Player Matchup

Aphrodite
Aphrodite
Druïd
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
ScotttHenson
Danzaburou
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,682 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tokar Fangtooth
Cu Chulainn
Level 59
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,430 SR
1,622 Elo+

VS

Team Averages
Level 72
1,375 SR
1,432 Elo+
Mercury
Mercury
AndryReus30
Mercury
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 161L
1,355 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CosmoKing69420
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 108L
1,514 Elo+
Solo
Neith
Neith
ENDOGAMER1
Neith
Level 17
God Stats
1W - 8L
1,124 SR
Queue Stats
4W - 23L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Druïd
Aphrodite
14
0 / 2 / 9
10,736
596
12,830
16,230
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ScotttHenson
Danzaburou
16
7 / 2 / 2
12,802
711
17,721
11,254
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Tokar Fangtooth
Cu Chulainn
14
2 / 2 / 5
10,608
589
10,409
18,136
14,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndryReus30
Mercury
13
2 / 3 / 3
10,485
583
13,132
18,776
11,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
CosmoKing69420
Kumbhakarna
13
2 / 3 / 4
11,091
616
10,082
20,933
22,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
1 / 3 / 5
10,096
561
8,042
8,885
3,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
5
6
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
AndryReus30
Mercury
2
3
3
1.17
L
Kumbhakarna
CosmoKing69420
Kumbhakarna
2
3
4
1.33
W
Aphrodite
Druïd
Aphrodite
0
2
9
2.25
L
Neith
1
3
5
1.17
W
Danzaburou
ScotttHenson
Danzaburou
7
2
2
4
W
Cu Chulainn
Tokar Fangtooth
Cu Chulainn
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
31,256
45,620
Taken
48,594
27,248
Mitigated
37,783
29,985
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AndryReus30
Mercury
13,132
2,437
219
2,100
18,776
11,511
0
5,180
13,596
0
46,329
L
Kumbhakarna
CosmoKing69420
Kumbhakarna
10,082
1,380
0
2,152
20,933
22,365
0
4,638
16,295
38,252
0
W
Aphrodite
Druïd
Aphrodite
12,830
1,320
10,856
11,561
16,230
7,789
500
2,273
13,957
59,503
0
L
Neith
8,042
1,139
0
2,289
8,885
3,907
0
3,286
5,599
0
42,714
W
Danzaburou
ScotttHenson
Danzaburou
17,721
9,178
0
4,066
11,254
5,040
1,769
2,468
8,786
0
73,376
W
Cu Chulainn
Tokar Fangtooth
Cu Chulainn
10,409
2,488
661
2,841
18,136
14,419
194
5,388
12,748
0
25,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
31,672
206
Minions Killed
168
0
Camps Cleared
0
926,068
Distance Traveled
1,004,610
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,485
583
59
3
0
383,488
1
L
Kumbhakarna
11,091
616
45
3
0
296,681
1
W
Aphrodite
10,736
596
81
5
0
320,706
0
L
Neith
10,096
561
64
4
0
324,441
0
W
Danzaburou
12,802
711
93
5
0
301,248
1
W
Cu Chulainn
10,608
589
32
2
0
304,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role