Player Matchup

Cerberus
Cerberus
ExileGreen
Cerberus
Level 17
God Stats
41W - 12L
1,590 SR
Queue Stats
427W - 163L
1,639 Elo+
Party 1
Neith
Neith
Froffle
Neith
Level 22
God Stats
74W - 51L
1,570 SR
Queue Stats
550W - 206L
1,562 Elo+
Party 1
Zeus
Zeus
HollowStormXIII
Zeus
Level 44
God Stats
27W - 7L
1,759 SR
Queue Stats
673W - 263L
1,722 Elo+
Party 1
Sun Wukong
Sun Wukong
PhantomCub
Sun Wukong
Level 87
God Stats
33W - 5L
1,968 SR
Queue Stats
536W - 167L
1,761 Elo+
Party 1
Hun Batz
Hun Batz
SoldierRed21
Hun Batz
Level 148
God Stats
10W - 2L
1,500 SR
Queue Stats
777W - 345L
1,749 Elo+
Party 1
Team Averages
Level 64
1,677 SR
1,687 Elo+

VS

Team Averages
Level 60
1,410 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
BIoodHoney
Tsukuyomi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 46L
1,523 Elo+
Party 2
Ullr
Ullr
Deadpool506
Ullr
Level 34
God Stats
2W - 9L
1,122 SR
Queue Stats
13W - 19L
1,235 Elo+
Solo
Bacchus
Bacchus
OMG_its_Brees
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,789 Elo+
Party 3
Zeus
Zeus
ProdiguerxRob
Zeus
Level 19
God Stats
0W - 4L
1,293 SR
Queue Stats
19W - 21L
1,497 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SubSeb
Cu Chulainn
Level 145
God Stats
11W - 7L
1,637 SR
Queue Stats
289W - 246L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExileGreen
Cerberus
20
9 / 2 / 28
15,193
1,169
17,746
20,540
31,915
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Froffle
Neith
19
3 / 3 / 19
12,502
962
9,448
13,580
5,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 15
13,964
1,074
14,951
4,309
2,017
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
PhantomCub
Sun Wukong
20
10 / 4 / 25
14,171
1,090
20,335
16,922
15,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
SoldierRed21
Hun Batz
20
10 / 3 / 21
14,046
1,080
26,419
12,917
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIoodHoney
Tsukuyomi
18
6 / 12 / 6
13,311
1,024
16,400
24,045
10,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 4 / 4
10,940
842
6,318
15,569
5,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
18
2 / 7 / 7
11,911
916
10,467
20,367
19,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 8 / 7
12,729
979
19,246
13,317
4,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SubSeb
Cu Chulainn
18
1 / 9 / 9
11,910
916
9,795
22,471
18,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
46
40
Kills
13
13
Deaths
40
108
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIoodHoney
Tsukuyomi
6
12
6
0.75
L
1
4
4
0.75
W
Cerberus
ExileGreen
Cerberus
9
2
28
11.5
W
Neith
Froffle
Neith
3
3
19
4.17
W
8
1
15
15.5
L
Bacchus
2
7
7
0.79
W
Sun Wukong
PhantomCub
Sun Wukong
10
4
25
5.63
L
3
8
7
0.81
W
Hun Batz
SoldierRed21
Hun Batz
10
3
21
6.83
L
Cu Chulainn
SubSeb
Cu Chulainn
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,899
Damage
62,226
68,268
Taken
95,769
61,236
Mitigated
59,770
5,818
Healing
878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIoodHoney
Tsukuyomi
16,400
4,053
0
228
24,045
10,920
0
9,897
13,814
0
37,859
L
6,318
3,457
0
3
15,569
5,815
0
4,669
10,812
0
29,331
W
Cerberus
ExileGreen
Cerberus
17,746
1,074
0
2,206
20,540
31,915
0
9,368
11,172
32,234
0
W
Neith
Froffle
Neith
9,448
3,527
0
793
13,580
5,741
0
6,519
7,061
0
23,247
W
14,951
1,069
0
0
4,309
2,017
0
2,721
1,588
56,469
0
L
Bacchus
10,467
840
0
0
20,367
19,991
0
8,285
11,831
19,107
0
W
Sun Wukong
PhantomCub
Sun Wukong
20,335
3,719
0
2,819
16,922
15,207
0
5,968
10,954
0
36,889
L
19,246
2,269
0
647
13,317
4,907
0
2,662
10,631
40,474
0
W
Hun Batz
SoldierRed21
Hun Batz
26,419
5,716
0
0
12,917
6,356
0
5,137
7,780
0
50,752
L
Cu Chulainn
SubSeb
Cu Chulainn
9,795
2,454
0
0
22,471
18,137
0
6,242
15,984
0
47,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,876
Gold Earned
60,801
256
Minions Killed
254
12
Camps Cleared
5
1,166,131
Distance Traveled
1,121,475
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,311
1,024
46
4
3
242,893
0
L
Ullr
10,940
842
51
4
0
213,855
0
W
Cerberus
15,193
1,169
25
2
4
252,387
0
W
Neith
12,502
962
35
3
1
214,055
0
W
Zeus
13,964
1,074
101
8
1
220,804
1
L
Bacchus
11,911
916
24
2
1
223,386
1
W
Sun Wukong
14,171
1,090
40
3
1
240,621
1
L
Zeus
12,729
979
47
4
0
213,683
0
W
Hun Batz
14,046
1,080
55
4
5
238,264
2
L
Cu Chulainn
11,910
916
86
7
1
227,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role