Player Matchup

Danzaburou
Danzaburou
JSR2203
Danzaburou
Level 17
God Stats
10W - 6L
1,531 SR
Queue Stats
14W - 13L
1,510 Elo+
Party 2
Bellona
Bellona
JWR1569
Bellona
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 122L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
JonJonTheDon
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 146L
1,556 Elo+
Solo
Janus
Janus
aiyhop8
Janus
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 66L
1,550 Elo+
Party 2
Ravana
Ravana
bean187
Ravana
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 136L
1,530 Elo+
Party 2
Team Averages
Level 89
1,506 SR
1,531 Elo+

VS

Team Averages
Level 78
1,547 SR
1,625 Elo+
The Morrigan
The Morrigan
Aglow
The Morrigan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 125L
1,731 Elo+
Party 1
Cupid
Cupid
Cardav
Cupid
Level 86
God Stats
5W - 4L
1,584 SR
Queue Stats
107W - 92L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Creepasaurus
Aphrodite
Level 81
God Stats
19W - 23L
1,639 SR
Queue Stats
89W - 102L
1,607 Elo+
Party 1
Ra
Ra
Oltaro
Ra
Level 78
God Stats
7W - 2L
1,295 SR
Queue Stats
123W - 119L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
Oopsallsadness
Erlang Shen
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 13L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JSR2203
Danzaburou
14
0 / 2 / 0
8,786
462
1,076
9,039
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
JWR1569
Bellona
15
5 / 4 / 4
9,453
498
14,038
18,685
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
JonJonTheDon
Cthulhu
14
1 / 2 / 3
8,055
424
7,933
12,857
7,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
aiyhop8
Janus
15
2 / 5 / 1
9,950
524
7,284
9,020
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
bean187
Ravana
16
4 / 3 / 1
9,480
499
5,473
10,008
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aglow
The Morrigan
16
0 / 2 / 8
9,520
501
8,623
13,448
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Cardav
Cupid
17
7 / 0 / 3
10,570
556
8,147
12,431
4,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Creepasaurus
Aphrodite
15
1 / 1 / 6
8,963
472
5,130
7,489
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
18
6 / 3 / 4
11,875
625
10,622
11,241
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Oopsallsadness
Erlang Shen
15
2 / 6 / 3
9,826
517
5,443
15,593
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
12
Kills
16
16
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aglow
The Morrigan
0
2
8
2
W
Cupid
Cardav
Cupid
7
0
3
8.5
W
Aphrodite
Creepasaurus
Aphrodite
1
1
6
4
L
Danzaburou
JSR2203
Danzaburou
0
2
0
0
L
Bellona
JWR1569
Bellona
5
4
4
1.75
L
Cthulhu
JonJonTheDon
Cthulhu
1
2
3
1.25
W
Ra
6
3
4
2.67
W
Erlang Shen
Oopsallsadness
Erlang Shen
2
6
3
0.58
L
Janus
aiyhop8
Janus
2
5
1
0.5
L
Ravana
bean187
Ravana
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
37,965
59,609
Taken
60,202
34,900
Mitigated
27,875
15,578
Healing
33,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aglow
The Morrigan
8,623
1,164
0
6,212
13,448
4,909
0
2,801
10,452
57,483
3,763
W
Cupid
Cardav
Cupid
8,147
5,097
222
5,345
12,431
4,299
1,227
4,410
7,900
0
72,593
W
Aphrodite
Creepasaurus
Aphrodite
5,130
752
5,710
5,241
7,489
2,934
144
2,473
4,964
32,207
0
L
Danzaburou
JSR2203
Danzaburou
1,076
318
0
2,328
9,039
2,975
0
1,724
7,315
0
47,022
L
Bellona
JWR1569
Bellona
14,038
4,531
0
5,956
18,685
16,625
332
5,840
12,787
0
59,292
L
Cthulhu
JonJonTheDon
Cthulhu
7,933
306
516
2,278
12,857
7,309
0
4,870
7,891
39,252
0
W
Ra
10,622
1,105
1,163
4,681
11,241
4,834
619
3,516
7,451
85,383
0
W
Erlang Shen
Oopsallsadness
Erlang Shen
5,443
2,798
0
4,737
15,593
10,899
0
1,558
13,538
0
45,042
L
Janus
aiyhop8
Janus
7,284
214
0
401
9,020
3,343
0
5,362
3,532
58,925
0
L
Ravana
bean187
Ravana
5,473
1,606
0
4,099
10,008
4,648
0
3,644
6,243
0
57,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,724
Gold Earned
50,754
488
Minions Killed
547
0
Camps Cleared
0
1,847,340
Distance Traveled
1,942,761
6
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,520
501
74
4
0
388,159
0
W
Cupid
10,570
556
135
7
0
386,699
5
W
Aphrodite
8,963
472
55
3
0
386,324
7
L
Danzaburou
8,786
462
105
6
0
344,117
0
L
Bellona
9,453
498
97
5
0
358,115
1
L
Cthulhu
8,055
424
48
3
0
385,276
3
W
Ra
11,875
625
174
9
0
390,004
7
W
Erlang Shen
9,826
517
109
6
0
391,575
8
L
Janus
9,950
524
119
6
0
365,375
1
L
Ravana
9,480
499
119
6
0
394,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role