Player Matchup

Kukulkan
Kukulkan
A1eNavCR
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
Sylvanus
Sylvanus
OrionX9166
Sylvanus
Level 25
God Stats
6W - 10L
1,500 SR
Queue Stats
99W - 92L
1,709 Elo+
Solo
Chaac
Chaac
UrethraStrain
Chaac
Level 7
God Stats
2W - 1L
1,836 SR
Queue Stats
7W - 8L
1,516 Elo+
Solo
Artemis
Artemis
fernandorozalvo
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
l_Shakaboons_l
Mercury
Level 27
God Stats
3W - 5L
1,551 SR
Queue Stats
27W - 22L
1,545 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,587 Elo+

VS

Team Averages
Level 26
1,463 SR
1,554 Elo+
Sun Wukong
Sun Wukong
ALeo9119
Sun Wukong
Level 24
God Stats
5W - 11L
1,552 SR
Queue Stats
77W - 84L
1,623 Elo+
Party 1
Loki
Loki
Lukeman6495
Loki
Level 26
God Stats
11W - 8L
1,564 SR
Queue Stats
20W - 15L
1,501 Elo+
Solo
Sobek
Sobek
tactfuldino
Sobek
Level 29
God Stats
11W - 8L
1,361 SR
Queue Stats
117W - 107L
1,498 Elo+
Solo
Ra
Ra
unique_exercise4
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Solo
Jing Wei
Jing Wei
whocares164
Jing Wei
Level 27
God Stats
1W - 1L
1,337 SR
Queue Stats
96W - 100L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A1eNavCR
Kukulkan
15
4 / 6 / 6
9,966
453
5,162
9,267
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
OrionX9166
Sylvanus
19
8 / 3 / 4
11,646
529
21,403
22,711
22,563
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 8 / 0
8,875
403
4,618
20,038
8,992
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 13 / 1
7,043
320
3,329
12,242
4,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 5 / 5
11,166
508
7,729
17,435
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALeo9119
Sun Wukong
18
6 / 0 / 5
12,921
587
6,957
14,154
9,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 2 / 6
12,598
573
6,194
13,922
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 3
11,143
507
3,713
21,054
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 4 / 4
15,474
703
21,189
17,423
11,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
whocares164
Jing Wei
18
4 / 4 / 3
12,036
547
11,107
18,828
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
31
35
Deaths
15
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A1eNavCR
Kukulkan
4
6
6
1.17
W
Sun Wukong
ALeo9119
Sun Wukong
6
0
5
8.5
W
3
2
6
3
L
Sylvanus
OrionX9166
Sylvanus
8
3
4
3.33
L
0
8
0
0
L
0
13
1
0.04
L
3
5
5
1.1
W
1
5
3
0.5
W
17
4
4
4.75
W
Jing Wei
whocares164
Jing Wei
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
49,160
81,693
Taken
85,381
46,679
Mitigated
50,664
16,063
Healing
36,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A1eNavCR
Kukulkan
5,162
616
0
410
9,267
3,285
0
4,717
4,320
40,812
0
W
Sun Wukong
ALeo9119
Sun Wukong
6,957
1,448
0
4,146
14,154
9,139
1,612
2,720
11,416
21
66,220
W
6,194
1,648
0
4,803
13,922
4,624
3,232
3,270
10,652
0
65,895
L
Sylvanus
OrionX9166
Sylvanus
21,403
7,478
1,992
10,356
22,711
22,563
0
4,621
17,972
63,726
0
L
4,618
951
0
2,843
20,038
8,992
453
6,019
13,877
0
39,193
L
3,329
1,449
0
0
12,242
4,127
0
4,284
7,884
0
20,584
L
7,729
4,256
0
462
17,435
7,712
1,724
4,866
12,391
0
74,789
W
3,713
467
0
7,866
21,054
18,834
288
9,761
11,153
20,950
0
W
21,189
1,663
1,134
7,939
17,423
11,978
3,687
5,022
12,323
136,634
0
W
Jing Wei
whocares164
Jing Wei
11,107
8,530
0
10,498
18,828
6,089
3,443
11,084
7,704
0
81,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
64,172
409
Minions Killed
581
0
Camps Cleared
0
1,796,466
Distance Traveled
2,139,671
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,966
453
85
4
0
348,770
8
W
Sun Wukong
12,921
587
132
6
0
438,155
1
W
Loki
12,598
573
97
4
0
447,544
1
L
Sylvanus
11,646
529
88
4
0
341,913
5
L
Chaac
8,875
403
87
4
0
317,300
1
L
Artemis
7,043
320
29
1
0
326,866
2
L
Mercury
11,166
508
120
5
0
461,617
1
W
Sobek
11,143
507
32
1
0
421,946
0
W
Ra
15,474
703
188
9
0
432,455
3
W
Jing Wei
12,036
547
132
6
0
399,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role