Player Matchup

Baron Samedi
Baron Samedi
JOHNmcJOHNjohn
Baron Samedi
Level 109
God Stats
19W - 12L
1,635 SR
Queue Stats
108W - 87L
1,449 Elo+
Solo
Izanami
Izanami
SilverShadow108
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,747 Elo+
Party 1
Chaac
Chaac
Sqewcy
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,571 Elo+

VS

Team Averages
Level 70
1,595 SR
1,479 Elo+
Agni
Agni
Compton_Qc
Agni
Level 47
God Stats
24W - 28L
1,641 SR
Queue Stats
78W - 94L
1,438 Elo+
Solo
Neith
Neith
DaddoJeff
Neith
Level 85
God Stats
6W - 2L
1,638 SR
Queue Stats
59W - 59L
1,494 Elo+
Party 2
Sobek
Sobek
timetraveltyler
Sobek
Level 78
God Stats
18W - 13L
1,506 SR
Queue Stats
46W - 43L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JOHNmcJOHNjohn
Baron Samedi
19
9 / 3 / 8
15,630
710
21,343
18,556
9,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 7 / 6
14,478
658
19,528
20,786
8,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Sqewcy
Chaac
18
2 / 8 / 6
14,703
668
16,494
31,383
20,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 6
14,539
661
26,326
17,893
7,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
DaddoJeff
Neith
18
6 / 8 / 8
14,846
675
18,574
19,172
9,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 4 / 11
12,562
571
11,885
34,180
42,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
17
Kills
18
18
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
10
5
6
2.6
L
Neith
DaddoJeff
Neith
6
8
8
1.25
W
Baron Samedi
JOHNmcJOHNjohn
Baron Samedi
9
3
8
4.33
W
6
7
6
1.29
W
Chaac
Sqewcy
Chaac
2
8
6
0.63
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,365
Damage
56,785
70,725
Taken
71,245
39,019
Mitigated
58,814
23,712
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,326
2,159
0
4,295
17,893
7,359
0
5,792
12,101
74,012
0
L
Neith
DaddoJeff
Neith
18,574
6,645
777
3,366
19,172
9,246
1,633
7,313
11,859
0
75,959
W
Baron Samedi
JOHNmcJOHNjohn
Baron Samedi
21,343
1,368
3,150
5,629
18,556
9,996
834
11,536
6,577
55,238
0
W
19,528
14,164
0
3,708
20,786
8,050
1,582
9,828
10,460
0
96,959
W
Chaac
Sqewcy
Chaac
16,494
1,605
0
11,225
31,383
20,973
739
15,410
15,392
172
52,402
L
11,885
327
1,620
9,296
34,180
42,209
0
8,491
25,689
35,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
41,947
235
Minions Killed
216
0
Camps Cleared
0
1,099,859
Distance Traveled
1,112,588
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,539
661
78
4
0
347,032
3
L
Neith
14,846
675
104
5
0
347,246
2
W
Baron Samedi
15,630
710
56
3
0
367,847
2
W
Izanami
14,478
658
127
6
0
338,984
1
W
Chaac
14,703
668
52
2
0
393,028
1
L
Sobek
12,562
571
34
2
0
418,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role