Player Matchup

Danzaburou
Danzaburou
Chainsy
Danzaburou
Level 100
God Stats
74W - 24L
1,937 SR
Queue Stats
94W - 38L
1,735 Elo+
Party 2
Ao Kuang
Ao Kuang
DemonslayerXX
Ao Kuang
Level 67
God Stats
8W - 3L
1,950 SR
Queue Stats
125W - 86L
1,717 Elo+
Party 2
Ne Zha
Ne Zha
Royalpiglet
Ne Zha
Level 85
God Stats
39W - 26L
1,922 SR
Queue Stats
158W - 115L
1,750 Elo+
Party 2
Artio
Artio
Sinix5
Artio
Level 108
God Stats
7W - 5L
1,797 SR
Queue Stats
143W - 76L
1,739 Elo+
Party 2
Ra
Ra
oooPRIDEooo
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,821 SR
1,688 Elo+

VS

Team Averages
Level 85
1,478 SR
1,443 Elo+
Ymir
Ymir
Polgs99
Ymir
Level 87
God Stats
7W - 12L
1,693 SR
Queue Stats
321W - 360L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rex4y
Cu Chulainn
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ThatFlyingDog
Hou Yi
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 94L
1,487 Elo+
Solo
Set
Set
Ubiquit0us
Set
Level 129
God Stats
5W - 14L
1,195 SR
Queue Stats
440W - 414L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
frequincyy
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chainsy
Danzaburou
12
5 / 0 / 1
6,913
628
6,696
5,500
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
DemonslayerXX
Ao Kuang
12
4 / 0 / 4
7,048
641
5,526
5,838
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
10
0 / 1 / 6
6,275
570
2,939
5,836
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Sinix5
Artio
11
5 / 1 / 2
7,127
648
4,253
7,554
5,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 3
6,415
583
2,141
4,950
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Polgs99
Ymir
9
1 / 2 / 0
5,376
489
1,547
6,208
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Rex4y
Cu Chulainn
9
0 / 5 / 1
5,424
493
3,594
7,792
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 0
5,275
480
1,988
6,625
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 1
5,913
538
4,226
6,589
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
frequincyy
Baron Samedi
9
0 / 3 / 3
5,253
478
2,011
5,298
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chainsy
Danzaburou
5
0
1
5.5
W
Ao Kuang
DemonslayerXX
Ao Kuang
4
0
4
6
L
Ymir
Polgs99
Ymir
1
2
0
0.5
L
Cu Chulainn
Rex4y
Cu Chulainn
0
5
1
0.1
W
Ne Zha
0
1
6
3
W
Artio
Sinix5
Artio
5
1
2
6
L
1
2
0
0.5
L
2
2
1
1.25
L
Baron Samedi
frequincyy
Baron Samedi
0
3
3
0.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
13,366
29,678
Taken
32,512
13,020
Mitigated
13,286
13,349
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chainsy
Danzaburou
6,696
2,271
0
1,446
5,500
1,719
538
131
5,369
0
43,081
W
Ao Kuang
DemonslayerXX
Ao Kuang
5,526
1,830
0
2,038
5,838
1,907
634
755
5,083
38,608
0
L
Ymir
Polgs99
Ymir
1,547
104
0
1,706
6,208
3,424
0
2,325
3,834
13,841
0
L
Cu Chulainn
Rex4y
Cu Chulainn
3,594
1,436
0
2,211
7,792
4,151
0
5,347
2,445
0
27,505
W
Ne Zha
2,939
797
0
2,676
5,836
2,459
182
782
5,054
0
16,031
W
Artio
Sinix5
Artio
4,253
1,121
248
4,605
7,554
5,070
0
268
7,286
29,787
0
L
1,988
789
0
1,937
6,625
1,486
0
583
6,042
0
23,716
L
4,226
1,987
0
2,566
6,589
2,244
0
1,480
5,081
0
38,296
L
Baron Samedi
frequincyy
Baron Samedi
2,011
103
66
1,048
5,298
1,981
0
1,928
3,190
23,121
0
W
2,141
59
172
2,164
4,950
1,865
0
1,622
3,328
35,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
27,241
333
Minions Killed
257
0
Camps Cleared
0
1,089,285
Distance Traveled
1,001,975
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,913
628
81
7
0
204,462
2
W
Ao Kuang
7,048
641
77
7
0
227,563
1
L
Ymir
5,376
489
18
2
0
218,975
5
L
Cu Chulainn
5,424
493
64
6
0
177,848
3
W
Ne Zha
6,275
570
29
3
0
237,893
6
W
Artio
7,127
648
65
6
0
202,120
0
L
Hou Yi
5,275
480
44
4
0
190,897
2
L
Set
5,913
538
89
8
0
223,535
3
L
Baron Samedi
5,253
478
42
4
0
190,720
0
W
Ra
6,415
583
81
7
0
217,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role