Player Matchup

Sun Wukong
Sun Wukong
FarmyYT-f21
Sun Wukong
Level 29
God Stats
8W - 11L
1,410 SR
Queue Stats
118W - 103L
1,565 Elo+
Solo
Danzaburou
Danzaburou
KamikazeKegel
Danzaburou
Level 29
God Stats
8W - 5L
1,652 SR
Queue Stats
39W - 40L
1,520 Elo+
Party 1
Sol
Sol
MECASIO
Sol
Level 26
God Stats
31W - 23L
1,503 SR
Queue Stats
934W - 1,012L
1,530 Elo+
Solo
Nemesis
Nemesis
OnlyJuanTap
Nemesis
Level 27
God Stats
13W - 8L
1,578 SR
Queue Stats
38W - 40L
1,539 Elo+
Party 1
Anubis
Anubis
XC_Deceptikon14
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,278 Elo+
Party 1
Team Averages
Level 26
1,529 SR
1,486 Elo+

VS

Team Averages
Level 13
1,499 SR
1,562 Elo+
Jing Wei
Jing Wei
ChineseYao666
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,685 Elo+
Solo
Bakasura
Bakasura
NICEGUYrust
Bakasura
Level 29
God Stats
9W - 19L
1,355 SR
Queue Stats
42W - 41L
1,470 Elo+
Solo
Cupid
Cupid
PolarBear8_8
Cupid
Level 16
God Stats
18W - 20L
1,487 SR
Queue Stats
30W - 33L
1,485 Elo+
Solo
Neith
Neith
Rogue0N3
Neith
Level 4
God Stats
0W - 1L
1,655 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo
Mulan
Mulan
yimplu
Mulan
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 121L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FarmyYT-f21
Sun Wukong
12
2 / 1 / 1
6,917
629
6,124
8,951
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
KamikazeKegel
Danzaburou
10
3 / 0 / 3
6,650
605
2,139
5,201
1,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
12
5 / 0 / 4
7,673
698
5,671
5,873
1,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
OnlyJuanTap
Nemesis
11
4 / 1 / 1
6,945
631
3,358
7,108
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 3
6,569
597
3,831
4,370
1,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChineseYao666
Jing Wei
7
0 / 5 / 0
4,490
408
911
5,433
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
NICEGUYrust
Bakasura
9
1 / 2 / 1
5,643
513
3,794
6,176
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 0
4,887
444
2,520
6,138
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Rogue0N3
Neith
8
1 / 5 / 0
4,972
452
3,625
6,126
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
yimplu
Mulan
10
1 / 1 / 0
5,575
507
4,697
8,052
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
3
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChineseYao666
Jing Wei
0
5
0
0
W
Sun Wukong
FarmyYT-f21
Sun Wukong
2
1
1
2.5
W
Danzaburou
KamikazeKegel
Danzaburou
3
0
3
4.5
W
Sol
5
0
4
7
L
Bakasura
NICEGUYrust
Bakasura
1
2
1
0.75
W
Nemesis
OnlyJuanTap
Nemesis
4
1
1
4.5
L
0
4
0
0
L
Neith
Rogue0N3
Neith
1
5
0
0.2
W
3
1
3
4.5
L
Mulan
yimplu
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
15,547
31,503
Taken
31,925
12,242
Mitigated
13,711
10,327
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChineseYao666
Jing Wei
911
587
0
808
5,433
1,172
0
2,491
2,942
0
10,020
W
Sun Wukong
FarmyYT-f21
Sun Wukong
6,124
1,389
99
2,993
8,951
5,554
0
0
8,551
0
32,244
W
Danzaburou
KamikazeKegel
Danzaburou
2,139
622
116
1,197
5,201
1,293
2,024
0
5,156
0
27,663
W
Sol
5,671
234
0
2,995
5,873
1,716
2,932
0
5,670
39,878
0
L
Bakasura
NICEGUYrust
Bakasura
3,794
2,531
0
1,826
6,176
3,430
0
1,145
5,031
0
30,126
W
Nemesis
OnlyJuanTap
Nemesis
3,358
1,543
159
424
7,108
2,101
0
0
6,858
0
34,369
L
2,520
1,063
0
564
6,138
2,442
0
2,742
3,396
0
24,065
L
Neith
Rogue0N3
Neith
3,625
1,855
0
413
6,126
2,052
0
2,136
3,990
0
15,559
W
3,831
598
336
2,008
4,370
1,578
675
0
4,343
23,755
0
L
Mulan
yimplu
Mulan
4,697
973
0
3,188
8,052
4,615
0
988
7,064
0
24,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
25,567
295
Minions Killed
194
0
Camps Cleared
0
1,059,361
Distance Traveled
1,000,904
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,490
408
15
1
0
160,003
0
W
Sun Wukong
6,917
629
61
6
0
226,070
1
W
Danzaburou
6,650
605
48
4
0
201,935
0
W
Sol
7,673
698
75
7
0
218,508
4
L
Bakasura
5,643
513
62
6
0
223,757
2
W
Nemesis
6,945
631
68
6
0
216,423
1
L
Cupid
4,887
444
41
4
0
174,922
1
L
Neith
4,972
452
23
2
0
209,499
0
W
Anubis
6,569
597
43
4
0
196,425
0
L
Mulan
5,575
507
53
5
0
232,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role