Player Matchup

Bellona
Bellona
ChakaDaMunkie
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,378 Elo+
Solo
Izanami
Izanami
Daxoz
Izanami
Level 27
God Stats
23W - 12L
1,773 SR
Queue Stats
265W - 264L
1,381 Elo+
Solo
Nemesis
Nemesis
Devo
Nemesis
Level 11
God Stats
28W - 20L
1,653 SR
Queue Stats
697W - 737L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
JetTheCat
Nu Wa
Level 28
God Stats
2W - 2L
1,805 SR
Queue Stats
558W - 524L
1,414 Elo+
Party 1
Chaac
Chaac
Vectorerector
Chaac
Level 5
God Stats
5W - 10L
1,604 SR
Queue Stats
311W - 322L
1,493 Elo+
Party 1
Team Averages
Level 15
1,667 SR
1,424 Elo+

VS

Team Averages
Level 21
1,484 SR
1,428 Elo+
Bellona
Bellona
N7_Killer_Dude
Bellona
Level 28
God Stats
30W - 25L
1,394 SR
Queue Stats
47W - 48L
1,410 Elo+
Solo
Nox
Nox
NoF4C3Foreign
Nox
Level 18
God Stats
1W - 0L
1,522 SR
Queue Stats
6W - 12L
1,447 Elo+
Solo
Hachiman
Hachiman
SteelBreed
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 203L
1,511 Elo+
Party 2
Camazotz
Camazotz
Stresyy
Camazotz
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 188L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
VulcanBlazed
Aphrodite
Level 4
God Stats
4W - 5L
1,506 SR
Queue Stats
4W - 7L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
3
0 / 2 / 0
5,634
282
603
2,031
1,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Daxoz
Izanami
17
8 / 5 / 3
11,036
552
14,098
16,213
6,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Devo
Nemesis
12
2 / 9 / 2
7,848
392
4,097
14,518
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
JetTheCat
Nu Wa
14
5 / 7 / 1
9,049
452
17,201
11,044
3,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 8 / 2
7,386
369
2,239
12,660
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 8
11,670
584
20,095
15,608
15,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 5
10,348
517
6,442
10,752
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SteelBreed
Hachiman
16
2 / 6 / 4
10,609
530
6,196
11,696
3,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
Stresyy
Camazotz
18
8 / 2 / 4
11,985
599
6,775
16,715
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
VulcanBlazed
Aphrodite
14
1 / 3 / 11
8,863
443
4,655
9,827
4,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
15
Kills
30
31
Deaths
16
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
2
0
0
L
Izanami
Daxoz
Izanami
8
5
3
1.9
L
Nemesis
Devo
Nemesis
2
9
2
0.33
L
Nu Wa
JetTheCat
Nu Wa
5
7
1
0.79
W
13
2
8
8.5
W
6
3
5
2.83
W
Hachiman
SteelBreed
Hachiman
2
6
4
0.67
W
Camazotz
Stresyy
Camazotz
8
2
4
5
L
0
8
2
0.13
W
Aphrodite
VulcanBlazed
Aphrodite
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,238
Damage
44,163
56,466
Taken
64,598
25,254
Mitigated
32,194
4,942
Healing
26,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
603
152
0
75
2,031
1,216
0
0
2,031
0
4,080
L
Izanami
Daxoz
Izanami
14,098
10,031
0
2,821
16,213
6,184
1,054
2,217
13,996
0
74,416
L
Nemesis
Devo
Nemesis
4,097
2,000
0
712
14,518
4,651
0
2,906
11,612
0
21,582
L
Nu Wa
JetTheCat
Nu Wa
17,201
5,423
0
790
11,044
3,832
78
3,614
7,430
49,651
0
W
20,095
8,416
0
3,956
15,608
15,499
4,704
3,878
11,639
0
82,356
W
6,442
135
0
1,391
10,752
3,191
1,345
5,695
5,057
46,650
0
W
Hachiman
SteelBreed
Hachiman
6,196
3,142
0
2,468
11,696
3,300
4,514
1,692
10,004
0
60,409
W
Camazotz
Stresyy
Camazotz
6,775
2,843
0
9,936
16,715
6,132
0
2,420
14,295
0
66,550
L
2,239
386
0
544
12,660
9,371
0
2,360
10,300
234
26,344
W
Aphrodite
VulcanBlazed
Aphrodite
4,655
2,111
3,990
4,495
9,827
4,072
751
3,621
6,206
23,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
53,475
288
Minions Killed
526
0
Camps Cleared
0
1,418,792
Distance Traveled
1,718,798
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,634
282
6
0
0
62,011
1
L
Izanami
11,036
552
129
6
0
311,307
6
L
Nemesis
7,848
392
42
2
0
404,531
0
L
Nu Wa
9,049
452
54
3
0
309,616
1
W
Bellona
11,670
584
168
8
0
388,686
0
W
Nox
10,348
517
84
4
0
310,920
0
W
Hachiman
10,609
530
126
6
0
301,790
5
W
Camazotz
11,985
599
107
5
0
399,833
2
L
Chaac
7,386
369
57
3
0
331,327
6
W
Aphrodite
8,863
443
41
2
0
317,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role