Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Kheppers
Anhur
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
369W - 356L
1,500 Elo+
Solo
Ullr
Ullr
Not Enough Mayo
Ullr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
cocoplant
Kuzenbo
Level 146
God Stats
3W - 1L
1,260 SR
Queue Stats
81W - 79L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
kingrese12345
Cu Chulainn
Level 106
God Stats
19W - 23L
1,760 SR
Queue Stats
358W - 353L
1,463 Elo+
Party 2
Team Averages
Level 109
1,504 SR
1,473 Elo+

VS

Team Averages
Level 115
1,500 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Blood or G
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,478 Elo+
Party 1
Fenrir
Fenrir
Grikk
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 180L
1,298 Elo+
Solo
Skadi
Skadi
Lanitos_way
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
8 / 3 / 20
10,491
954
19,738
15,035
7,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Kheppers
Anhur
17
9 / 3 / 19
10,913
992
9,028
11,555
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 3 / 16
10,047
913
12,042
13,867
5,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
cocoplant
Kuzenbo
17
2 / 2 / 28
10,191
926
9,673
23,167
38,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cu Chulainn
kingrese12345
Cu Chulainn
16
9 / 3 / 16
9,822
893
11,236
11,920
12,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 4 / 5
10,095
918
16,566
12,635
5,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
 
Hachiman
14
3 / 7 / 6
8,759
796
13,457
12,261
3,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
14
5 / 8 / 4
8,714
792
10,426
14,397
5,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Grikk
Fenrir
13
0 / 9 / 6
7,254
659
6,441
14,822
8,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 6 / 11
8,227
748
12,075
12,118
4,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
34
Kills
14
14
Deaths
34
99
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
3
20
6
L
Ah Muzen Cab
 
Ah Muzen Cab
6
4
5
2.13
L
Hachiman
 
Hachiman
3
7
6
0.86
L
Freya
5
8
4
0.88
L
Fenrir
Grikk
Fenrir
0
9
6
0.33
W
Anhur
Kheppers
Anhur
9
3
19
6.17
L
0
6
11
0.92
W
6
3
16
4.67
W
Kuzenbo
cocoplant
Kuzenbo
2
2
28
8
W
Cu Chulainn
kingrese12345
Cu Chulainn
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
58,965
75,544
Taken
66,233
69,287
Mitigated
28,100
31,510
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
19,738
5,084
1,399
4,781
15,035
7,498
735
2,316
12,719
0
32,506
L
Ah Muzen Cab
 
Ah Muzen Cab
16,566
5,400
1,090
3,820
12,635
5,920
468
1,331
11,304
0
42,305
L
Hachiman
 
Hachiman
13,457
7,390
1,222
1,774
12,261
3,930
288
1,065
11,196
0
21,677
L
Freya
10,426
2,736
66
2,880
14,397
5,357
371
2,945
11,452
14,548
0
L
Fenrir
Grikk
Fenrir
6,441
892
1,366
1,268
14,822
8,834
558
2,530
12,292
0
8,714
W
Anhur
Kheppers
Anhur
9,028
2,718
1,986
2,972
11,555
5,154
3,007
577
10,978
0
28,531
L
12,075
3,738
1,449
3,048
12,118
4,059
0
1,802
10,316
0
24,429
W
12,042
8,579
2,053
4,954
13,867
5,944
1,634
2,069
11,798
0
21,733
W
Kuzenbo
cocoplant
Kuzenbo
9,673
2,755
2,341
7,648
23,167
38,458
581
3,833
19,334
18,337
0
W
Cu Chulainn
kingrese12345
Cu Chulainn
11,236
1,201
2,408
968
11,920
12,233
769
1,631
10,289
0
18,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
43,049
134
Minions Killed
122
0
Camps Cleared
0
1,022,533
Distance Traveled
845,051
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,491
954
23
2
0
223,620
0
L
Ah Muzen Cab
10,095
918
59
5
0
176,035
3
L
Hachiman
8,759
796
13
1
0
164,519
1
L
Freya
8,714
792
10
1
0
164,566
0
L
Fenrir
7,254
659
11
1
0
190,838
2
W
Anhur
10,913
992
47
4
0
196,883
0
L
Skadi
8,227
748
29
3
0
149,093
0
W
Ullr
10,047
913
35
3
0
180,052
1
W
Kuzenbo
10,191
926
15
1
0
226,836
2
W
Cu Chulainn
9,822
893
14
1
0
195,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role