Player Matchup

Chang'e
Chang'e
Def3ctedd
Chang'e
Level 65
God Stats
3W - 4L
1,450 SR
Queue Stats
632W - 586L
1,461 Elo+
Party 3
Vamana
Vamana
Horgof
Vamana
Level 46
God Stats
2W - 2L
1,282 SR
Queue Stats
341W - 319L
1,420 Elo+
Party 3
Thor
Thor
LOLbach
Thor
Level 62
God Stats
6W - 9L
1,471 SR
Queue Stats
107W - 110L
1,418 Elo+
Party 3
Sol
Sol
LilBurti
Sol
Level 68
God Stats
2W - 1L
1,871 SR
Queue Stats
163W - 178L
1,452 Elo+
Party 1
Ymir
Ymir
cHoWdEr2121
Ymir
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 15L
1,627 Elo+
Party 1
Team Averages
Level 58
1,515 SR
1,476 Elo+

VS

Team Averages
Level 77
1,515 SR
1,506 Elo+
Eset
Eset
DiosJunior
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 106L
1,395 Elo+
Solo
Nemesis
Nemesis
Djinnmas
Nemesis
Level 40
God Stats
3W - 1L
1,854 SR
Queue Stats
16W - 16L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Jakillsky
Jing Wei
Level 94
God Stats
5W - 8L
1,208 SR
Queue Stats
811W - 879L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
RGN7
Sun Wukong
Level 66
God Stats
10W - 7L
1,510 SR
Queue Stats
70W - 61L
1,503 Elo+
Solo
Khepri
Khepri
jenn99999
Khepri
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
472W - 471L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Def3ctedd
Chang'e
12
0 / 4 / 2
6,908
461
5,045
9,469
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Horgof
Vamana
12
1 / 5 / 0
7,226
482
6,048
12,268
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
LOLbach
Thor
14
2 / 1 / 2
7,839
523
4,636
9,877
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 0
7,368
491
7,315
7,043
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 3 / 1
5,740
383
2,570
11,913
4,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,037
536
8,507
8,132
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Djinnmas
Nemesis
14
7 / 1 / 2
8,315
554
7,697
9,828
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Jakillsky
Jing Wei
12
0 / 1 / 2
6,717
448
5,223
8,152
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RGN7
Sun Wukong
15
3 / 0 / 2
8,578
572
9,383
10,938
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
jenn99999
Khepri
12
2 / 1 / 2
7,676
512
4,612
6,413
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
14
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Def3ctedd
Chang'e
0
4
2
0.25
W
2
2
2
1.5
W
Nemesis
Djinnmas
Nemesis
7
1
2
8
L
Vamana
Horgof
Vamana
1
5
0
0.2
W
Jing Wei
Jakillsky
Jing Wei
0
1
2
1
L
Thor
LOLbach
Thor
2
1
2
3
L
2
1
0
2
W
Sun Wukong
RGN7
Sun Wukong
3
0
2
4
L
0
3
1
0.17
W
Khepri
jenn99999
Khepri
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
35,422
50,570
Taken
43,463
20,819
Mitigated
19,838
15,952
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Def3ctedd
Chang'e
5,045
145
367
3,056
9,469
2,911
0
4,368
5,101
38,390
0
W
8,507
963
225
3,078
8,132
2,554
440
3,415
4,361
53,087
0
W
Nemesis
Djinnmas
Nemesis
7,697
3,330
0
978
9,828
3,691
0
1,379
8,273
0
45,889
L
Vamana
Horgof
Vamana
6,048
2,569
0
3,049
12,268
7,749
0
0
11,571
0
34,230
W
Jing Wei
Jakillsky
Jing Wei
5,223
3,580
0
3,921
8,152
2,676
1,057
4,865
3,243
0
38,599
L
Thor
LOLbach
Thor
4,636
1,046
0
3,568
9,877
3,424
0
2,045
7,807
0
50,665
L
7,315
1,834
0
3,228
7,043
2,030
0
1,582
5,461
49,418
0
W
Sun Wukong
RGN7
Sun Wukong
9,383
2,191
0
6,697
10,938
7,233
46
0
10,463
0
49,707
L
2,570
472
306
2,378
11,913
4,705
0
5,124
6,789
26,872
0
W
Khepri
jenn99999
Khepri
4,612
0
79
1,739
6,413
3,684
0
4,705
1,668
29,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
39,323
362
Minions Killed
385
0
Camps Cleared
0
1,405,097
Distance Traveled
1,407,405
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,908
461
69
5
0
282,689
2
W
Eset
8,037
536
100
7
0
274,346
2
W
Nemesis
8,315
554
78
5
0
336,087
4
L
Vamana
7,226
482
63
4
0
256,508
0
W
Jing Wei
6,717
448
73
5
0
241,778
0
L
Thor
7,839
523
98
7
0
306,365
0
L
Sol
7,368
491
84
6
0
292,251
4
W
Sun Wukong
8,578
572
97
6
0
254,781
1
L
Ymir
5,740
383
48
3
0
267,284
10
W
Khepri
7,676
512
37
2
0
300,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role