Player Matchup

Fenrir
Fenrir
IdeaI
Fenrir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
LoRezFish
Cthulhu
Level 65
God Stats
11W - 6L
1,656 SR
Queue Stats
70W - 19L
1,818 Elo+
Party 1
Hera
Hera
TitanCinnamons
Hera
Level 145
God Stats
0W - 2L
1,304 SR
Queue Stats
42W - 41L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
inglorious8
Heimdallr
Level 69
God Stats
1W - 3L
1,406 SR
Queue Stats
25W - 24L
1,600 Elo+
Party 1
Terra
Terra
wombathorns
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
1,714 Elo+
Party 1
Team Averages
Level 88
1,473 SR
1,630 Elo+

VS

Team Averages
Level 145
1,537 SR
1,564 Elo+
Nike
Nike
Emulsify
Nike
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,647 Elo+
Solo
Neith
Neith
Urged1
Neith
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 74L
1,554 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ViciousSnarler
Cu Chulainn
Level 104
God Stats
9W - 8L
1,749 SR
Queue Stats
417W - 414L
1,529 Elo+
Solo
Anubis
Anubis
guesswho754
Anubis
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 92L
1,595 Elo+
Solo
Artio
Artio
αvocado
Artio
Level 157
God Stats
2W - 7L
1,434 SR
Queue Stats
103W - 95L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IdeaI
Fenrir
12
1 / 6 / 2
7,163
478
3,944
13,640
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LoRezFish
Cthulhu
14
2 / 2 / 0
8,124
542
8,178
10,892
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 6 / 0
7,402
493
6,302
7,961
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
inglorious8
Heimdallr
11
1 / 2 / 2
6,712
447
5,733
9,817
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 2
6,243
416
2,321
10,196
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
3 / 1 / 1
9,360
624
9,241
16,501
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Urged1
Neith
14
3 / 0 / 6
8,393
560
12,765
7,237
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
ViciousSnarler
Cu Chulainn
15
4 / 2 / 5
8,995
600
5,878
9,243
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
15
8 / 1 / 4
9,826
655
7,036
9,571
4,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
αvocado
Artio
12
2 / 2 / 4
7,604
507
2,273
13,584
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
20
20
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
3
1
1
3.5
L
Fenrir
IdeaI
Fenrir
1
6
2
0.33
L
Cthulhu
LoRezFish
Cthulhu
2
2
0
1
L
1
6
0
0.17
W
Neith
Urged1
Neith
3
0
6
6
W
Cu Chulainn
ViciousSnarler
Cu Chulainn
4
2
5
3.25
W
Anubis
8
1
4
10
L
Heimdallr
inglorious8
Heimdallr
1
2
2
1
L
0
4
2
0.25
W
Artio
αvocado
Artio
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
37,193
52,506
Taken
56,136
22,313
Mitigated
30,171
15,331
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,241
2,324
0
8,427
16,501
9,711
935
7,144
8,657
0
61,604
L
Fenrir
IdeaI
Fenrir
3,944
997
0
5,371
13,640
4,597
0
2,623
10,942
0
41,683
L
Cthulhu
LoRezFish
Cthulhu
8,178
235
0
3,315
10,892
7,221
0
391
9,921
50,782
0
L
6,302
2,463
0
1,106
7,961
2,209
0
3,568
4,393
44,161
0
W
Neith
Urged1
Neith
12,765
5,658
0
2,478
7,237
2,290
879
1,141
6,090
0
62,216
W
Cu Chulainn
ViciousSnarler
Cu Chulainn
5,878
349
0
1,155
9,243
6,011
0
773
8,405
0
57,354
W
Anubis
7,036
878
0
6,961
9,571
4,401
80
4,577
4,788
64,249
0
L
Heimdallr
inglorious8
Heimdallr
5,733
2,896
0
3,113
9,817
2,858
213
1,168
8,649
0
39,312
L
2,321
278
640
1,786
10,196
5,428
0
1,559
8,637
22,195
0
W
Artio
αvocado
Artio
2,273
679
64
3,430
13,584
7,758
0
2,137
11,395
24,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
44,178
387
Minions Killed
468
0
Camps Cleared
0
1,369,314
Distance Traveled
1,469,708
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,360
624
141
9
0
277,548
4
L
Fenrir
7,163
478
77
5
0
306,240
1
L
Cthulhu
8,124
542
116
8
0
276,778
4
L
Hera
7,402
493
96
6
0
259,005
1
W
Neith
8,393
560
95
6
0
291,328
1
W
Cu Chulainn
8,995
600
92
6
0
308,815
5
W
Anubis
9,826
655
114
8
0
275,063
7
L
Heimdallr
6,712
447
70
5
0
274,913
3
L
Terra
6,243
416
28
2
0
252,378
4
W
Artio
7,604
507
26
2
0
316,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role