Player Matchup

Artio
Artio
Gold V
Beauty-Fatale
Artio
Gold V
Level 92
God Stats
4W - 2L
1,830 SR
Queue Stats
40W - 38L
1,409 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
MiIkeye
Erlang Shen
Gold III
Level 47
God Stats
2W - 2L
1,610 SR
Queue Stats
45W - 44L
1,540 MMR
Party 2
Jing Wei
Jing Wei
Gold IV
PipeVillaC
Jing Wei
Gold IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 132L
1,541 MMR
Party 3
Nu Wa
Nu Wa
Silver III
SanFerrer98
Nu Wa
Silver III
Level 87
God Stats
7W - 9L
1,700 SR
Queue Stats
25W - 41L
1,277 MMR
Party 3
Jormungandr
Jormungandr
Gold V
Sighles
Jormungandr
Gold V
Level 68
God Stats
0W - 3L
1,201 SR
Queue Stats
91W - 92L
1,275 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,568 SR
1,408 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,529 SR
1,408 MMR
Heimdallr
Heimdallr
Silver I
SantannaNichole
Heimdallr
Silver I
Level 97
God Stats
3W - 6L
1,178 SR
Queue Stats
76W - 67L
1,406 MMR
Solo
Hercules
Hercules
Gold V
The_Lilcaptain
Hercules
Gold V
Level 116
God Stats
7W - 3L
1,958 SR
Queue Stats
66W - 64L
1,511 MMR
Party 1
Thanatos
Thanatos
Gold IV
XxMLGBOnGH1tz420
Thanatos
Gold IV
Level 149
God Stats
2W - 2L
1,291 SR
Queue Stats
196W - 194L
1,309 MMR
Party 1
Kukulkan
Kukulkan
Silver III
xIIGannicusIIx
Kukulkan
Silver III
Level 158
God Stats
68W - 50L
1,717 SR
Queue Stats
302W - 293L
1,411 MMR
Solo
Geb
Geb
Gold IV
xXJonyDayXx
Geb
Gold IV
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 111L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
10,832
417
10,849
29,936
37,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
MiIkeye
Erlang Shen
20
3 / 7 / 6
12,184
469
11,648
27,395
15,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
PipeVillaC
Jing Wei
19
2 / 9 / 5
11,924
459
9,496
21,392
9,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 7 / 6
11,866
456
21,529
15,459
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Sighles
Jormungandr
20
3 / 6 / 5
13,226
509
14,812
25,131
27,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuBakasuraTsukuyomiArachneScylla

VS

Bans
Cu ChulainnSobekDanzaburouSetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SantannaNichole
Heimdallr
20
5 / 4 / 14
14,437
555
18,562
18,856
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
20
11 / 1 / 5
14,705
566
20,625
23,910
23,544
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 5 / 8
14,338
551
17,529
24,205
13,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
20
6 / 1 / 12
13,544
521
21,542
12,986
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 22
13,059
502
12,078
24,237
23,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
15
Kills
38
38
Deaths
15
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Erlang Shen
MiIkeye
Erlang Shen
3
7
6
0.86
L
Jing Wei
PipeVillaC
Jing Wei
2
9
5
0.5
L
4
7
6
1
W
Heimdallr
SantannaNichole
Heimdallr
5
4
14
3
L
Jormungandr
Sighles
Jormungandr
3
6
5
0.92
W
Hercules
11
1
5
13.5
W
12
5
8
3.2
W
Kukulkan
6
1
12
12
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,334
Damage
90,336
119,313
Taken
104,194
96,291
Mitigated
76,434
31,097
Healing
44,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,849
1,384
1,134
5,362
29,936
37,339
404
10,550
18,934
36,613
1,784
L
Erlang Shen
MiIkeye
Erlang Shen
11,648
5,562
0
8,188
27,395
15,534
970
4,610
22,470
0
97,715
L
Jing Wei
PipeVillaC
Jing Wei
9,496
5,894
0
6,945
21,392
9,409
1,284
5,420
15,922
0
93,777
L
21,529
3,924
96
1,444
15,459
6,713
232
7,188
8,121
85,359
0
W
Heimdallr
SantannaNichole
Heimdallr
18,562
9,547
0
7,956
18,856
10,275
792
7,024
11,654
0
119,232
L
Jormungandr
Sighles
Jormungandr
14,812
2,792
0
7,928
25,131
27,296
0
5,852
18,738
80,371
0
W
Hercules
20,625
7,535
0
12,342
23,910
23,544
2,230
11,422
12,222
0
97,963
W
17,529
5,608
0
18,774
24,205
13,619
1,737
9,785
14,233
0
101,565
W
Kukulkan
21,542
1,613
0
1,799
12,986
5,307
2,395
8,493
4,249
116,440
0
W
12,078
1,482
0
3,566
24,237
23,689
880
8,927
14,892
49,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
70,083
618
Minions Killed
686
0
Camps Cleared
0
2,423,441
Distance Traveled
2,483,607
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,832
417
62
2
0
547,579
11
L
Erlang Shen
12,184
469
141
5
0
518,336
3
L
Jing Wei
11,924
459
142
5
0
505,915
3
L
Nu Wa
11,866
456
144
6
0
410,663
3
W
Heimdallr
14,437
555
155
6
0
443,531
4
L
Jormungandr
13,226
509
129
5
0
440,948
0
W
Hercules
14,705
566
161
6
0
531,349
1
W
Thanatos
14,338
551
141
5
0
486,484
4
W
Kukulkan
13,544
521
179
7
0
504,567
17
W
Geb
13,059
502
50
2
0
517,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role