Player Matchup

Neith
Neith
BrosBlev
Neith
Level 29
God Stats
35W - 43L
1,519 SR
Queue Stats
44W - 55L
1,461 Elo+
Solo
Cerberus
Cerberus
DeleteYourAnime
Cerberus
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 129L
1,113 Elo+
Party 2
Nemesis
Nemesis
F1n1te_Stealthy
Nemesis
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
13W - 13L
1,113 Elo+
Party 2
Arachne
Arachne
Trevo_Tre
Arachne
Level 29
God Stats
3W - 6L
1,285 SR
Queue Stats
12W - 17L
1,299 Elo+
Solo
Tyr
Tyr
killone4free
Tyr
Level 28
God Stats
1W - 3L
1,706 SR
Queue Stats
22W - 43L
1,316 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,261 Elo+

VS

Team Averages
Level 24
1,498 SR
1,365 Elo+
Heimdallr
Heimdallr
EvolT4
Heimdallr
Level 29
God Stats
3W - 5L
1,189 SR
Queue Stats
21W - 32L
1,139 Elo+
Party 1
Bakasura
Bakasura
Nemises29
Bakasura
Level 29
God Stats
19W - 10L
1,814 SR
Queue Stats
209W - 228L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SSDDTwiggy80
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,289 Elo+
Party 1
Chaac
Chaac
chuckandjo0413
Chaac
Level 16
God Stats
1W - 0L
1,328 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
shyye
Izanami
Level 22
God Stats
22W - 12L
1,660 SR
Queue Stats
55W - 66L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrosBlev
Neith
20
7 / 6 / 7
13,227
529
16,523
21,577
9,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
16
4 / 6 / 2
10,329
413
11,529
22,658
14,536
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
2 / 6 / 5
10,060
402
9,807
21,649
11,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Trevo_Tre
Arachne
17
5 / 13 / 7
11,048
442
19,042
30,005
14,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 6 / 7
11,466
459
8,864
29,460
27,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvolT4
Heimdallr
15
2 / 8 / 12
11,222
449
12,410
14,833
6,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Nemises29
Bakasura
20
10 / 4 / 12
13,831
553
21,223
24,234
12,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
SSDDTwiggy80
Kumbhakarna
14
0 / 8 / 6
10,130
405
3,102
26,003
25,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 1 / 6
14,045
562
22,315
24,302
27,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
shyye
Izanami
20
18 / 3 / 1
14,882
595
37,289
17,671
8,079
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
22
Kills
37
37
Deaths
24
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
BrosBlev
Neith
7
6
7
1.75
L
Cerberus
4
6
2
0.83
W
Heimdallr
EvolT4
Heimdallr
2
8
12
1
L
2
6
5
0.75
W
Bakasura
Nemises29
Bakasura
10
4
12
4
W
Kumbhakarna
SSDDTwiggy80
Kumbhakarna
0
8
6
0.38
L
Arachne
Trevo_Tre
Arachne
5
13
7
0.65
W
7
1
6
10
L
4
6
7
1.25
W
Izanami
shyye
Izanami
18
3
1
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,765
Damage
96,339
125,349
Taken
107,043
76,407
Mitigated
80,481
36,011
Healing
29,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BrosBlev
Neith
16,523
7,678
282
8,790
21,577
9,254
701
639
20,678
0
93,668
L
Cerberus
11,529
1,003
317
5,735
22,658
14,536
190
660
21,548
41,784
0
W
Heimdallr
EvolT4
Heimdallr
12,410
4,874
255
326
14,833
6,738
2,342
1,539
13,244
0
46,136
L
9,807
4,071
510
5,176
21,649
11,207
313
719
20,429
0
51,499
W
Bakasura
Nemises29
Bakasura
21,223
16,369
0
10,286
24,234
12,280
1,222
1,668
22,266
0
89,953
W
Kumbhakarna
SSDDTwiggy80
Kumbhakarna
3,102
1,581
0
1,263
26,003
25,869
1,321
2,831
22,997
13,834
0
L
Arachne
Trevo_Tre
Arachne
19,042
13,839
267
8,943
30,005
14,008
1,424
462
28,710
0
56,430
W
22,315
4,005
0
11,076
24,302
27,515
1,188
5,363
18,889
0
108,081
L
8,864
1,876
0
5,991
29,460
27,402
367
622
27,873
0
45,909
W
Izanami
shyye
Izanami
37,289
28,708
0
6,417
17,671
8,079
4,315
128
17,393
0
119,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,130
Gold Earned
64,110
435
Minions Killed
579
0
Camps Cleared
0
2,149,022
Distance Traveled
2,111,609
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,227
529
128
5
0
373,413
0
L
Cerberus
10,329
413
75
3
0
381,516
0
W
Heimdallr
11,222
449
55
2
0
404,432
1
L
Nemesis
10,060
402
83
3
0
446,826
0
W
Bakasura
13,831
553
158
6
0
456,945
0
W
Kumbhakarna
10,130
405
23
1
0
381,015
0
L
Arachne
11,048
442
71
3
0
458,803
2
W
Chaac
14,045
562
192
8
0
447,166
0
L
Tyr
11,466
459
78
3
0
488,464
0
W
Izanami
14,882
595
151
6
0
422,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role