Player Matchup

Hun Batz
Hun Batz
BrocolisNinja_
Hun Batz
Level 69
God Stats
3W - 2L
1,882 SR
Queue Stats
16W - 20L
1,410 Elo+
Party 1
Janus
Janus
HideOnDeep
Janus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 37L
1,353 Elo+
Party 3
Cerberus
Cerberus
LordFrenetic
Cerberus
Level 64
God Stats
6W - 14L
1,357 SR
Queue Stats
28W - 44L
1,310 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pollo_pock27
Cu Chulainn
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 43L
1,382 Elo+
Party 3
Anhur
Anhur
zCeiFa
Anhur
Level 43
God Stats
2W - 4L
1,422 SR
Queue Stats
44W - 65L
1,341 Elo+
Party 1
Team Averages
Level 51
1,532 SR
1,359 Elo+

VS

Team Averages
Level 138
1,560 SR
1,552 Elo+
Danzaburou
Danzaburou
Cemsak
Danzaburou
Level 145
God Stats
14W - 13L
1,562 SR
Queue Stats
369W - 371L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
Lukao_da_massa
Zhong Kui
Level 149
God Stats
5W - 10L
1,199 SR
Queue Stats
595W - 570L
1,510 Elo+
Party 2
The Morrigan
The Morrigan
ThiagoIzah
The Morrigan
Level 158
God Stats
28W - 16L
1,725 SR
Queue Stats
147W - 103L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
andremenezes97
Cthulhu
Level 137
God Stats
42W - 27L
1,815 SR
Queue Stats
306W - 255L
1,591 Elo+
Party 2
Nemesis
Nemesis
jpanubis16
Nemesis
Level 99
God Stats
11W - 8L
1,500 SR
Queue Stats
213W - 188L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
0 / 4 / 0
4,540
454
1,609
6,553
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
7
0 / 5 / 0
4,537
454
1,212
5,028
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
LordFrenetic
Cerberus
6
0 / 3 / 0
4,098
410
1,740
6,263
1,799
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
pollo_pock27
Cu Chulainn
8
0 / 4 / 0
4,283
428
1,209
5,420
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
zCeiFa
Anhur
7
1 / 5 / 0
4,415
442
1,257
7,038
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cemsak
Danzaburou
11
7 / 0 / 2
6,550
655
5,067
4,096
1,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Lukao_da_massa
Zhong Kui
12
4 / 0 / 2
6,953
695
3,315
5,399
4,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
ThiagoIzah
The Morrigan
10
3 / 0 / 4
5,869
587
1,730
2,623
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 6
6,211
621
4,883
5,376
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
jpanubis16
Nemesis
11
5 / 0 / 5
6,584
658
4,973
5,984
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
21
21
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
4
0
0
W
Danzaburou
Cemsak
Danzaburou
7
0
2
8
L
Janus
0
5
0
0
L
Cerberus
LordFrenetic
Cerberus
0
3
0
0
W
Zhong Kui
Lukao_da_massa
Zhong Kui
4
0
2
5
W
The Morrigan
ThiagoIzah
The Morrigan
3
0
4
5
W
2
1
6
5
W
Nemesis
jpanubis16
Nemesis
5
0
5
7.5
L
Cu Chulainn
pollo_pock27
Cu Chulainn
0
4
0
0
L
Anhur
zCeiFa
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,027
Damage
19,968
30,302
Taken
23,478
9,836
Mitigated
11,750
5,753
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,609
860
99
1,718
6,553
1,500
0
261
6,292
0
18,189
W
Danzaburou
Cemsak
Danzaburou
5,067
2,619
0
2,332
4,096
1,134
1,408
280
3,816
0
31,516
L
Janus
1,212
189
0
371
5,028
1,429
26
2,553
2,475
19,103
0
L
Cerberus
LordFrenetic
Cerberus
1,740
102
210
1,601
6,263
1,799
0
1,783
4,480
9,266
0
W
Zhong Kui
Lukao_da_massa
Zhong Kui
3,315
226
0
3,226
5,399
4,967
785
33
5,216
39,048
0
W
The Morrigan
ThiagoIzah
The Morrigan
1,730
232
103
771
2,623
740
492
320
2,303
31,483
0
W
4,883
949
0
1,290
5,376
2,952
416
1,468
3,888
20,207
0
W
Nemesis
jpanubis16
Nemesis
4,973
1,948
0
1,996
5,984
1,957
264
851
5,133
0
31,146
L
Cu Chulainn
pollo_pock27
Cu Chulainn
1,209
196
0
377
5,420
2,566
0
3,123
2,297
0
14,801
L
Anhur
zCeiFa
Anhur
1,257
797
0
1,377
7,038
2,542
0
2,208
4,830
0
15,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
32,167
180
Minions Killed
307
0
Camps Cleared
0
787,732
Distance Traveled
921,022
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,540
454
46
5
0
170,921
0
W
Danzaburou
6,550
655
63
6
0
176,397
1
L
Janus
4,537
454
44
4
0
167,382
2
L
Cerberus
4,098
410
26
3
0
143,331
2
W
Zhong Kui
6,953
695
81
8
0
164,446
1
W
The Morrigan
5,869
587
58
6
0
166,848
3
W
Cthulhu
6,211
621
27
3
0
184,442
1
W
Nemesis
6,584
658
78
8
0
228,889
0
L
Cu Chulainn
4,283
428
33
3
0
146,943
0
L
Anhur
4,415
442
31
3
0
159,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role