Player Matchup

Neith
Neith
FRSTB4
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
SamuelCT
Baron Samedi
Level 17
God Stats
1W - 2L
1,300 SR
Queue Stats
22W - 18L
1,535 Elo+
Solo
Chaac
Chaac
SrBruno24
Chaac
Level 29
God Stats
17W - 24L
1,608 SR
Queue Stats
37W - 44L
1,321 Elo+
Solo
Geb
Geb
VouWardar
Geb
Level 16
God Stats
8W - 1L
1,884 SR
Queue Stats
22W - 13L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
WardaAqui
Ne Zha
Level 16
God Stats
3W - 4L
1,465 SR
Queue Stats
26W - 15L
1,645 Elo+
Party 1
Team Averages
Level 18
1,551 SR
1,519 Elo+

VS

Team Averages
Level 21
1,671 SR
1,638 Elo+
Danzaburou
Danzaburou
ArthurDuarte
Danzaburou
Level 28
God Stats
2W - 1L
1,735 SR
Queue Stats
26W - 30L
1,779 Elo+
Solo
Guan Yu
Guan Yu
Matiicabj18
Guan Yu
Level 13
God Stats
1W - 2L
1,720 SR
Queue Stats
4W - 10L
1,573 Elo+
Solo
Hel
Hel
Srpikachuuu
Hel
Level 28
God Stats
4W - 2L
1,899 SR
Queue Stats
67W - 57L
1,565 Elo+
Solo
Susano
Susano
paizaoafricano
Susano
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
517W - 590L
1,479 Elo+
Solo
Sobek
Sobek
zDixtho_
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FRSTB4
Neith
16
3 / 5 / 12
10,629
462
16,215
15,789
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SamuelCT
Baron Samedi
16
2 / 3 / 13
10,934
475
19,869
14,891
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SrBruno24
Chaac
18
6 / 2 / 9
12,392
539
22,543
19,883
18,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 13
9,506
413
10,467
19,798
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
WardaAqui
Ne Zha
18
17 / 3 / 3
12,778
556
15,918
17,859
8,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArthurDuarte
Danzaburou
15
3 / 6 / 6
10,248
446
14,250
18,158
7,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Matiicabj18
Guan Yu
13
1 / 2 / 4
8,239
358
4,105
22,890
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 6 / 4
10,645
463
15,785
18,112
7,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 7 / 3
8,966
390
8,782
23,998
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
zDixtho_
Sobek
12
2 / 7 / 5
8,957
389
10,187
26,993
35,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
28
Kills
13
15
Deaths
28
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArthurDuarte
Danzaburou
3
6
6
1
W
Neith
FRSTB4
Neith
3
5
12
1.8
L
Guan Yu
Matiicabj18
Guan Yu
1
2
4
1.5
W
Baron Samedi
SamuelCT
Baron Samedi
2
3
13
2.83
W
Chaac
SrBruno24
Chaac
6
2
9
5.25
L
6
6
4
1.33
W
0
2
13
3.25
W
Ne Zha
WardaAqui
Ne Zha
17
3
3
6.17
L
1
7
3
0.36
L
Sobek
zDixtho_
Sobek
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,012
Damage
53,109
88,220
Taken
110,151
57,286
Mitigated
73,198
36,878
Healing
38,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArthurDuarte
Danzaburou
14,250
6,042
0
2,834
18,158
7,027
755
4,737
13,346
0
57,351
W
Neith
FRSTB4
Neith
16,215
9,989
0
5,806
15,789
6,311
1,626
3,046
12,616
0
63,358
L
Guan Yu
Matiicabj18
Guan Yu
4,105
590
849
7,503
22,890
13,757
0
5,542
16,951
0
31,414
W
Baron Samedi
SamuelCT
Baron Samedi
19,869
761
3,171
5,751
14,891
6,324
1,479
6,161
8,309
85,055
0
W
Chaac
SrBruno24
Chaac
22,543
4,634
0
10,746
19,883
18,988
2,995
3,930
15,586
415
79,447
L
15,785
868
5,350
8,090
18,112
7,721
0
6,496
11,491
45,697
0
W
10,467
1,419
0
5,020
19,798
16,815
0
7,335
12,212
20,714
0
W
Ne Zha
WardaAqui
Ne Zha
15,918
8,451
0
6,384
17,859
8,848
1,590
4,566
13,128
0
76,888
L
8,782
1,428
0
8,002
23,998
9,565
0
5,471
18,277
0
50,793
L
Sobek
zDixtho_
Sobek
10,187
1,163
1,055
5,188
26,993
35,128
203
9,432
17,436
32,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,239
Gold Earned
47,055
488
Minions Killed
323
0
Camps Cleared
0
2,052,961
Distance Traveled
1,980,818
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,248
446
92
4
0
367,578
2
W
Neith
10,629
462
100
4
0
356,640
0
L
Guan Yu
8,239
358
51
2
0
437,761
5
W
Baron Samedi
10,934
475
125
5
0
354,675
0
W
Chaac
12,392
539
140
6
0
443,119
3
L
Hel
10,645
463
67
3
0
391,433
3
W
Geb
9,506
413
16
1
0
443,058
11
W
Ne Zha
12,778
556
107
5
0
455,469
10
L
Susano
8,966
390
91
4
0
418,734
3
L
Sobek
8,957
389
22
1
0
365,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role