Player Matchup

Agni
Agni
AM BlkMan
Agni
Level 26
God Stats
1W - 0L
1,538 SR
Queue Stats
7W - 9L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
AM Mellytoni
Danzaburou
Level 29
God Stats
39W - 22L
1,739 SR
Queue Stats
72W - 78L
1,572 Elo+
Party 1
Thanatos
Thanatos
AM Sudzee
Thanatos
Level 53
God Stats
13W - 22L
1,687 SR
Queue Stats
47W - 61L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
ColdHellboy89
Cthulhu
Level 28
God Stats
28W - 14L
1,853 SR
Queue Stats
71W - 68L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
captaingoose701
Sun Wukong
Level 86
God Stats
5W - 5L
1,283 SR
Queue Stats
63W - 62L
1,537 Elo+
Party 1
Team Averages
Level 44
1,620 SR
1,525 Elo+

VS

Team Averages
Level 40
1,680 SR
1,549 Elo+
Jing Wei
Jing Wei
BaysideBanditoo
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 381L
1,453 Elo+
Party 2
Pele
Pele
DoctorInked
Pele
Level 48
God Stats
16W - 14L
1,652 SR
Queue Stats
202W - 210L
1,521 Elo+
Party 2
Achilles
Achilles
MuhfuxnNoodle
Achilles
Level 18
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 1L
1,818 Elo+
Party 2
Kukulkan
Kukulkan
Supreme Eddy
Kukulkan
Level 15
God Stats
39W - 31L
1,574 SR
Queue Stats
92W - 89L
1,503 Elo+
Party 3
Scylla
Scylla
Voopzie
Scylla
Level 89
God Stats
9W - 11L
1,994 SR
Queue Stats
201W - 182L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
0 / 11 / 6
11,939
412
6,097
21,104
12,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
AM Mellytoni
Danzaburou
20
22 / 4 / 12
18,098
624
39,695
26,798
11,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
AM Sudzee
Thanatos
20
11 / 5 / 3
15,041
519
8,258
19,984
10,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
19
9 / 9 / 22
14,444
498
20,436
31,031
30,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
captaingoose701
Sun Wukong
20
10 / 0 / 13
15,736
543
14,278
23,643
32,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 11 / 5
10,811
373
10,495
22,019
8,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 6 / 5
14,044
484
18,740
21,339
12,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
MuhfuxnNoodle
Achilles
15
0 / 13 / 6
10,321
356
6,324
22,603
23,046
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Supreme Eddy
Kukulkan
20
3 / 13 / 4
13,020
449
18,624
19,003
7,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Voopzie
Scylla
19
12 / 10 / 6
14,024
484
28,457
25,955
11,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
54
52
Kills
28
29
Deaths
53
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
0
11
6
0.27
W
Danzaburou
AM Mellytoni
Danzaburou
22
4
12
7
W
Thanatos
AM Sudzee
Thanatos
11
5
3
2.5
L
Jing Wei
2
11
5
0.41
W
Cthulhu
9
9
22
2.22
L
11
6
5
2.25
L
Achilles
MuhfuxnNoodle
Achilles
0
13
6
0.23
L
Kukulkan
Supreme Eddy
Kukulkan
3
13
4
0.38
L
Scylla
Voopzie
Scylla
12
10
6
1.5
W
Sun Wukong
captaingoose701
Sun Wukong
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,764
Damage
82,640
122,560
Taken
110,919
97,796
Mitigated
63,026
52,732
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,097
337
664
2,324
21,104
12,407
718
11,551
9,553
48,476
0
W
Danzaburou
AM Mellytoni
Danzaburou
39,695
22,736
0
12,370
26,798
11,523
2,043
8,574
18,224
0
139,573
W
Thanatos
AM Sudzee
Thanatos
8,258
1,517
0
17,622
19,984
10,574
572
5,396
14,588
0
105,679
L
Jing Wei
10,495
6,528
0
1,605
22,019
8,488
2,311
6,884
15,060
0
58,360
W
Cthulhu
20,436
493
3,167
7,327
31,031
30,822
0
13,200
17,831
57,067
0
L
18,740
4,398
0
2,840
21,339
12,288
577
6,869
14,404
0
96,048
L
Achilles
MuhfuxnNoodle
Achilles
6,324
2,534
181
799
22,603
23,046
280
5,025
17,528
0
31,798
L
Kukulkan
Supreme Eddy
Kukulkan
18,624
2,422
0
0
19,003
7,963
0
2,612
16,091
88,774
0
L
Scylla
Voopzie
Scylla
28,457
2,593
0
4,217
25,955
11,241
148
5,143
20,662
94,454
0
W
Sun Wukong
captaingoose701
Sun Wukong
14,278
2,764
510
8,748
23,643
32,470
943
9,230
14,413
0
74,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,258
Gold Earned
62,220
483
Minions Killed
581
0
Camps Cleared
0
2,643,331
Distance Traveled
2,348,027
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,939
412
76
3
0
457,337
1
W
Danzaburou
18,098
624
139
5
0
548,275
0
W
Thanatos
15,041
519
102
4
0
525,894
1
L
Jing Wei
10,811
373
94
3
0
499,108
0
W
Cthulhu
14,444
498
69
2
0
549,774
0
L
Pele
14,044
484
141
5
0
576,914
1
L
Achilles
10,321
356
54
2
0
421,348
2
L
Kukulkan
13,020
449
165
6
0
420,002
0
L
Scylla
14,024
484
127
4
0
430,655
0
W
Sun Wukong
15,736
543
97
3
0
562,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role