Player Matchup

Ra
Ra
Gold IV
Saïjan
Ra
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Silver II
Shamrocknroll
Bastet
Silver II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,447 MMR
Party 2
Khepri
Khepri
Gold IV
Zathanie1
Khepri
Gold IV
Level 127
God Stats
34W - 18L
1,796 SR
Queue Stats
220W - 208L
1,563 MMR
Solo
Anhur
Anhur
Bronze III
klaşsic
Anhur
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 4
Guan Yu
Guan Yu
Gold IV
klvssic
Guan Yu
Gold IV
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 43L
1,599 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,559 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,501 SR
1,553 MMR
Hel
Hel
Gold IV
BallSmaker
Hel
Gold IV
Level 69
God Stats
1W - 3L
1,390 SR
Queue Stats
418W - 422L
1,484 MMR
Party 3
Erlang Shen
Erlang Shen
Gold III
DannleI
Erlang Shen
Gold III
Level 72
God Stats
1W - 6L
1,327 SR
Queue Stats
590W - 567L
1,592 MMR
Party 3
Cupid
Cupid
Gold III
HeyBrayBray
Cupid
Gold III
Level 122
God Stats
47W - 37L
1,789 SR
Queue Stats
188W - 193L
1,686 MMR
Party 1
The Morrigan
The Morrigan
Gold I
NebulaShadow
The Morrigan
Gold I
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
858W - 855L
1,552 MMR
Solo
Horus
Horus
Bronze III
krept4r
Horus
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
9,863
379
1,074
5,227
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 10
13,420
516
18,431
22,289
10,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Zathanie1
Khepri
19
4 / 1 / 17
14,187
546
8,615
19,545
24,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
klaşsic
Anhur
20
14 / 2 / 8
16,648
640
28,419
18,550
11,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
klvssic
Guan Yu
20
7 / 0 / 14
14,794
569
17,085
27,472
42,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
TsukuyomiDanzaburouYmirSetJanus

VS

Bans
NemesisApolloAthenaYemojaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 1
11,719
451
10,927
16,921
22,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
DannleI
Erlang Shen
20
2 / 4 / 5
12,108
466
14,440
19,097
16,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 9 / 1
12,529
482
15,772
22,083
8,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
NebulaShadow
The Morrigan
19
2 / 4 / 3
12,227
470
13,076
14,139
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
krept4r
Horus
16
1 / 6 / 4
9,908
381
7,656
25,854
25,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
29
Kills
10
10
Deaths
29
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Erlang Shen
DannleI
Erlang Shen
2
4
5
1.13
L
5
9
1
0.61
L
The Morrigan
NebulaShadow
The Morrigan
2
4
3
0.88
W
0
2
0
0
W
4
5
10
1.8
W
Khepri
Zathanie1
Khepri
4
1
17
12.5
W
Anhur
klaşsic
Anhur
14
2
8
9
W
Guan Yu
klvssic
Guan Yu
7
0
14
14
L
Horus
krept4r
Horus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,624
Damage
61,871
93,083
Taken
98,094
89,750
Mitigated
78,848
41,700
Healing
26,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,927
1,124
1,506
4,852
16,921
22,555
0
1,293
15,628
77,143
0
L
Erlang Shen
DannleI
Erlang Shen
14,440
8,042
0
1,620
19,097
16,750
0
1,736
17,351
0
122,509
L
15,772
8,960
920
7,830
22,083
8,397
372
1,568
20,515
0
92,374
L
The Morrigan
NebulaShadow
The Morrigan
13,076
4,447
0
1,899
14,139
5,250
1,102
1,086
12,947
93,684
6,999
W
1,074
55
225
1,766
5,227
1,601
0
724
4,351
29,090
0
W
18,431
5,319
0
8,288
22,289
10,338
732
3,384
18,582
0
108,865
W
Khepri
Zathanie1
Khepri
8,615
1,412
0
3,745
19,545
24,751
840
4,002
15,080
48,925
0
W
Anhur
klaşsic
Anhur
28,419
15,141
0
7,138
18,550
11,046
4,762
2,745
15,365
0
151,783
W
Guan Yu
klvssic
Guan Yu
17,085
2,077
5,423
15,115
27,472
42,014
811
7,439
19,048
0
95,161
L
Horus
krept4r
Horus
7,656
3,798
1,479
6,222
25,854
25,896
0
3,886
21,964
0
33,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,912
Gold Earned
58,491
614
Minions Killed
705
0
Camps Cleared
0
2,387,523
Distance Traveled
2,428,765
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,719
451
166
6
0
459,847
2
L
Erlang Shen
12,108
466
163
6
0
518,036
9
L
Cupid
12,529
482
153
6
0
445,530
5
L
The Morrigan
12,227
470
175
7
0
488,138
7
W
Ra
9,863
379
66
3
0
171,712
2
W
Bastet
13,420
516
136
5
0
587,962
8
W
Khepri
14,187
546
65
3
0
558,164
13
W
Anhur
16,648
640
189
7
0
489,690
4
W
Guan Yu
14,794
569
158
6
0
579,995
8
L
Horus
9,908
381
48
2
0
517,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role