Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blackend Silver
Fenrir
Level 159
God Stats
1W - 3L
1,597 SR
Queue Stats
322W - 234L
1,655 Elo+
Party 2
Cabrakan
Cabrakan
HORN3YRaMeN
Cabrakan
Level 145
God Stats
19W - 10L
1,771 SR
Queue Stats
85W - 75L
1,638 Elo+
Solo
Persephone
Persephone
ReTric Blumer
Persephone
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
291W - 200L
1,734 Elo+
Party 2
Danzaburou
Danzaburou
WheatShaman
Danzaburou
Level 145
God Stats
23W - 12L
1,448 SR
Queue Stats
174W - 121L
1,679 Elo+
Party 2
Team Averages
Level 151
1,563 SR
1,641 Elo+

VS

Team Averages
Level 141
1,606 SR
1,700 Elo+
Odin
Odin
FaDeD GH0ST
Odin
Level 160
God Stats
5W - 7L
1,634 SR
Queue Stats
559W - 307L
1,788 Elo+
Solo
Susano
Susano
Maximum_Mango115
Susano
Level 157
God Stats
9W - 3L
1,655 SR
Queue Stats
166W - 162L
1,650 Elo+
Solo
Aphrodite
Aphrodite
MustlShowtek-
Aphrodite
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,652 Elo+
Solo
Sobek
Sobek
iQ Tricks
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 60L
1,709 Elo+
Party 1
Artemis
Artemis
trawchay
Artemis
Level 148
God Stats
6W - 2L
1,742 SR
Queue Stats
144W - 114L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 2 / 0
6,525
502
4,544
9,502
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 2
6,477
498
3,626
7,791
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
HORN3YRaMeN
Cabrakan
9
2 / 3 / 1
6,209
478
2,650
7,808
4,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
ReTric Blumer
Persephone
12
0 / 4 / 2
6,728
518
4,511
5,990
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WheatShaman
Danzaburou
12
2 / 2 / 3
6,953
535
4,057
6,422
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
7,851
604
8,803
9,199
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 2
7,129
548
3,105
5,154
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MustlShowtek-
Aphrodite
15
7 / 0 / 2
8,622
663
6,591
7,580
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
iQ Tricks
Sobek
11
2 / 2 / 6
6,961
535
3,580
9,095
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
trawchay
Artemis
11
0 / 3 / 5
6,600
508
4,596
7,846
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
1
3
2
0.67
W
3
0
3
4.5
L
Cabrakan
HORN3YRaMeN
Cabrakan
2
3
1
0.83
W
2
0
2
3
W
Aphrodite
MustlShowtek-
Aphrodite
7
0
2
8
L
Persephone
ReTric Blumer
Persephone
0
4
2
0.25
L
Danzaburou
WheatShaman
Danzaburou
2
2
3
1.75
W
Sobek
iQ Tricks
Sobek
2
2
6
2.5
W
Artemis
trawchay
Artemis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,388
Damage
26,675
37,513
Taken
38,874
18,161
Mitigated
20,224
9,275
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,544
802
0
3,620
9,502
6,975
0
1,426
7,575
0
38,616
L
3,626
841
0
1,011
7,791
2,909
0
2,079
5,544
0
41,249
W
8,803
1,956
0
3,981
9,199
6,400
22
463
8,331
3,650
44,143
L
Cabrakan
HORN3YRaMeN
Cabrakan
2,650
643
0
1,522
7,808
4,308
0
2,111
5,592
11,516
0
W
3,105
598
0
2,988
5,154
1,665
0
641
4,441
0
42,721
W
Aphrodite
MustlShowtek-
Aphrodite
6,591
635
1,280
6,279
7,580
3,485
58
2,805
4,582
54,164
0
L
Persephone
ReTric Blumer
Persephone
4,511
327
0
620
5,990
1,959
0
3,135
2,587
45,909
0
L
Danzaburou
WheatShaman
Danzaburou
4,057
1,319
0
2,502
6,422
2,010
0
2,002
4,420
0
37,433
W
Sobek
iQ Tricks
Sobek
3,580
614
0
3,980
9,095
6,230
198
2,130
6,894
19,664
0
W
Artemis
trawchay
Artemis
4,596
1,618
0
3,135
7,846
2,444
984
750
7,040
0
35,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
37,163
365
Minions Killed
383
0
Camps Cleared
0
1,262,005
Distance Traveled
1,335,045
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,525
502
80
6
0
268,369
3
L
Fenrir
6,477
498
88
7
0
273,622
6
W
Odin
7,851
604
84
6
0
283,843
1
L
Cabrakan
6,209
478
22
2
0
238,086
4
W
Susano
7,129
548
95
7
0
301,697
3
W
Aphrodite
8,622
663
116
9
0
273,835
5
L
Persephone
6,728
518
111
9
0
256,428
7
L
Danzaburou
6,953
535
64
5
0
225,500
4
W
Sobek
6,961
535
23
2
0
249,836
3
W
Artemis
6,600
508
65
5
0
225,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role