Player Matchup

Thor
Thor
Bronze III
Kinqin
Thor
Bronze III
Level 46
God Stats
0W - 2L
1,590 SR
Queue Stats
0W - 2L
1,473 MMR
Solo
Hou Yi
Hou Yi
Bronze III
PieManTheGod
Hou Yi
Bronze III
Level 89
God Stats
1W - 1L
1,637 SR
Queue Stats
10W - 12L
1,484 MMR
Solo
Khepri
Khepri
Silver I
Vegamarth
Khepri
Silver I
Level 123
God Stats
38W - 22L
1,876 SR
Queue Stats
245W - 237L
1,471 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
danxer75
Cu Chulainn
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
syappom
Hera
Gold IV
Level 105
God Stats
29W - 23L
1,642 SR
Queue Stats
276W - 299L
1,469 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,649 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,501 SR
1,482 MMR
Skadi
Skadi
Gold II
Marz145
Skadi
Gold II
Level 128
God Stats
35W - 34L
1,520 SR
Queue Stats
246W - 258L
1,475 MMR
Solo
Ares
Ares
Gold II
ObekaBC
Ares
Gold II
Level 66
God Stats
9W - 8L
1,270 SR
Queue Stats
299W - 301L
1,470 MMR
Solo
Nemesis
Nemesis
Gold V
Roky19
Nemesis
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
ZanZaBarrr
Janus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
atomicscatter
Guan Yu
Silver II
Level 140
God Stats
2W - 1L
1,715 SR
Queue Stats
39W - 45L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kinqin
Thor
12
1 / 11 / 1
8,578
390
5,973
19,516
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
14
6 / 7 / 0
9,679
440
11,853
22,460
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Vegamarth
Khepri
13
0 / 5 / 6
8,635
393
4,692
21,045
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
danxer75
Cu Chulainn
15
0 / 7 / 0
8,971
408
9,283
30,293
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
syappom
Hera
15
1 / 10 / 1
9,864
448
7,524
15,310
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetCthulhuTsukuyomiPersephoneScylla

VS

Bans
DanzaburouKumbhakarnaKing ArthurPoseidonYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Marz145
Skadi
20
5 / 1 / 8
13,300
605
19,064
14,514
5,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ObekaBC
Ares
18
9 / 5 / 13
13,529
615
19,991
22,798
30,547
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Roky19
Nemesis
19
5 / 1 / 19
13,294
604
14,982
16,873
7,040
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
20
12 / 1 / 10
14,434
656
16,999
10,092
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
20
9 / 0 / 5
14,044
638
19,222
19,312
20,091
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
8
Kills
40
40
Deaths
8
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
Kinqin
Thor
1
11
1
0.14
W
Skadi
Marz145
Skadi
5
1
8
9
W
Ares
ObekaBC
Ares
9
5
13
3.1
L
Hou Yi
6
7
0
0.86
W
Nemesis
Roky19
Nemesis
5
1
19
14.5
L
Khepri
Vegamarth
Khepri
0
5
6
0.6
W
Janus
12
1
10
17
W
Guan Yu
9
0
5
11.5
L
Cu Chulainn
danxer75
Cu Chulainn
0
7
0
0
L
Hera
syappom
Hera
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,325
Damage
90,258
108,624
Taken
83,589
53,805
Mitigated
67,614
23,572
Healing
37,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Kinqin
Thor
5,973
702
0
3,238
19,516
7,580
0
5,178
14,176
0
37,668
W
Skadi
Marz145
Skadi
19,064
11,492
0
8,790
14,514
5,892
7,251
1,648
12,841
0
118,523
W
Ares
ObekaBC
Ares
19,991
1,296
0
7,915
22,798
30,547
230
2,254
20,494
41,856
0
L
Hou Yi
11,853
6,865
0
6,321
22,460
7,263
0
9,736
12,498
0
57,682
W
Nemesis
Roky19
Nemesis
14,982
5,177
0
5,584
16,873
7,040
1,617
3,975
12,798
0
101,290
L
Khepri
Vegamarth
Khepri
4,692
1,342
0
3,303
21,045
16,052
0
8,884
11,430
17,895
0
W
Janus
16,999
789
0
1,902
10,092
4,044
2,026
4,151
5,941
109,547
0
W
Guan Yu
19,222
3,494
2,100
11,492
19,312
20,091
247
496
18,166
0
88,746
L
Cu Chulainn
danxer75
Cu Chulainn
9,283
1,218
0
8,708
30,293
17,790
0
4,056
25,056
0
64,433
L
Hera
syappom
Hera
7,524
1,793
150
1,852
15,310
5,120
0
7,441
7,591
76,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
68,601
427
Minions Killed
630
0
Camps Cleared
0
1,796,617
Distance Traveled
2,225,698
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,578
390
69
3
0
286,126
2
W
Skadi
13,300
605
155
7
0
403,886
3
W
Ares
13,529
615
27
1
0
407,571
0
L
Hou Yi
9,679
440
93
4
0
355,104
5
W
Nemesis
13,294
604
127
6
0
480,442
1
L
Khepri
8,635
393
26
1
0
427,101
2
W
Janus
14,434
656
185
8
0
481,741
9
W
Guan Yu
14,044
638
136
6
0
452,058
3
L
Cu Chulainn
8,971
408
99
5
0
369,232
5
L
Hera
9,864
448
140
6
0
359,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role