCountr
Cthulhu
5
2
12
5.5
W
Jormungandr
Saltboy7248
Jormungandr
5
1
6
8
L
0
3
4
0.67
L
Kali
golee23
Kali
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,365
Damage
46,772
65,286
Taken
73,885
41,806
Mitigated
39,034
18,838
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AdaptivePro
The Morrigan
4,962
923
0
1,899
10,090
3,470
2,830
3,175
6,570
64,528
371
L
14,363
3,161
0
1,307
8,125
4,255
821
4,908
3,217
51,088
0
W
8,073
735
0
1,500
12,763
10,327
0
1,966
10,647
0
64,647
L
Hercules
Goose8848
Hercules
6,160
1,451
0
4,584
20,770
9,582
240
8,931
11,839
139
41,308
L
9,051
3,036
827
4,199
12,513
4,458
692
5,972
6,541
0
59,319
W
Danzaburou
NightFLASH6O3
Danzaburou
9,025
3,343
0
1,802
12,750
6,810
2,332
1,465
11,285
0
76,944
W
Cthulhu
PoisonCountr
Cthulhu
17,944
905
404
6,795
17,859
15,411
700
1,900
15,714
44,185
0
W
Jormungandr
Saltboy7248
Jormungandr
8,361
1,575
1,287
5,151
11,824
5,788
186
5,874
5,600
64,688
0
L
11,720
3,727
0
2,233
13,585
13,084
0
5,427
8,133
282
71,394
L
Kali
golee23
Kali
5,478
1,417
0
7,651
18,892
7,655
0
5,780
13,112
0
50,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
50,111
519
Minions Killed
492
0
Camps Cleared
0
2,064,221
Distance Traveled
1,941,875
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,422
519
147
7
0
357,925
2
L
Zeus
10,351
471
93
4
0
334,561
0
W
Tyr
10,452
475
84
4
0
446,381
3
L
Hercules
9,068
412
58
3
0
399,985
1
L
Chiron
10,939
497
112
5
0
407,181
5
W
Danzaburou
11,421
519
128
6
0
407,893
4
W
Cthulhu
11,308
514
55
3
0
453,619
1
W
Jormungandr
11,805
537
105
5
0
398,403
0
L
Bellona
10,365
471
141
6
0
389,817
0
L
Kali
9,388
427
88
4
0
410,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role