Player Matchup

Persephone
Persephone
FlNALB0SS
Persephone
Level 159
God Stats
2W - 3L
1,376 SR
Queue Stats
119W - 118L
1,510 Elo+
Party 1
Cerberus
Cerberus
LittleChaneke
Cerberus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 96L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
NekomataOkayu2
Jormungandr
Level 129
God Stats
6W - 3L
1,696 SR
Queue Stats
128W - 115L
1,551 Elo+
Solo
Bakasura
Bakasura
YanoStark
Bakasura
Level 160
God Stats
8W - 3L
1,359 SR
Queue Stats
393W - 358L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
haradita
Danzaburou
Level 67
God Stats
5W - 3L
1,434 SR
Queue Stats
62W - 70L
1,439 Elo+
Party 1
Team Averages
Level 126
1,473 SR
1,535 Elo+

VS

Team Averages
Level 93
1,420 SR
1,556 Elo+
Erlang Shen
Erlang Shen
AnEpicFiggy
Erlang Shen
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,731 Elo+
Party 2
Ares
Ares
CiejeEngined
Ares
Level 65
God Stats
2W - 10L
1,041 SR
Queue Stats
52W - 38L
1,615 Elo+
Party 2
Zeus
Zeus
ourrockk
Zeus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 122L
1,514 Elo+
Party 2
Cupid
Cupid
patoelzapato
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
thunderstorm04
King Arthur
Level 41
God Stats
1W - 1L
1,561 SR
Queue Stats
71W - 81L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlNALB0SS
Persephone
16
6 / 3 / 4
10,347
575
13,483
10,204
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
LittleChaneke
Cerberus
13
0 / 3 / 10
8,678
482
5,150
14,735
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
NekomataOkayu2
Jormungandr
16
2 / 1 / 6
10,149
564
11,784
17,721
11,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
YanoStark
Bakasura
18
9 / 2 / 2
10,853
603
14,531
17,933
13,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
haradita
Danzaburou
16
1 / 2 / 0
9,825
546
6,116
9,778
4,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnEpicFiggy
Erlang Shen
15
6 / 5 / 1
9,519
529
11,775
15,615
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 1
8,201
456
6,087
11,138
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
3 / 5 / 1
8,222
457
9,570
9,743
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 1 / 4
8,551
475
6,760
10,396
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
thunderstorm04
King Arthur
12
0 / 3 / 0
7,200
400
8,406
21,370
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
11
11
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AnEpicFiggy
Erlang Shen
6
5
1
1.3
L
2
4
1
0.63
W
Persephone
FlNALB0SS
Persephone
6
3
4
2.67
W
Cerberus
LittleChaneke
Cerberus
0
3
10
1.67
W
Jormungandr
NekomataOkayu2
Jormungandr
2
1
6
5
W
Bakasura
YanoStark
Bakasura
9
2
2
5
W
Danzaburou
haradita
Danzaburou
1
2
0
0.5
L
Zeus
3
5
1
0.7
L
0
1
4
2
L
King Arthur
thunderstorm04
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,064
Damage
42,598
70,371
Taken
68,262
42,471
Mitigated
39,758
30,069
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AnEpicFiggy
Erlang Shen
11,775
6,887
0
4,270
15,615
9,050
0
4,207
9,861
0
55,547
L
6,087
122
0
1,496
11,138
7,937
0
4,778
6,250
34,042
0
W
Persephone
FlNALB0SS
Persephone
13,483
600
0
2,033
10,204
3,844
1,425
4,089
5,854
72,256
0
W
Cerberus
LittleChaneke
Cerberus
5,150
201
0
3,618
14,735
9,431
140
5,709
8,806
17,551
0
W
Jormungandr
NekomataOkayu2
Jormungandr
11,784
3,045
0
11,182
17,721
11,500
543
2,684
14,437
63,939
0
W
Bakasura
YanoStark
Bakasura
14,531
10,217
0
8,904
17,933
13,620
0
1,707
16,182
0
82,873
W
Danzaburou
haradita
Danzaburou
6,116
3,000
0
4,332
9,778
4,076
2,974
1,050
8,728
0
70,319
L
Zeus
9,570
2,410
0
1,195
9,743
3,560
0
6,819
2,684
49,803
0
L
6,760
3,200
941
5,693
10,396
3,617
588
1,738
8,213
0
61,402
L
King Arthur
thunderstorm04
King Arthur
8,406
1,276
0
5,271
21,370
15,594
0
12,875
8,153
0
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
41,693
572
Minions Killed
425
0
Camps Cleared
0
1,763,264
Distance Traveled
1,736,112
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,519
529
73
4
0
379,802
1
L
Ares
8,201
456
60
3
0
366,087
2
W
Persephone
10,347
575
114
6
0
364,287
1
W
Cerberus
8,678
482
54
3
0
353,005
9
W
Jormungandr
10,149
564
136
8
0
326,927
6
W
Bakasura
10,853
603
127
7
0
399,469
4
W
Danzaburou
9,825
546
141
8
0
319,576
1
L
Zeus
8,222
457
103
6
0
309,883
1
L
Cupid
8,551
475
127
7
0
326,099
6
L
King Arthur
7,200
400
62
3
0
354,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role