Player Matchup

Bacchus
Bacchus
DeathFlows737
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
bo_selecta96
Nike
Level 29
God Stats
6W - 5L
1,407 SR
Queue Stats
117W - 144L
1,486 Elo+
Party 1
Odin
Odin
uglygoddogylgu
Odin
Level 35
God Stats
3W - 3L
1,394 SR
Queue Stats
73W - 71L
1,473 Elo+
Party 1
Team Averages
Level 24
1,434 SR
1,486 Elo+

VS

Team Averages
Level 53
1,509 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Alldarys
Zhong Kui
Level 109
God Stats
2W - 6L
1,744 SR
Queue Stats
745W - 578L
1,599 Elo+
Solo
Neith
Neith
Manuketa_972
Neith
Level 3
God Stats
1W - 2L
1,337 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Nemesis
Nemesis
babo-aissi
Nemesis
Level 48
God Stats
5W - 8L
1,447 SR
Queue Stats
9W - 17L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 11 / 3
10,182
509
2,462
15,688
7,155
16
5 / 2 / 3
12,254
613
10,205
22,130
16,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 5
11,632
582
11,100
26,724
21,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alldarys
Zhong Kui
19
7 / 0 / 8
14,101
705
25,883
15,493
13,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 6 / 7
13,327
666
13,573
9,473
5,397
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
babo-aissi
Nemesis
16
4 / 2 / 9
12,944
647
10,760
10,269
4,179
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
17
18
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alldarys
Zhong Kui
7
0
8
11
L
Bacchus
0
11
3
0.14
W
6
6
7
1.58
W
Nemesis
babo-aissi
Nemesis
4
2
9
4.25
L
5
2
3
3.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
50,216
64,542
Taken
35,235
45,778
Mitigated
23,045
8,242
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alldarys
Zhong Kui
25,883
6,756
0
13,373
15,493
13,469
1,511
1,692
13,476
127,017
0
L
Bacchus
2,462
189
0
0
15,688
7,155
0
8,000
7,663
18,803
0
W
13,573
6,425
0
548
9,473
5,397
374
340
8,808
0
32,542
W
Nemesis
babo-aissi
Nemesis
10,760
4,874
0
2,926
10,269
4,179
767
591
9,476
0
38,186
L
10,205
1,998
0
3,469
22,130
16,744
0
9,036
13,069
0
58,976
L
11,100
2,080
0
4,773
26,724
21,879
0
9,281
17,418
0
41,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
40,372
161
Minions Killed
244
0
Camps Cleared
0
977,400
Distance Traveled
1,031,358
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,101
705
174
9
0
352,199
5
L
Bacchus
10,182
509
23
1
0
208,970
0
W
Neith
13,327
666
38
2
0
277,064
2
W
Nemesis
12,944
647
32
2
0
402,095
1
L
Nike
12,254
613
74
4
0
387,343
1
L
Odin
11,632
582
64
3
0
381,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role