Player Matchup

Sol
Sol
AAKNK
Sol
Level 6
God Stats
105W - 113L
1,376 SR
Queue Stats
113W - 122L
1,361 Elo+
Solo
Anhur
Anhur
Dr_CSShadow
Anhur
Level 18
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 2L
1,716 Elo+
Solo
Vulcan
Vulcan
GrimGoDHaNDz
Vulcan
Level 14
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 2L
1,828 Elo+
Solo
Mulan
Mulan
Jlayzi
Mulan
Level 24
God Stats
16W - 13L
1,716 SR
Queue Stats
101W - 102L
1,518 Elo+
Solo
Ymir
Ymir
NightDolphin440
Ymir
Level 29
God Stats
61W - 51L
1,748 SR
Queue Stats
221W - 224L
1,650 Elo+
Solo
Team Averages
Level 18
1,650 SR
1,615 Elo+

VS

Team Averages
Level 18
1,502 SR
1,459 Elo+
Apollo
Apollo
Cwissspy213
Apollo
Level 25
God Stats
3W - 3L
1,508 SR
Queue Stats
82W - 77L
1,564 Elo+
Solo
Set
Set
DustyLocaine
Set
Level 5
God Stats
1W - 1L
1,340 SR
Queue Stats
6W - 5L
1,627 Elo+
Solo
Bellona
Bellona
LazyTaurus
Bellona
Level 29
God Stats
11W - 8L
1,575 SR
Queue Stats
16W - 11L
1,506 Elo+
Solo
Nemesis
Nemesis
lm Jxrdan
Nemesis
Level 27
God Stats
7W - 4L
1,586 SR
Queue Stats
7W - 4L
1,532 Elo+
Solo
Cthulhu
Cthulhu
seedless_bolt7
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
13
2 / 7 / 4
8,068
475
8,331
10,925
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
4 / 7 / 7
7,860
462
7,106
9,853
2,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
11
1 / 10 / 4
6,783
399
4,182
9,752
2,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Jlayzi
Mulan
14
6 / 4 / 1
9,306
547
10,139
16,810
6,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 2 / 4
8,854
521
2,309
11,320
8,757
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
9 / 0 / 6
10,604
624
10,042
9,845
4,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 4 / 8
10,594
623
10,046
13,137
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
LazyTaurus
Bellona
15
7 / 4 / 10
9,686
570
13,563
15,710
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
lm Jxrdan
Nemesis
13
5 / 3 / 13
8,854
521
8,212
10,860
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 5
7,019
413
3,085
10,066
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
17
Kills
30
30
Deaths
19
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sol
AAKNK
Sol
2
7
4
0.57
W
Apollo
9
0
6
12
L
4
7
7
1.07
W
9
4
8
3.25
L
Vulcan
1
10
4
0.3
L
Mulan
Jlayzi
Mulan
6
4
1
1.63
W
Bellona
LazyTaurus
Bellona
7
4
10
3
L
4
2
4
3
W
Nemesis
lm Jxrdan
Nemesis
5
3
13
3.83
W
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
44,948
58,660
Taken
59,618
25,798
Mitigated
30,982
9,500
Healing
21,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AAKNK
Sol
8,331
1,979
147
2,293
10,925
4,938
201
774
9,887
29,200
3,303
W
Apollo
10,042
5,707
0
7,785
9,845
4,118
2,664
2,645
7,200
0
78,238
L
7,106
4,328
0
761
9,853
2,611
244
681
8,942
0
24,218
W
10,046
4,625
0
4,447
13,137
6,160
480
2,322
10,815
0
77,876
L
Vulcan
4,182
891
0
215
9,752
2,586
788
174
9,503
23,799
0
L
Mulan
Jlayzi
Mulan
10,139
2,768
0
4,866
16,810
6,906
0
0
16,510
0
47,062
W
Bellona
LazyTaurus
Bellona
13,563
2,961
0
5,176
15,710
10,683
1,101
2,833
12,877
0
38,212
L
2,309
841
0
1,218
11,320
8,757
0
1,172
10,027
36,155
0
W
Nemesis
lm Jxrdan
Nemesis
8,212
3,907
283
3,792
10,860
4,396
65
3,796
7,064
0
32,372
W
3,085
289
0
225
10,066
5,625
124
2,948
7,118
13,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
46,757
274
Minions Killed
363
0
Camps Cleared
0
1,406,873
Distance Traveled
1,540,744
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,068
475
57
3
0
259,418
1
W
Apollo
10,604
624
124
7
0
328,525
5
L
Anhur
7,860
462
35
2
0
291,403
5
W
Set
10,594
623
120
7
0
319,328
0
L
Vulcan
6,783
399
42
2
0
299,588
0
L
Mulan
9,306
547
88
5
0
249,101
0
W
Bellona
9,686
570
55
3
0
304,974
3
L
Ymir
8,854
521
52
3
0
307,363
0
W
Nemesis
8,854
521
39
2
0
359,105
0
W
Cthulhu
7,019
413
25
1
0
228,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role