Player Matchup

Merlin
Merlin
Zombie Dandere
Merlin
Level 106
God Stats
10W - 2L
1,652 SR
Queue Stats
12W - 4L
1,284 Elo+
Party 2
Chaac
Chaac
Zombie Nardere
Chaac
Level 109
God Stats
4W - 0L
1,680 SR
Queue Stats
19W - 11L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
pvtm33rkat
Sylvanus
Level 157
God Stats
4W - 2L
1,497 SR
Queue Stats
63W - 49L
1,498 Elo+
Party 2
Team Averages
Level 124
1,610 SR
1,475 Elo+

VS

Team Averages
Level 118
1,381 SR
1,511 Elo+
Jormungandr
Jormungandr
Brad1278
Jormungandr
Level 126
God Stats
11W - 5L
1,255 SR
Queue Stats
132W - 88L
1,561 Elo+
Party 1
Rama
Rama
Gees973
Rama
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
977W - 1,017L
1,413 Elo+
Solo
Merlin
Merlin
SaltyTactician
Merlin
Level 109
God Stats
4W - 5L
1,389 SR
Queue Stats
123W - 72L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,352
870
2,561
1,903
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
4,231
846
1,461
2,380
1,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
pvtm33rkat
Sylvanus
7
1 / 1 / 2
4,620
924
1,538
4,359
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brad1278
Jormungandr
6
0 / 1 / 1
4,073
815
3,038
3,756
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Gees973
Rama
4
0 / 1 / 0
3,587
717
462
1,443
323
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
1 / 1 / 0
4,041
808
2,996
2,916
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brad1278
Jormungandr
0
1
1
0.5
L
Rama
Gees973
Rama
0
1
0
0
L
1
1
0
1
W
1
0
1
1.5
W
1
0
1
1.5
W
Sylvanus
pvtm33rkat
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,560
Damage
6,496
8,642
Taken
8,115
3,479
Mitigated
2,752
2,666
Healing
1,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brad1278
Jormungandr
3,038
945
0
673
3,756
1,652
0
2,169
1,361
7,301
0
L
Rama
Gees973
Rama
462
419
0
365
1,443
323
0
554
796
0
5,451
L
2,996
40
0
125
2,916
777
0
968
1,690
9,791
0
W
2,561
437
0
535
1,903
618
0
1,287
522
14,125
0
W
1,461
99
0
643
2,380
1,352
0
957
1,379
0
9,060
W
Sylvanus
pvtm33rkat
Sylvanus
1,538
571
392
1,096
4,359
1,509
0
3,461
664
5,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,203
Gold Earned
11,701
55
Minions Killed
41
0
Camps Cleared
0
245,138
Distance Traveled
213,461
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,073
815
9
2
0
88,481
0
L
Rama
3,587
717
18
4
0
37,837
0
L
Merlin
4,041
808
14
3
0
87,143
0
W
Merlin
4,352
870
25
5
0
85,493
0
W
Chaac
4,231
846
15
3
0
80,657
1
W
Sylvanus
4,620
924
15
3
0
78,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role