Player Matchup

Medusa
Medusa
Simpanzee
Medusa
Level 160
God Stats
3W - 0L
1,759 SR
Queue Stats
312W - 348L
1,439 Elo+
Solo
Jing Wei
Jing Wei
TRASHNIKOV
Jing Wei
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 333L
1,505 Elo+
Party 3
Hera
Hera
crunchyjewel376
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,424 Elo+
Solo
Neith
Neith
ohblio
Neith
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 215L
1,326 Elo+
Party 3
Cu Chulainn
Cu Chulainn
天地一减
Cu Chulainn
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 178L
1,414 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,422 Elo+

VS

Team Averages
Level 84
1,500 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
AcedSpades07
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 56L
1,484 Elo+
Party 2
Tyr
Tyr
Badassbrian2007
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 88L
1,500 Elo+
Party 1
Rama
Rama
Outboardnine233
Rama
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 93L
1,500 Elo+
Party 1
Vamana
Vamana
VanWilder42
Vamana
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 84L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
blockhead 68524
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 74L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Simpanzee
Medusa
19
13 / 2 / 10
11,337
945
20,404
13,580
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
TRASHNIKOV
Jing Wei
14
1 / 6 / 8
8,699
725
11,217
11,733
4,885
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 15
9,090
758
14,578
9,675
5,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
ohblio
Neith
17
5 / 2 / 16
10,172
848
13,741
10,731
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
天地一减
Cu Chulainn
18
5 / 3 / 16
10,976
915
14,516
24,996
24,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcedSpades07
Ah Muzen Cab
14
2 / 6 / 6
9,089
757
17,188
15,446
7,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 5 / 10
8,695
725
5,351
15,438
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 4 / 3
10,842
904
19,674
11,560
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
1 / 3 / 8
8,773
731
7,961
26,230
28,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
blockhead 68524
Erlang Shen
14
1 / 7 / 9
8,101
675
9,863
14,497
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
25
Kills
15
15
Deaths
25
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AcedSpades07
Ah Muzen Cab
2
6
6
0.83
L
0
5
10
1
L
11
4
3
3.13
W
Medusa
Simpanzee
Medusa
13
2
10
9
W
Jing Wei
TRASHNIKOV
Jing Wei
1
6
8
0.83
L
Vamana
1
3
8
1.67
L
Erlang Shen
blockhead 68524
Erlang Shen
1
7
9
0.79
W
1
2
15
4.25
W
Neith
ohblio
Neith
5
2
16
6.5
W
Cu Chulainn
天地一减
Cu Chulainn
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,456
Damage
60,037
70,715
Taken
83,171
47,286
Mitigated
69,653
34,602
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AcedSpades07
Ah Muzen Cab
17,188
6,287
648
4,729
15,446
7,083
886
2,252
13,194
0
28,454
L
5,351
839
2,208
4,830
15,438
17,345
151
2,302
13,136
0
9,098
L
19,674
10,854
1,436
2,959
11,560
5,600
625
2,055
9,505
0
37,733
W
Medusa
Simpanzee
Medusa
20,404
10,665
2,015
6,310
13,580
7,631
669
0
13,505
0
39,394
W
Jing Wei
TRASHNIKOV
Jing Wei
11,217
8,348
3,144
1,408
11,733
4,885
1,238
0
11,658
0
21,362
L
Vamana
7,961
2,588
1,869
12,009
26,230
28,863
257
6,242
19,988
0
23,710
L
Erlang Shen
blockhead 68524
Erlang Shen
9,863
3,403
1,704
3,172
14,497
10,762
665
1,727
12,770
0
15,216
W
14,578
4,437
2,527
2,025
9,675
5,173
583
0
9,525
23,918
0
W
Neith
ohblio
Neith
13,741
4,244
2,104
3,616
10,731
5,056
2,732
0
10,681
0
28,379
W
Cu Chulainn
天地一减
Cu Chulainn
14,516
2,807
2,183
9,270
24,996
24,541
455
0
24,796
0
27,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,274
Gold Earned
45,500
160
Minions Killed
116
0
Camps Cleared
0
1,040,476
Distance Traveled
1,017,332
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,089
757
23
2
0
181,904
0
L
Tyr
8,695
725
7
1
0
235,700
0
L
Rama
10,842
904
48
4
0
180,534
0
W
Medusa
11,337
945
38
3
0
200,643
1
W
Jing Wei
8,699
725
32
3
0
209,034
2
L
Vamana
8,773
731
27
2
0
230,554
2
L
Erlang Shen
8,101
675
11
1
0
188,640
0
W
Hera
9,090
758
28
2
0
199,762
1
W
Neith
10,172
848
43
4
0
211,723
0
W
Cu Chulainn
10,976
915
19
2
0
219,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role