Player Matchup

Sol
Sol
ExaltedUmbra
Sol
Level 121
God Stats
1W - 8L
1,719 SR
Queue Stats
417W - 366L
1,535 Elo+
Party 2
Pele
Pele
FixWukong
Pele
Level 98
God Stats
4W - 1L
1,915 SR
Queue Stats
119W - 82L
1,640 Elo+
Solo
Scylla
Scylla
NeonSoul27
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 162L
1,623 Elo+
Party 1
King Arthur
King Arthur
Recolstev
King Arthur
Level 62
God Stats
3W - 2L
1,821 SR
Queue Stats
201W - 226L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
maximumwaves
Kumbhakarna
Level 117
God Stats
6W - 9L
1,289 SR
Queue Stats
417W - 360L
1,535 Elo+
Party 2
Team Averages
Level 101
1,649 SR
1,563 Elo+

VS

Team Averages
Level 99
1,596 SR
1,575 Elo+
Fafnir
Fafnir
Esco11211
Fafnir
Level 86
God Stats
7W - 9L
1,645 SR
Queue Stats
280W - 206L
1,582 Elo+
Solo
Vulcan
Vulcan
GodTierCancer
Vulcan
Level 64
God Stats
2W - 3L
1,405 SR
Queue Stats
57W - 60L
1,517 Elo+
Solo
Hercules
Hercules
Johnnybre
Hercules
Level 126
God Stats
2W - 1L
1,724 SR
Queue Stats
44W - 36L
1,594 Elo+
Solo
Chiron
Chiron
KalamitousSinh
Chiron
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 131L
1,637 Elo+
Solo
Fenrir
Fenrir
Olvatar
Fenrir
Level 128
God Stats
9W - 4L
1,703 SR
Queue Stats
165W - 173L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,724
480
5,295
10,860
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
12
2 / 2 / 2
7,163
512
5,156
10,473
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
NeonSoul27
Scylla
12
5 / 7 / 1
7,548
539
4,972
8,348
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Recolstev
King Arthur
11
0 / 5 / 1
6,420
459
4,750
15,852
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
maximumwaves
Kumbhakarna
10
0 / 3 / 0
5,861
419
1,331
8,738
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Esco11211
Fafnir
12
2 / 0 / 7
7,800
557
5,610
7,954
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 4 / 5
7,262
519
6,501
5,476
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Johnnybre
Hercules
14
5 / 0 / 1
8,120
580
11,280
9,496
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 0 / 2
8,622
616
9,865
6,091
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Olvatar
Fenrir
12
7 / 3 / 3
8,091
578
7,791
10,011
3,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
21
21
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Esco11211
Fafnir
2
0
7
5.5
L
0
4
1
0.13
L
Pele
2
2
2
1.5
W
2
4
5
1.13
W
Hercules
Johnnybre
Hercules
5
0
1
5.5
W
5
0
2
6
L
Scylla
NeonSoul27
Scylla
5
7
1
0.79
W
Fenrir
Olvatar
Fenrir
7
3
3
2.83
L
King Arthur
Recolstev
King Arthur
0
5
1
0.1
L
Kumbhakarna
maximumwaves
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
41,047
54,271
Taken
39,028
20,829
Mitigated
23,875
13,894
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Esco11211
Fafnir
5,610
1,287
0
3,886
7,954
7,159
0
2,514
5,311
14,805
0
L
5,295
2,553
0
3,707
10,860
2,696
0
1,375
9,485
48,420
0
L
Pele
5,156
877
0
3,613
10,473
3,344
0
3,362
7,061
0
49,295
W
6,501
1,659
0
240
5,476
1,959
0
1,445
3,861
39,225
0
W
Hercules
Johnnybre
Hercules
11,280
4,833
0
5,208
9,496
9,220
0
403
8,675
602
43,495
W
9,865
4,761
447
2,713
6,091
2,134
0
4,088
2,003
0
60,190
L
Scylla
NeonSoul27
Scylla
4,972
550
0
565
8,348
2,417
165
2,293
6,055
34,262
0
W
Fenrir
Olvatar
Fenrir
7,791
1,879
0
1,044
10,011
3,403
0
2,826
7,030
0
31,226
L
King Arthur
Recolstev
King Arthur
4,750
613
0
3,789
15,852
8,797
0
2,777
12,564
0
30,786
L
Kumbhakarna
maximumwaves
Kumbhakarna
1,331
137
0
2,220
8,738
3,575
0
2,765
5,948
13,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
39,895
351
Minions Killed
349
0
Camps Cleared
0
1,367,314
Distance Traveled
1,416,200
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,800
557
11
1
0
291,208
3
L
Sol
6,724
480
99
7
0
245,985
4
L
Pele
7,163
512
91
7
0
336,010
3
W
Vulcan
7,262
519
81
6
0
276,439
2
W
Hercules
8,120
580
99
7
0
270,220
2
W
Chiron
8,622
616
102
7
0
259,049
6
L
Scylla
7,548
539
75
5
0
235,862
3
W
Fenrir
8,091
578
56
4
0
319,284
0
L
King Arthur
6,420
459
66
5
0
265,479
0
L
Kumbhakarna
5,861
419
20
1
0
283,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role