Player Matchup

Guan Yu
Guan Yu
AvoidingColt
Guan Yu
Level 114
God Stats
3W - 0L
1,499 SR
Queue Stats
69W - 21L
1,851 Elo+
Party 1
Artemis
Artemis
SlinkyLinky
Artemis
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TheCrazyBossman
Kukulkan
Level 28
God Stats
7W - 0L
1,789 SR
Queue Stats
41W - 10L
1,835 Elo+
Party 1
Team Averages
Level 80
1,596 SR
1,728 Elo+

VS

Team Averages
Level 65
1,454 SR
1,663 Elo+
Danzaburou
Danzaburou
DualGalaxy8651
Danzaburou
Level 67
God Stats
4W - 5L
1,595 SR
Queue Stats
20W - 15L
1,534 Elo+
Party 2
Olorun
Olorun
MyT3amFeeds
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,839 Elo+
Party 2
Horus
Horus
TrashYmirMain
Horus
Level 119
God Stats
3W - 2L
1,268 SR
Queue Stats
560W - 457L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AvoidingColt
Guan Yu
12
8 / 0 / 8
8,629
863
10,302
9,410
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SlinkyLinky
Artemis
12
6 / 1 / 13
8,317
832
10,385
7,023
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
5 / 0 / 11
8,186
819
8,927
4,035
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DualGalaxy8651
Danzaburou
9
0 / 7 / 1
6,251
625
3,299
13,683
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
8
0 / 6 / 0
5,893
589
3,450
8,309
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 6 / 1
6,268
627
3,379
13,807
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
19
Kills
0
1
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AvoidingColt
Guan Yu
8
0
8
12
L
Danzaburou
DualGalaxy8651
Danzaburou
0
7
1
0.07
L
Olorun
0
6
0
0
W
Artemis
SlinkyLinky
Artemis
6
1
13
12.5
W
Kukulkan
5
0
11
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
10,128
20,468
Taken
35,799
11,867
Mitigated
13,106
8,049
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AvoidingColt
Guan Yu
10,302
601
1,740
2,673
9,410
7,685
50
1,672
6,706
4,619
27,300
L
Danzaburou
DualGalaxy8651
Danzaburou
3,299
784
0
2,193
13,683
3,337
0
4,388
8,960
0
23,083
L
Olorun
3,450
1,461
516
1,176
8,309
3,810
0
1,168
6,921
14,690
1,060
W
Artemis
SlinkyLinky
Artemis
10,385
5,957
0
3,458
7,023
2,777
1,600
1,205
5,818
0
24,747
W
Kukulkan
8,927
916
0
178
4,035
1,405
565
375
3,660
35,229
0
L
3,379
1,660
674
2,318
13,807
5,959
0
3,933
9,424
0
8,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
18,412
124
Minions Killed
86
0
Camps Cleared
0
557,905
Distance Traveled
459,120
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,629
863
29
3
0
207,643
5
L
Danzaburou
6,251
625
45
5
0
158,728
2
L
Olorun
5,893
589
32
3
0
150,323
1
W
Artemis
8,317
832
29
3
0
163,370
1
W
Kukulkan
8,186
819
66
7
0
186,892
1
L
Horus
6,268
627
9
1
0
150,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role