Player Matchup

Vulcan
Vulcan
DripN7779
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 50L
1,629 Elo+
Solo
Zeus
Zeus
Fat_Ankl3s
Zeus
Level 30
God Stats
5W - 5L
1,655 SR
Queue Stats
67W - 65L
1,622 Elo+
Solo
Neith
Neith
Fatherchrimbus10
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Mumkeyman09
Cthulhu
Level 15
God Stats
54W - 49L
1,570 SR
Queue Stats
555W - 471L
1,746 Elo+
Solo
Bastet
Bastet
clownscoop
Bastet
Level 3
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,647 Elo+

VS

Team Averages
Level 25
1,711 SR
1,657 Elo+
Chang'e
Chang'e
FUNGUSxAMONGUS
Chang'e
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 65L
1,596 Elo+
Solo
Ares
Ares
Firingstar15
Ares
Level 26
God Stats
7W - 8L
1,707 SR
Queue Stats
166W - 180L
1,584 Elo+
Solo
Artemis
Artemis
GeneralFloops
Artemis
Level 22
God Stats
5W - 1L
1,829 SR
Queue Stats
88W - 60L
1,621 Elo+
Solo
Susano
Susano
TheNotoriousX91
Susano
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
25W - 22L
1,688 Elo+
Solo
Kukulkan
Kukulkan
kumguzzlerthiccy
Kukulkan
Level 25
God Stats
3W - 2L
1,785 SR
Queue Stats
56W - 42L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DripN7779
Vulcan
11
1 / 3 / 6
6,584
439
5,656
9,479
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 1
8,107
540
8,182
8,371
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 4 / 3
7,049
470
7,257
8,117
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mumkeyman09
Cthulhu
14
3 / 1 / 1
8,014
534
4,320
6,555
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
clownscoop
Bastet
14
3 / 1 / 3
8,332
555
3,575
8,584
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,350
490
3,691
9,208
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 8
7,305
487
3,938
13,798
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
15
10 / 2 / 1
8,640
576
11,872
11,790
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 1 / 3
6,542
436
792
7,092
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 0
8,035
536
4,016
5,458
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
15
Kills
14
14
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DripN7779
Vulcan
1
3
6
1.33
W
2
3
1
0.83
L
4
5
1
0.9
L
4
4
3
1.38
W
1
6
8
0.83
W
Artemis
10
2
1
5.25
L
Cthulhu
Mumkeyman09
Cthulhu
3
1
1
3.5
W
0
1
3
1.5
L
Bastet
clownscoop
Bastet
3
1
3
4.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
24,309
41,106
Taken
47,346
15,593
Mitigated
17,493
12,980
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DripN7779
Vulcan
5,656
3,118
251
1,199
9,479
3,480
227
2,064
7,415
30,019
0
W
3,691
263
154
3,061
9,208
3,025
0
3,535
5,673
39,401
0
L
8,182
1,066
0
2,566
8,371
2,319
42
2,407
5,714
47,348
0
L
7,257
4,495
0
2,567
8,117
2,300
266
2,171
5,912
0
38,521
W
3,938
270
183
3,385
13,798
6,866
421
4,645
9,153
25,284
0
W
Artemis
11,872
5,445
0
5,503
11,790
3,640
505
5,098
6,692
0
50,700
L
Cthulhu
Mumkeyman09
Cthulhu
4,320
474
158
1,797
6,555
4,670
351
2,304
4,163
42,359
0
W
792
193
0
3,358
7,092
2,027
0
1,282
5,760
0
35,572
L
Bastet
clownscoop
Bastet
3,575
528
0
4,442
8,584
2,824
5
2,211
6,257
0
44,600
W
4,016
149
0
624
5,458
1,935
29
3,323
1,910
47,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
37,872
397
Minions Killed
376
0
Camps Cleared
0
1,289,211
Distance Traveled
1,367,310
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,584
439
47
3
0
248,620
2
W
Chang'e
7,350
490
70
5
0
256,363
1
L
Zeus
8,107
540
95
6
0
252,414
1
L
Neith
7,049
470
64
4
0
197,516
1
W
Ares
7,305
487
40
3
0
290,172
6
W
Artemis
8,640
576
85
6
0
231,414
5
L
Cthulhu
8,014
534
92
6
0
298,107
3
W
Susano
6,542
436
60
4
0
324,763
0
L
Bastet
8,332
555
99
7
0
292,554
4
W
Kukulkan
8,035
536
121
8
0
264,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role