Player Matchup

Baron Samedi
Baron Samedi
ElEjercito
Baron Samedi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,602 Elo+
Solo
Anhur
Anhur
Inferno22058
Anhur
Level 28
God Stats
3W - 1L
1,275 SR
Queue Stats
47W - 35L
1,608 Elo+
Solo
Bellona
Bellona
SinkCoat
Bellona
Level 88
God Stats
2W - 1L
1,609 SR
Queue Stats
25W - 24L
1,566 Elo+
Party 1
Khepri
Khepri
lFaraonLoveShady
Khepri
Level 20
God Stats
25W - 10L
1,381 SR
Queue Stats
48W - 45L
1,577 Elo+
Solo
Kali
Kali
matteucci99
Kali
Level 5
God Stats
3W - 2L
1,532 SR
Queue Stats
22W - 27L
1,473 Elo+
Party 1
Team Averages
Level 33
1,460 SR
1,565 Elo+

VS

Team Averages
Level 39
1,524 SR
1,542 Elo+
Sylvanus
Sylvanus
LEONIS97
Sylvanus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 2
Cupid
Cupid
S1der4l
Cupid
Level 23
God Stats
34W - 26L
1,598 SR
Queue Stats
208W - 205L
1,564 Elo+
Solo
Hera
Hera
Shellchaac
Hera
Level 28
God Stats
1W - 6L
1,462 SR
Queue Stats
73W - 58L
1,735 Elo+
Solo
Erlang Shen
Erlang Shen
ichex
Erlang Shen
Level 117
God Stats
0W - 1L
1,658 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Loki
Loki
rockasha
Loki
Level 18
God Stats
1W - 3L
1,401 SR
Queue Stats
22W - 26L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElEjercito
Baron Samedi
19
8 / 2 / 14
12,519
626
19,713
12,662
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 4 / 9
11,751
588
14,971
16,990
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SinkCoat
Bellona
18
4 / 2 / 7
11,564
578
11,996
18,119
18,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 15
10,089
504
5,424
11,021
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 5 / 15
12,264
613
8,388
19,988
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LEONIS97
Sylvanus
12
1 / 6 / 7
8,728
436
6,669
19,522
19,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
S1der4l
Cupid
18
1 / 6 / 0
11,062
553
10,685
20,919
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 4 / 1
11,276
564
11,616
9,441
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
ichex
Erlang Shen
15
4 / 5 / 7
9,985
499
13,471
14,643
8,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
0 / 9 / 8
8,393
420
9,124
16,952
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
30
Kills
14
14
Deaths
30
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ElEjercito
Baron Samedi
8
2
14
7.5
W
7
4
9
2.88
L
Sylvanus
LEONIS97
Sylvanus
1
6
7
0.75
L
Cupid
S1der4l
Cupid
1
6
0
0.17
L
8
4
1
2.13
W
Bellona
SinkCoat
Bellona
4
2
7
3.75
L
Erlang Shen
ichex
Erlang Shen
4
5
7
1.5
W
2
1
15
9.5
W
9
5
15
3.3
L
Loki
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,492
Damage
51,565
78,780
Taken
81,477
50,194
Mitigated
44,850
34,622
Healing
26,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ElEjercito
Baron Samedi
19,713
1,333
2,747
7,204
12,662
6,785
1,168
4,337
8,179
87,512
0
W
14,971
10,294
0
7,403
16,990
6,077
3,818
4,738
12,152
0
107,292
L
Sylvanus
LEONIS97
Sylvanus
6,669
1,647
2,498
5,361
19,522
19,820
155
8,347
11,150
23,816
0
L
Cupid
S1der4l
Cupid
10,685
5,352
0
9,665
20,919
7,565
750
3,766
16,678
0
82,201
L
11,616
2,517
0
1,941
9,441
3,654
0
5,215
4,226
71,550
0
W
Bellona
SinkCoat
Bellona
11,996
6,066
0
4,770
18,119
18,562
1,472
1,973
16,110
806
76,805
L
Erlang Shen
ichex
Erlang Shen
13,471
8,103
0
2,382
14,643
8,954
419
4,032
10,611
0
58,218
W
5,424
544
0
2,188
11,021
9,291
52
4,665
6,282
22,772
0
W
8,388
4,555
0
10,310
19,988
9,479
1,413
4,030
15,866
0
60,157
L
Loki
9,124
2,360
0
4,478
16,952
4,857
0
5,405
11,426
0
43,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,187
Gold Earned
49,444
530
Minions Killed
510
0
Camps Cleared
0
1,970,522
Distance Traveled
1,745,953
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,519
626
149
7
0
375,188
6
W
Anhur
11,751
588
142
7
0
348,637
3
L
Sylvanus
8,728
436
24
1
0
301,479
0
L
Cupid
11,062
553
176
9
0
322,234
5
L
Hera
11,276
564
136
7
0
364,549
2
W
Bellona
11,564
578
135
7
0
418,062
5
L
Erlang Shen
9,985
499
100
5
0
382,415
7
W
Khepri
10,089
504
28
1
0
426,502
1
W
Kali
12,264
613
76
4
0
402,133
2
L
Loki
8,393
420
74
4
0
375,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role