Player Matchup

Ravana
Ravana
Kata7yst
Ravana
Level 28
God Stats
19W - 13L
1,596 SR
Queue Stats
392W - 375L
1,503 Elo+
Party 1
Skadi
Skadi
NativeDevourer
Skadi
Level 22
God Stats
5W - 3L
1,553 SR
Queue Stats
19W - 34L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
NatoradeBlue
Ao Kuang
Level 28
God Stats
10W - 7L
1,754 SR
Queue Stats
393W - 389L
1,591 Elo+
Party 1
Artio
Artio
Reaphr
Artio
Level 15
God Stats
7W - 5L
1,633 SR
Queue Stats
113W - 110L
1,846 Elo+
Party 1
Olorun
Olorun
ThtJapaneseGuy
Olorun
Level 144
God Stats
5W - 6L
1,298 SR
Queue Stats
182W - 181L
1,573 Elo+
Party 1
Team Averages
Level 47
1,567 SR
1,573 Elo+

VS

Team Averages
Level 22
1,652 SR
1,585 Elo+
Mercury
Mercury
Gremp
Mercury
Level 29
God Stats
10W - 5L
1,834 SR
Queue Stats
98W - 97L
1,517 Elo+
Solo
Osiris
Osiris
MadBoiDio
Osiris
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 138L
1,679 Elo+
Party 2
Jing Wei
Jing Wei
Meedacci
Jing Wei
Level 22
God Stats
7W - 5L
1,623 SR
Queue Stats
17W - 19L
1,526 Elo+
Solo
Aphrodite
Aphrodite
StealthDeagle
Aphrodite
Level 27
God Stats
3W - 3L
1,806 SR
Queue Stats
34W - 29L
1,489 Elo+
Solo
Olorun
Olorun
thewh1te0ne
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kata7yst
Ravana
15
0 / 2 / 12
8,899
494
3,094
7,795
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 1 / 16
10,475
582
12,615
9,540
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
NatoradeBlue
Ao Kuang
16
13 / 2 / 6
10,838
602
9,885
13,068
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Reaphr
Artio
14
5 / 3 / 18
9,778
543
8,652
17,387
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
12 / 2 / 11
11,829
657
15,315
12,328
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gremp
Mercury
14
5 / 8 / 2
9,184
510
8,714
14,652
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
MadBoiDio
Osiris
14
2 / 5 / 1
8,948
497
9,425
11,850
10,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Meedacci
Jing Wei
10
0 / 8 / 3
7,044
391
5,193
12,363
3,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
StealthDeagle
Aphrodite
11
1 / 10 / 3
7,033
391
5,018
11,824
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
2 / 9 / 2
8,394
466
5,339
12,419
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
40
Kills
10
10
Deaths
40
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gremp
Mercury
5
8
2
0.75
W
Ravana
Kata7yst
Ravana
0
2
12
3
L
Osiris
MadBoiDio
Osiris
2
5
1
0.5
L
Jing Wei
Meedacci
Jing Wei
0
8
3
0.19
W
10
1
16
18
W
Ao Kuang
NatoradeBlue
Ao Kuang
13
2
6
8
W
Artio
Reaphr
Artio
5
3
18
4.67
L
Aphrodite
StealthDeagle
Aphrodite
1
10
3
0.25
W
12
2
11
8.75
L
Olorun
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,561
Damage
33,689
60,118
Taken
63,108
36,645
Mitigated
29,722
22,711
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gremp
Mercury
8,714
4,304
0
1,072
14,652
6,265
0
5,813
8,645
0
58,448
W
Ravana
Kata7yst
Ravana
3,094
634
0
1,128
7,795
7,151
0
943
6,852
0
40,327
L
Osiris
MadBoiDio
Osiris
9,425
3,395
0
500
11,850
10,833
777
6,647
5,141
0
52,476
L
Jing Wei
Meedacci
Jing Wei
5,193
3,649
0
1,385
12,363
3,667
519
6,217
6,110
0
27,929
W
12,615
7,050
0
382
9,540
3,286
304
3,380
6,160
0
45,778
W
Ao Kuang
NatoradeBlue
Ao Kuang
9,885
3,165
0
6,134
13,068
7,516
0
1,909
11,159
51,927
9,859
W
Artio
Reaphr
Artio
8,652
1,096
1,326
6,271
17,387
13,400
0
3,522
13,865
39,360
0
L
Aphrodite
StealthDeagle
Aphrodite
5,018
1,483
1,585
2,556
11,824
4,459
76
5,703
6,033
17,147
0
W
15,315
9,609
56
7,414
12,328
5,292
1,597
2,664
9,664
78,023
0
L
Olorun
5,339
3,173
99
2,653
12,419
4,498
193
8,388
3,747
35,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
40,603
383
Minions Killed
319
0
Camps Cleared
0
1,790,681
Distance Traveled
1,564,907
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,184
510
82
5
0
370,177
3
W
Ravana
8,899
494
67
4
0
364,377
3
L
Osiris
8,948
497
103
6
0
316,297
4
L
Jing Wei
7,044
391
42
2
0
293,375
1
W
Skadi
10,475
582
62
3
0
358,605
1
W
Ao Kuang
10,838
602
86
5
0
363,003
4
W
Artio
9,778
543
57
3
0
366,924
6
L
Aphrodite
7,033
391
31
2
0
314,866
5
W
Olorun
11,829
657
111
6
0
337,772
3
L
Olorun
8,394
466
61
3
0
270,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role