Player Matchup

Odin
Odin
L0rd Quazi
Odin
Level 59
God Stats
32W - 22L
1,413 SR
Queue Stats
290W - 283L
1,473 Elo+
Party 1
Artio
Artio
MaybeFBI
Artio
Level 47
God Stats
1W - 1L
1,895 SR
Queue Stats
40W - 47L
1,608 Elo+
Solo
Danzaburou
Danzaburou
THE FINISHR
Danzaburou
Level 27
God Stats
41W - 33L
1,454 SR
Queue Stats
131W - 118L
1,488 Elo+
Party 1
Baba Yaga
Baba Yaga
W4ck
Baba Yaga
Level 63
God Stats
5W - 5L
1,488 SR
Queue Stats
225W - 230L
1,500 Elo+
Party 1
Ra
Ra
ltzNegative
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Solo
Team Averages
Level 47
1,550 SR
1,475 Elo+

VS

Team Averages
Level 51
1,601 SR
1,483 Elo+
Olorun
Olorun
King_Atomic_06
Olorun
Level 10
God Stats
3W - 4L
1,494 SR
Queue Stats
66W - 83L
1,495 Elo+
Party 2
Agni
Agni
WickedMatthew67
Agni
Level 47
God Stats
50W - 41L
1,526 SR
Queue Stats
368W - 365L
1,458 Elo+
Solo
Bacchus
Bacchus
blurr2191
Bacchus
Level 79
God Stats
16W - 16L
1,743 SR
Queue Stats
811W - 873L
1,500 Elo+
Party 2
Tyr
Tyr
xBiPoLaRxPaNdAx
Tyr
Level 83
God Stats
3W - 3L
1,743 SR
Queue Stats
359W - 371L
1,465 Elo+
Party 2
Artemis
Artemis
x_28mj30
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 22
13,169
1,197
16,502
12,447
12,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
MaybeFBI
Artio
19
5 / 2 / 33
11,193
1,018
14,335
19,275
23,441
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
THE FINISHR
Danzaburou
18
7 / 0 / 20
11,095
1,009
16,541
4,785
2,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
W4ck
Baba Yaga
19
10 / 0 / 25
11,911
1,083
23,836
11,048
5,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 28
11,445
1,040
19,724
10,612
4,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

280

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,710
883
6,634
15,890
6,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 2
9,872
897
9,946
12,795
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
blurr2191
Bacchus
15
0 / 13 / 3
9,392
854
13,047
25,641
23,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 10 / 4
9,679
880
8,480
24,375
13,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
x_28mj30
Artemis
15
0 / 7 / 4
9,368
852
11,855
19,592
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
19
42
Kills
5
5
Deaths
42
128
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
14
1
22
25
W
Artio
MaybeFBI
Artio
5
2
33
10.75
W
Danzaburou
THE FINISHR
Danzaburou
7
0
20
17
W
Baba Yaga
W4ck
Baba Yaga
10
0
25
22.5
L
2
2
2
1.5
L
Bacchus
blurr2191
Bacchus
0
13
3
0.12
W
6
2
28
10
L
1
10
4
0.3
L
Artemis
x_28mj30
Artemis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,938
Damage
49,962
58,167
Taken
98,293
48,349
Mitigated
57,034
19,807
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,634
4,225
1,184
1,335
15,890
6,703
0
7,821
8,069
17,098
0
W
16,502
3,870
243
281
12,447
12,492
0
6,101
6,081
0
40,260
W
Artio
MaybeFBI
Artio
14,335
1,720
4,817
4,300
19,275
23,441
0
9,949
8,950
21,310
0
W
Danzaburou
THE FINISHR
Danzaburou
16,541
10,339
0
514
4,785
2,225
0
2,105
2,646
0
27,487
W
Baba Yaga
W4ck
Baba Yaga
23,836
2,246
0
3,640
11,048
5,232
0
4,750
6,038
38,139
0
L
9,946
680
0
208
12,795
5,025
0
7,909
4,886
26,774
0
L
Bacchus
blurr2191
Bacchus
13,047
860
1,345
1,034
25,641
23,527
0
16,263
9,378
40,041
0
W
19,724
2,634
3,055
2,957
10,612
4,959
0
5,533
4,825
38,425
0
L
8,480
4,204
806
2,837
24,375
13,499
0
14,521
9,854
0
23,923
L
Artemis
x_28mj30
Artemis
11,855
4,819
0
0
19,592
8,280
0
11,381
8,211
0
25,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,813
Gold Earned
48,021
166
Minions Killed
176
3
Camps Cleared
3
1,057,988
Distance Traveled
895,438
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,710
883
23
2
0
110,782
0
W
Odin
13,169
1,197
53
5
2
243,735
0
W
Artio
11,193
1,018
25
2
0
202,168
2
W
Danzaburou
11,095
1,009
22
2
1
215,350
1
W
Baba Yaga
11,911
1,083
43
4
0
212,444
0
L
Agni
9,872
897
46
4
1
232,764
0
L
Bacchus
9,392
854
60
5
0
155,803
0
W
Ra
11,445
1,040
23
2
0
184,291
0
L
Tyr
9,679
880
36
3
2
202,357
0
L
Artemis
9,368
852
11
1
0
193,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role