Player Matchup

Hera
Hera
Burdøck
Hera
Level 157
God Stats
1W - 0L
1,703 SR
Queue Stats
118W - 48L
1,732 Elo+
Party 1
King Arthur
King Arthur
Levzard
King Arthur
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 166L
1,454 Elo+
Party 1
Ares
Ares
Piolhadas
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,754 Elo+
Party 1
Medusa
Medusa
SucoDelalanja
Medusa
Level 159
God Stats
7W - 2L
1,946 SR
Queue Stats
196W - 110L
1,661 Elo+
Party 1
Thor
Thor
WisemanW
Thor
Level 127
God Stats
41W - 26L
1,796 SR
Queue Stats
84W - 51L
1,603 Elo+
Party 1
Team Averages
Level 123
1,689 SR
1,641 Elo+

VS

Team Averages
Level 140
1,526 SR
1,504 Elo+
Kali
Kali
EdinhoYuyia
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Felippidios
Nu Wa
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 84L
1,486 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MarcondesGame
Ah Muzen Cab
Level 109
God Stats
2W - 4L
1,629 SR
Queue Stats
138W - 133L
1,534 Elo+
Party 2
Athena
Athena
Pankerween
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Sattinne
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 1 / 5
10,763
633
11,197
8,552
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Levzard
King Arthur
17
7 / 0 / 1
10,823
637
12,197
12,356
11,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
13
1 / 2 / 12
9,256
544
6,368
12,477
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 0 / 2
11,440
673
9,295
11,056
4,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
16
5 / 2 / 6
9,886
582
6,862
11,912
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,697
453
3,612
12,972
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 6 / 2
7,700
453
6,808
9,091
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MarcondesGame
Ah Muzen Cab
11
0 / 6 / 1
6,771
398
4,729
12,044
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Pankerween
Athena
12
1 / 7 / 3
7,658
450
5,942
17,811
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Sattinne
Neith
10
2 / 5 / 0
6,826
402
3,549
8,506
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
29
Kills
5
5
Deaths
29
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
6
1
5
8.5
L
1
5
2
0.4
L
1
6
2
0.33
W
King Arthur
Levzard
King Arthur
7
0
1
7.5
L
Ah Muzen Cab
MarcondesGame
Ah Muzen Cab
0
6
1
0.08
L
Athena
Pankerween
Athena
1
7
3
0.36
W
Ares
1
2
12
3.5
L
Neith
Sattinne
Neith
2
5
0
0.4
W
10
0
2
11
W
Thor
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,919
Damage
24,640
56,353
Taken
60,424
34,607
Mitigated
28,080
20,639
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,197
3,530
198
4,140
8,552
3,273
1,641
2,319
6,045
89,131
0
L
3,612
1,454
0
4,418
12,972
5,513
0
3,529
9,443
0
31,693
L
6,808
928
105
1,524
9,091
2,887
0
3,563
5,342
49,445
0
W
King Arthur
Levzard
King Arthur
12,197
1,782
0
2,762
12,356
11,610
0
2,030
10,290
0
61,940
L
Ah Muzen Cab
MarcondesGame
Ah Muzen Cab
4,729
2,223
0
3,167
12,044
4,724
0
524
11,520
0
32,208
L
Athena
Pankerween
Athena
5,942
1,775
431
1,219
17,811
12,558
0
8,018
9,793
30,365
0
W
Ares
6,368
142
0
3,684
12,477
10,201
0
3,940
8,299
19,277
0
L
Neith
Sattinne
Neith
3,549
1,746
381
2,352
8,506
2,398
0
1,931
6,575
0
22,160
W
9,295
5,416
0
5,608
11,056
4,356
6,368
1,551
9,477
0
93,338
W
Thor
6,862
2,082
0
4,247
11,912
5,167
267
2,294
9,492
0
54,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,168
Gold Earned
36,652
564
Minions Killed
318
0
Camps Cleared
0
1,738,095
Distance Traveled
1,545,239
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,763
633
173
10
0
338,837
8
L
Kali
7,697
453
73
4
0
343,691
4
L
Nu Wa
7,700
453
98
6
0
306,586
5
W
King Arthur
10,823
637
135
8
0
356,263
3
L
Ah Muzen Cab
6,771
398
64
4
0
217,089
2
L
Athena
7,658
450
45
3
0
354,150
2
W
Ares
9,256
544
22
1
0
342,923
5
L
Neith
6,826
402
38
2
0
323,723
4
W
Medusa
11,440
673
145
9
0
332,536
2
W
Thor
9,886
582
89
5
0
367,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role