Player Matchup

Scylla
Scylla
DrRob18
Scylla
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 49L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
SpencerLane123
Danzaburou
Level 98
God Stats
2W - 1L
1,819 SR
Queue Stats
108W - 66L
1,621 Elo+
Party 2
Ymir
Ymir
Zerix73
Ymir
Level 18
God Stats
5W - 6L
1,725 SR
Queue Stats
7W - 7L
1,680 Elo+
Party 2
Sun Wukong
Sun Wukong
dreadpirateb0b
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 71
1,636 SR
1,620 Elo+

VS

Team Averages
Level 84
1,562 SR
1,799 Elo+
Yemoja
Yemoja
COOL guy 9060
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,755 Elo+
Party 1
Nu Wa
Nu Wa
ImpliedCurve247
Nu Wa
Level 106
God Stats
3W - 2L
1,615 SR
Queue Stats
15W - 11L
1,983 Elo+
Party 1
Hercules
Hercules
YouCommiePig
Hercules
Level 46
God Stats
2W - 2L
1,290 SR
Queue Stats
5W - 5L
1,661 Elo+
Party 1
Anhur
Anhur
upnorthbound
Anhur
Level 156
God Stats
2W - 1L
1,843 SR
Queue Stats
16W - 13L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrRob18
Scylla
15
0 / 4 / 0
8,987
642
8,060
10,221
3,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SpencerLane123
Danzaburou
15
0 / 4 / 0
9,089
649
3,251
11,134
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Zerix73
Ymir
14
0 / 2 / 0
8,550
611
4,005
14,721
10,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
dreadpirateb0b
Sun Wukong
13
0 / 1 / 0
8,193
585
1,942
12,038
6,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
10,535
753
4,871
5,551
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 0 / 4
11,216
801
14,175
3,127
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
YouCommiePig
Hercules
15
0 / 0 / 3
10,728
766
3,369
9,462
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 0 / 2
12,010
858
17,120
8,774
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Scylla
DrRob18
Scylla
0
4
0
0
W
3
0
4
5
L
Danzaburou
SpencerLane123
Danzaburou
0
4
0
0
W
Hercules
YouCommiePig
Hercules
0
0
3
1.5
L
Ymir
Zerix73
Ymir
0
2
0
0
L
Sun Wukong
dreadpirateb0b
Sun Wukong
0
1
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,258
Damage
39,535
48,114
Taken
26,914
24,363
Mitigated
18,379
9,845
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,871
264
1,279
2,272
5,551
5,830
809
1,761
3,640
17,827
0
L
Scylla
DrRob18
Scylla
8,060
243
0
1,712
10,221
3,631
0
1,638
8,513
47,699
0
W
14,175
5,103
104
1,168
3,127
1,333
2,237
901
2,201
61,399
0
L
Danzaburou
SpencerLane123
Danzaburou
3,251
1,458
0
3,726
11,134
3,889
1,075
5,048
5,848
0
45,603
W
Hercules
YouCommiePig
Hercules
3,369
708
0
3,621
9,462
6,571
1,316
5,340
4,122
0
20,573
L
Ymir
Zerix73
Ymir
4,005
346
567
2,042
14,721
10,427
168
4,108
10,479
27,443
0
L
Sun Wukong
dreadpirateb0b
Sun Wukong
1,942
282
0
1,798
12,038
6,416
50
7,757
3,979
0
21,741
W
17,120
9,213
0
3,286
8,774
4,645
1,702
4,186
4,588
0
60,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
44,489
252
Minions Killed
283
7
Camps Cleared
10
932,402
Distance Traveled
1,041,242
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,535
753
28
2
0
254,515
0
L
Scylla
8,987
642
74
5
3
224,084
4
W
Nu Wa
11,216
801
119
9
5
269,132
1
L
Danzaburou
9,089
649
102
7
3
233,192
1
W
Hercules
10,728
766
33
2
0
277,188
2
L
Ymir
8,550
611
49
4
1
224,661
0
L
Sun Wukong
8,193
585
27
2
0
250,465
2
W
Anhur
12,010
858
103
7
5
240,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role