Player Matchup

Cabrakan
Cabrakan
Anierin
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,680 Elo+
Solo
Da Ji
Da Ji
KyriosKaled
Da Ji
Level 18
God Stats
25W - 17L
1,681 SR
Queue Stats
82W - 74L
1,546 Elo+
Solo
Izanami
Izanami
Sunahdin
Izanami
Level 25
God Stats
5W - 4L
1,645 SR
Queue Stats
51W - 48L
1,524 Elo+
Solo
Amaterasu
Amaterasu
Yinsain
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 75L
1,546 Elo+
Solo
Aphrodite
Aphrodite
ghshhhsh0
Aphrodite
Level 28
God Stats
57W - 66L
1,519 SR
Queue Stats
81W - 100L
1,574 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,574 Elo+

VS

Team Averages
Level 30
1,607 SR
1,611 Elo+
Hou Yi
Hou Yi
CaptAnax
Hou Yi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,584 Elo+
Party 1
Khepri
Khepri
Kyquix
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 1
Janus
Janus
NotPure
Janus
Level 17
God Stats
1W - 1L
1,769 SR
Queue Stats
6W - 3L
1,776 Elo+
Party 1
Tyr
Tyr
Seraph676End
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 78L
1,517 Elo+
Solo
Hun Batz
Hun Batz
StrideJB
Hun Batz
Level 26
God Stats
1W - 1L
1,769 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anierin
Cabrakan
13
2 / 8 / 8
9,536
502
4,134
14,945
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
12 / 2 / 4
11,112
585
9,825
14,034
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Sunahdin
Izanami
17
8 / 3 / 7
11,081
583
14,111
13,360
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Yinsain
Amaterasu
16
0 / 3 / 11
10,188
536
9,231
15,116
9,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
ghshhhsh0
Aphrodite
17
6 / 2 / 9
11,033
581
10,306
15,570
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CaptAnax
Hou Yi
14
9 / 6 / 6
9,479
499
17,239
14,354
5,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
Kyquix
Khepri
11
0 / 8 / 13
8,186
431
5,260
16,114
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
NotPure
Janus
14
3 / 4 / 4
9,298
489
9,872
8,095
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,209
432
9,192
16,853
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
StrideJB
Hun Batz
13
5 / 6 / 6
8,801
463
8,471
12,157
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
28
Kills
18
18
Deaths
29
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Anierin
Cabrakan
2
8
8
0.75
L
Hou Yi
CaptAnax
Hou Yi
9
6
6
2
L
Khepri
Kyquix
Khepri
0
8
13
0.81
W
12
2
4
7
L
Janus
NotPure
Janus
3
4
4
1.25
L
1
5
1
0.3
L
Hun Batz
StrideJB
Hun Batz
5
6
6
1.33
W
Izanami
Sunahdin
Izanami
8
3
7
3.83
W
Amaterasu
Yinsain
Amaterasu
0
3
11
1.83
W
Aphrodite
ghshhhsh0
Aphrodite
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,607
Damage
50,034
73,025
Taken
67,573
42,665
Mitigated
39,094
30,903
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Anierin
Cabrakan
4,134
582
0
819
14,945
14,362
694
4,310
10,635
18,031
0
L
Hou Yi
CaptAnax
Hou Yi
17,239
10,618
0
4,197
14,354
5,489
1,518
3,843
10,417
0
47,590
L
Khepri
Kyquix
Khepri
5,260
1,173
0
672
16,114
10,851
368
5,165
10,779
20,446
0
W
9,825
4,143
0
4,464
14,034
5,769
456
2,734
11,275
0
48,445
L
Janus
NotPure
Janus
9,872
827
0
1,080
8,095
2,471
442
878
7,165
48,504
0
L
9,192
1,305
0
7,002
16,853
15,742
0
2,695
14,026
0
41,972
L
Hun Batz
StrideJB
Hun Batz
8,471
2,108
0
2,536
12,157
4,541
0
1,354
10,746
0
47,204
W
Izanami
Sunahdin
Izanami
14,111
10,717
0
4,765
13,360
5,469
1,929
1,389
11,971
0
80,480
W
Amaterasu
Yinsain
Amaterasu
9,231
4,861
0
5,609
15,116
9,275
495
1,699
13,012
0
54,013
W
Aphrodite
ghshhhsh0
Aphrodite
10,306
696
4,253
10,993
15,570
7,790
1,607
5,000
10,545
68,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
43,973
476
Minions Killed
331
0
Camps Cleared
0
1,715,744
Distance Traveled
1,752,869
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,536
502
34
2
0
335,628
0
L
Hou Yi
9,479
499
64
3
0
311,696
3
L
Khepri
8,186
431
35
2
0
351,595
3
W
Da Ji
11,112
585
73
4
0
329,636
0
L
Janus
9,298
489
72
4
0
361,769
3
L
Tyr
8,209
432
89
5
0
343,900
3
L
Hun Batz
8,801
463
71
4
0
383,909
2
W
Izanami
11,081
583
129
7
0
356,951
1
W
Amaterasu
10,188
536
107
6
0
353,082
2
W
Aphrodite
11,033
581
133
7
0
340,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role