Player Matchup

Loki
Loki
Arashi Fox
Loki
Level 128
God Stats
18W - 16L
1,772 SR
Queue Stats
234W - 257L
1,474 Elo+
Party 2
Sobek
Sobek
SnowyFoxyy
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,596 Elo+
Party 3
Jing Wei
Jing Wei
StarryZeLynx
Jing Wei
Level 29
God Stats
0W - 3L
1,424 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Tyr
Tyr
Yontacion
Tyr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,150 Elo+
Party 3
Nu Wa
Nu Wa
katilyn
Nu Wa
Level 63
God Stats
3W - 6L
1,458 SR
Queue Stats
44W - 48L
1,385 Elo+
Party 3
Team Averages
Level 85
1,531 SR
1,421 Elo+

VS

Team Averages
Level 94
1,629 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Chief Bang Sosa
Medusa
Level 109
God Stats
3W - 2L
1,729 SR
Queue Stats
51W - 71L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
Kaneki446
Baron Samedi
Level 107
God Stats
6W - 4L
1,844 SR
Queue Stats
215W - 210L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
Reaper69-1996
Jormungandr
Level 103
God Stats
2W - 3L
1,594 SR
Queue Stats
224W - 243L
1,446 Elo+
Party 1
Fenrir
Fenrir
XxDarkNinjaxX413
Fenrir
Level 27
God Stats
11W - 6L
1,476 SR
Queue Stats
74W - 73L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,239
660
9,019
11,215
4,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
16
1 / 7 / 4
9,327
666
8,218
14,975
15,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
StarryZeLynx
Jing Wei
15
0 / 7 / 5
8,512
608
4,341
12,541
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 1
8,761
626
4,917
13,760
11,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
katilyn
Nu Wa
16
2 / 7 / 3
9,255
661
9,926
12,241
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 0 / 22
11,558
826
14,835
20,204
24,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 3 / 22
11,943
853
9,363
11,780
6,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kaneki446
Baron Samedi
18
7 / 1 / 22
11,944
853
15,278
6,296
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Reaper69-1996
Jormungandr
17
6 / 0 / 20
12,261
876
8,976
8,493
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 9
12,322
880
7,292
10,435
6,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
7
Kills
33
33
Deaths
7
16
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
22
16
L
2
5
3
0.7
W
5
3
22
5.33
W
Baron Samedi
Kaneki446
Baron Samedi
7
1
22
18
W
Jormungandr
Reaper69-1996
Jormungandr
6
0
20
16
L
Sobek
1
7
4
0.43
L
Jing Wei
StarryZeLynx
Jing Wei
0
7
5
0.36
W
10
3
9
4.83
L
2
7
1
0.36
L
Nu Wa
katilyn
Nu Wa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
55,744
64,732
Taken
57,208
41,420
Mitigated
47,757
4,832
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,835
6,660
0
4,733
20,204
24,596
1,246
4,556
15,492
0
44,408
L
9,019
896
0
125
11,215
4,463
0
3,631
7,584
0
30,431
W
9,363
4,266
0
3,524
11,780
6,103
3,183
4,072
7,526
0
47,310
W
Baron Samedi
Kaneki446
Baron Samedi
15,278
467
5,278
2,107
6,296
3,370
991
3,085
3,067
37,238
0
W
Jormungandr
Reaper69-1996
Jormungandr
8,976
2,044
602
1,502
8,493
7,154
238
3,339
4,936
33,226
0
L
Sobek
8,218
317
0
1,313
14,975
15,029
0
5,390
9,585
23,306
0
L
Jing Wei
StarryZeLynx
Jing Wei
4,341
2,674
72
1,179
12,541
4,912
0
5,960
6,581
0
24,515
W
7,292
1,680
0
862
10,435
6,534
918
3,398
6,857
0
22,958
L
4,917
566
0
158
13,760
11,608
0
6,192
7,568
645
13,630
L
Nu Wa
katilyn
Nu Wa
9,926
1,988
159
1,826
12,241
5,408
2
3,537
8,704
35,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
60,028
233
Minions Killed
307
4
Camps Cleared
10
1,137,642
Distance Traveled
1,260,282
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,558
826
65
5
3
258,195
2
L
Loki
9,239
660
45
3
4
257,487
2
W
Medusa
11,943
853
84
6
6
269,519
2
W
Baron Samedi
11,944
853
64
5
1
236,913
1
W
Jormungandr
12,261
876
52
4
0
218,209
4
L
Sobek
9,327
666
33
2
0
249,018
0
L
Jing Wei
8,512
608
61
4
0
217,909
0
W
Fenrir
12,322
880
42
3
0
277,446
0
L
Tyr
8,761
626
35
3
0
190,568
0
L
Nu Wa
9,255
661
59
4
0
222,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role