Player Matchup

The Morrigan
The Morrigan
Silver II
NeroVitus
The Morrigan
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Trypticx
Guan Yu
Silver II
Level 89
God Stats
53W - 27L
1,500 SR
Queue Stats
173W - 127L
1,483 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
ÐoctorJ
Ah Muzen Cab
Silver II
Level 120
God Stats
82W - 59L
1,456 SR
Queue Stats
219W - 184L
1,499 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,485 SR
1,494 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,499 SR
1,471 MMR
Scylla
Scylla
Bronze III
Nviper
Scylla
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
SageSaga
Bacchus
Silver I
Level 160
God Stats
2W - 4L
1,496 SR
Queue Stats
90W - 115L
1,413 MMR
Solo
Cernunnos
Cernunnos
Bronze III
italianeca
Cernunnos
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NeroVitus
The Morrigan
15
2 / 5 / 7
11,746
618
10,787
9,434
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Trypticx
Guan Yu
16
4 / 2 / 10
13,790
726
6,253
14,172
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
18
8 / 0 / 5
13,659
719
25,781
11,855
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneDanzaburouCthulhuThoth

VS

Bans
SobekAphroditeAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nviper
Scylla
16
2 / 5 / 5
11,269
593
11,373
11,681
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
SageSaga
Bacchus
14
2 / 4 / 4
11,637
612
8,022
18,080
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
italianeca
Cernunnos
14
3 / 5 / 4
11,556
608
9,160
19,631
5,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
7
7
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
NeroVitus
The Morrigan
2
5
7
1.1
L
Scylla
Nviper
Scylla
2
5
5
0.9
L
Bacchus
SageSaga
Bacchus
2
4
4
1
W
Guan Yu
Trypticx
Guan Yu
4
2
10
4.5
L
Cernunnos
italianeca
Cernunnos
3
5
4
1
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,821
Damage
28,555
35,461
Taken
49,392
22,915
Mitigated
33,599
17,391
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
NeroVitus
The Morrigan
10,787
665
126
1,460
9,434
3,453
327
5,203
3,906
43,479
2,702
L
Scylla
Nviper
Scylla
11,373
223
0
2,708
11,681
3,304
0
3,745
7,648
51,066
0
L
Bacchus
SageSaga
Bacchus
8,022
532
684
3,107
18,080
24,579
0
2,878
14,885
32,779
0
W
Guan Yu
Trypticx
Guan Yu
6,253
1,605
2,937
6,476
14,172
14,575
70
7,584
6,174
0
24,741
L
Cernunnos
italianeca
Cernunnos
9,160
4,249
0
4,040
19,631
5,716
0
2,391
16,998
0
63,568
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
25,781
5,069
0
6,392
11,855
4,887
1,255
5,776
5,943
0
126,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
34,462
273
Minions Killed
241
0
Camps Cleared
0
1,044,053
Distance Traveled
1,045,453
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,746
618
67
4
0
326,475
0
L
Scylla
11,269
593
95
5
0
343,100
5
L
Bacchus
11,637
612
40
2
0
383,701
7
W
Guan Yu
13,790
726
25
1
0
379,020
10
L
Cernunnos
11,556
608
106
6
0
318,652
2
W
Ah Muzen Cab
13,659
719
181
10
0
338,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role