Player Matchup

Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DaddyXSama
Anhur
Level 29
God Stats
3W - 6L
1,139 SR
Queue Stats
83W - 110L
1,359 Elo+
Party 2
Cerberus
Cerberus
FroggyBoi81
Cerberus
Level 25
God Stats
6W - 1L
1,268 SR
Queue Stats
121W - 149L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
XvR0ul3tt3
Ne Zha
Level 6
God Stats
6W - 9L
1,316 SR
Queue Stats
61W - 71L
1,367 Elo+
Party 1
Neith
Neith
xRJ2Ux
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,367 Elo+
Party 1
Team Averages
Level 19
1,345 SR
1,409 Elo+

VS

Team Averages
Level 15
1,383 SR
1,441 Elo+
Cthulhu
Cthulhu
AlmightyBuddha1
Cthulhu
Level 21
God Stats
6W - 12L
1,443 SR
Queue Stats
13W - 15L
1,619 Elo+
Solo
Osiris
Osiris
Exiled90T_
Osiris
Level 18
God Stats
0W - 2L
1,326 SR
Queue Stats
187W - 169L
1,378 Elo+
Solo
Nu Wa
Nu Wa
HoustonBuzz
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,599 Elo+
Solo
Zeus
Zeus
XPR Zero
Zeus
Level 14
God Stats
2W - 4L
1,147 SR
Queue Stats
271W - 274L
1,365 Elo+
Solo
Jing Wei
Jing Wei
corrinne_alise
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 1 / 9
9,370
1,171
6,684
6,491
2,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
14
9 / 2 / 9
9,546
1,193
9,719
8,204
2,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
FroggyBoi81
Cerberus
15
4 / 0 / 14
9,333
1,167
11,335
6,571
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
XvR0ul3tt3
Ne Zha
14
4 / 1 / 3
8,442
1,055
6,733
5,241
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
xRJ2Ux
Neith
14
3 / 1 / 10
8,540
1,068
6,977
3,418
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

368

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
8,007
1,001
4,855
8,458
5,265
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Exiled90T_
Osiris
13
4 / 5 / 0
8,744
1,093
10,974
14,781
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 0
6,928
866
1,700
3,369
845
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
13
1 / 1 / 4
8,086
1,011
3,274
5,939
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
11
0 / 13 / 0
6,860
858
1,687
15,038
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
26
Kills
5
5
Deaths
26
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
9
10.5
L
0
3
4
0.67
W
Anhur
9
2
9
6.75
L
Osiris
Exiled90T_
Osiris
4
5
0
0.8
W
Cerberus
FroggyBoi81
Cerberus
4
0
14
11
L
0
4
0
0
L
Zeus
1
1
4
3
W
Ne Zha
XvR0ul3tt3
Ne Zha
4
1
3
5.5
L
Jing Wei
0
13
0
0
W
Neith
xRJ2Ux
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
22,490
29,925
Taken
47,585
11,827
Mitigated
23,049
4,120
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,684
2,836
0
0
6,491
2,611
0
2,396
3,995
0
22,781
L
4,855
288
250
595
8,458
5,265
0
753
7,705
19,524
0
W
Anhur
9,719
6,409
0
0
8,204
2,926
0
2,509
5,495
0
14,051
L
Osiris
Exiled90T_
Osiris
10,974
3,218
0
405
14,781
11,342
0
4,220
10,561
0
16,109
W
Cerberus
FroggyBoi81
Cerberus
11,335
1,553
0
1,656
6,571
2,960
0
2,337
4,184
27,685
0
L
1,700
992
0
0
3,369
845
0
483
2,886
5,407
0
L
Zeus
3,274
810
0
167
5,939
1,770
0
1,274
4,665
12,657
0
W
Ne Zha
XvR0ul3tt3
Ne Zha
6,733
3,177
0
1,249
5,241
1,933
0
1,728
3,388
0
19,434
L
Jing Wei
1,687
1,442
0
342
15,038
3,827
0
4,605
10,433
0
5,416
W
Neith
xRJ2Ux
Neith
6,977
4,505
0
1,215
3,418
1,397
0
859
2,434
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
38,625
143
Minions Killed
73
10
Camps Cleared
1
797,673
Distance Traveled
602,062
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,370
1,171
39
5
2
176,767
0
L
Cthulhu
8,007
1,001
36
5
1
120,059
0
W
Anhur
9,546
1,193
7
1
2
132,051
0
L
Osiris
8,744
1,093
5
1
0
161,762
3
W
Cerberus
9,333
1,167
53
7
1
182,843
0
L
Nu Wa
6,928
866
8
1
0
50,035
0
L
Zeus
8,086
1,011
20
3
0
96,033
0
W
Ne Zha
8,442
1,055
22
3
5
171,680
1
L
Jing Wei
6,860
858
4
1
0
174,173
1
W
Neith
8,540
1,068
22
3
0
134,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role