Player Matchup

Fenrir
Fenrir
DKIÑO
Fenrir
Level 17
God Stats
5W - 10L
1,385 SR
Queue Stats
8W - 16L
1,345 Elo+
Solo
Ymir
Ymir
IronicNikos
Ymir
Level 5
God Stats
0W - 5L
1,399 SR
Queue Stats
4W - 15L
1,268 Elo+
Party 2
Scylla
Scylla
Toadiiozz
Scylla
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 38L
1,283 Elo+
Party 2
Team Averages
Level 37
1,428 SR
1,298 Elo+

VS

Team Averages
Level 160
1,500 SR
1,500 Elo+
Guan Yu
Guan Yu
Kīlauea
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Shifty
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
skjl
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DKIÑO
Fenrir
8
0 / 8 / 0
5,903
590
2,692
10,864
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 9 / 0
6,258
626
2,010
13,516
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Toadiiozz
Scylla
10
0 / 2 / 0
6,297
630
4,765
7,077
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kīlauea
Guan Yu
11
4 / 0 / 14
8,622
862
7,530
9,383
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
Shifty
Ne Zha
12
7 / 0 / 11
8,288
829
9,397
5,509
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
skjl
Ra
12
8 / 0 / 11
8,856
886
9,553
5,048
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
19
19
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DKIÑO
Fenrir
0
8
0
0
L
0
9
0
0
W
Guan Yu
Kīlauea
Guan Yu
4
0
14
11
W
Ne Zha
Shifty
Ne Zha
7
0
11
12.5
L
Scylla
Toadiiozz
Scylla
0
2
0
0
W
Ra
skjl
Ra
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,467
Damage
26,480
31,457
Taken
19,940
13,056
Mitigated
11,597
2,872
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DKIÑO
Fenrir
2,692
329
0
824
10,864
3,640
0
2,575
7,884
0
13,083
L
2,010
182
0
410
13,516
7,419
0
3,907
9,194
6,978
0
W
Guan Yu
Kīlauea
Guan Yu
7,530
1,644
1,120
4,426
9,383
6,445
49
2,400
6,821
0
18,335
W
Ne Zha
Shifty
Ne Zha
9,397
2,118
0
1,173
5,509
3,330
490
1,344
4,005
0
31,431
L
Scylla
Toadiiozz
Scylla
4,765
650
0
1,638
7,077
1,997
0
2,643
4,215
32,023
0
W
Ra
skjl
Ra
9,553
1,259
2,629
2,419
5,048
1,822
509
2,547
2,311
36,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,458
Gold Earned
25,766
97
Minions Killed
134
0
Camps Cleared
0
477,792
Distance Traveled
598,804
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,903
590
23
2
0
166,756
2
L
Ymir
6,258
626
8
1
0
138,483
0
W
Guan Yu
8,622
862
13
1
0
216,724
1
W
Ne Zha
8,288
829
37
4
0
190,401
1
L
Scylla
6,297
630
66
7
0
172,553
2
W
Ra
8,856
886
84
8
0
191,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role