Player Matchup

Izanami
Izanami
Demon_Dark92
Izanami
Level 116
God Stats
12W - 11L
1,607 SR
Queue Stats
415W - 499L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
RaseC_94
Erlang Shen
Level 61
God Stats
40W - 31L
1,605 SR
Queue Stats
228W - 227L
1,530 Elo+
Party 1
Artemis
Artemis
SargentWood
Artemis
Level 151
God Stats
0W - 2L
1,307 SR
Queue Stats
27W - 30L
1,512 Elo+
Solo
Geb
Geb
XxxxSAFExxX
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,519 Elo+
Party 1
Scylla
Scylla
zSilvestri
Scylla
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,504 SR
1,503 Elo+

VS

Team Averages
Level 97
1,462 SR
1,476 Elo+
Rama
Rama
EaBrunaKRL
Rama
Level 36
God Stats
3W - 1L
1,574 SR
Queue Stats
44W - 30L
1,614 Elo+
Solo
Chaac
Chaac
Goodzilla007
Chaac
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
430W - 414L
1,495 Elo+
Solo
Janus
Janus
Koohn1
Janus
Level 127
God Stats
3W - 2L
1,429 SR
Queue Stats
60W - 55L
1,444 Elo+
Solo
Hun Batz
Hun Batz
Xapoliin
Hun Batz
Level 142
God Stats
23W - 22L
1,305 SR
Queue Stats
77W - 73L
1,370 Elo+
Solo
Khepri
Khepri
maxbluepie
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demon_Dark92
Izanami
15
2 / 3 / 0
9,017
564
5,863
8,886
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
RaseC_94
Erlang Shen
12
0 / 2 / 4
7,438
465
2,459
13,588
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SargentWood
Artemis
12
1 / 6 / 2
7,492
468
8,137
11,139
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 4
7,719
482
4,526
13,637
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
zSilvestri
Scylla
15
6 / 1 / 0
9,177
574
9,914
6,433
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
10,557
660
10,672
12,893
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 2
8,999
562
8,327
11,849
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Koohn1
Janus
15
1 / 3 / 2
9,343
584
8,317
8,235
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Xapoliin
Hun Batz
13
3 / 1 / 3
8,344
522
3,137
10,899
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
maxbluepie
Khepri
11
3 / 3 / 4
7,862
491
4,882
11,376
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Demon_Dark92
Izanami
2
3
0
0.67
W
6
0
4
8
W
3
2
2
2
W
Janus
Koohn1
Janus
1
3
2
0.67
L
Erlang Shen
RaseC_94
Erlang Shen
0
2
4
1
L
Artemis
SargentWood
Artemis
1
6
2
0.33
W
Hun Batz
Xapoliin
Hun Batz
3
1
3
4.5
L
0
4
4
0.5
W
Khepri
maxbluepie
Khepri
3
3
4
1.67
L
Scylla
zSilvestri
Scylla
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
35,335
53,683
Taken
55,252
23,893
Mitigated
28,765
13,971
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Demon_Dark92
Izanami
5,863
3,983
0
1,895
8,886
4,601
820
932
7,602
0
60,064
W
10,672
8,801
0
7,143
12,893
4,440
1,873
1,281
11,612
0
84,324
W
8,327
979
0
4,542
11,849
11,016
0
1,363
10,412
9,833
40,608
W
Janus
Koohn1
Janus
8,317
649
0
625
8,235
2,675
1,196
4,730
3,293
68,916
0
L
Erlang Shen
RaseC_94
Erlang Shen
2,459
1,480
0
5,391
13,588
5,673
0
3,662
9,851
0
47,264
L
Artemis
SargentWood
Artemis
8,137
4,457
0
2,922
11,139
5,090
0
1,186
9,953
0
46,852
W
Hun Batz
Xapoliin
Hun Batz
3,137
1,008
0
4,572
10,899
3,843
529
1,564
9,269
0
44,479
L
4,526
599
0
2,459
13,637
6,091
43
6,279
7,333
23,516
0
W
Khepri
maxbluepie
Khepri
4,882
985
0
2,182
11,376
6,791
722
5,040
6,226
14,804
0
L
Scylla
zSilvestri
Scylla
9,914
332
0
1,304
6,433
2,438
313
2,271
4,112
61,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
45,105
455
Minions Killed
456
0
Camps Cleared
0
1,452,089
Distance Traveled
1,606,606
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,017
564
126
8
0
227,343
2
W
Rama
10,557
660
140
9
0
289,631
8
W
Chaac
8,999
562
88
6
0
314,386
7
W
Janus
9,343
584
129
8
0
334,333
4
L
Erlang Shen
7,438
465
82
5
0
347,043
1
L
Artemis
7,492
468
75
5
0
287,977
3
W
Hun Batz
8,344
522
84
5
0
337,192
5
L
Geb
7,719
482
31
2
0
305,303
0
W
Khepri
7,862
491
15
1
0
331,064
4
L
Scylla
9,177
574
141
9
0
284,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role