Player Matchup

Nox
Nox
CrazyBoyPR2
Nox
Level 18
God Stats
1W - 2L
1,697 SR
Queue Stats
16W - 15L
1,561 Elo+
Solo
Ra
Ra
Nick11102368
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Nemesis
Nemesis
SassySpagooter
Nemesis
Level 12
God Stats
5W - 6L
1,467 SR
Queue Stats
7W - 8L
1,445 Elo+
Solo
Merlin
Merlin
nintendogy
Merlin
Level 8
God Stats
5W - 9L
1,428 SR
Queue Stats
17W - 36L
1,491 Elo+
Solo
Thor
Thor
progamer772005
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
Team Averages
Level 10
1,519 SR
1,448 Elo+

VS

Team Averages
Level 22
1,608 SR
1,471 Elo+
Cupid
Cupid
Mephisto_BLM
Cupid
Level 21
God Stats
24W - 25L
1,438 SR
Queue Stats
164W - 196L
1,509 Elo+
Solo
Fenrir
Fenrir
Okiebro
Fenrir
Level 14
God Stats
3W - 6L
1,713 SR
Queue Stats
101W - 124L
1,495 Elo+
Party 1
Neith
Neith
TexasRenegade42
Neith
Level 18
God Stats
48W - 47L
1,773 SR
Queue Stats
104W - 97L
1,515 Elo+
Solo
Ymir
Ymir
Tito Miller
Ymir
Level 41
God Stats
35W - 34L
1,703 SR
Queue Stats
274W - 295L
1,447 Elo+
Party 1
Izanami
Izanami
nonabear10
Izanami
Level 18
God Stats
8W - 6L
1,414 SR
Queue Stats
8W - 7L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,807
1,101
8,810
12,833
4,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 0
6,790
849
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

14
3 / 4 / 4
8,726
1,091
11,013
14,895
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
nintendogy
Merlin
14
1 / 7 / 7
8,356
1,045
7,244
13,012
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
3 / 11 / 4
8,620
1,078
11,759
18,523
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

158

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
9,890
1,236
8,459
9,153
4,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Okiebro
Fenrir
15
5 / 5 / 9
8,901
1,113
7,637
7,943
3,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
8 / 2 / 11
10,368
1,296
22,040
12,918
5,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 8
9,850
1,231
6,930
6,352
6,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
nonabear10
Izanami
15
2 / 1 / 12
9,015
1,127
6,352
7,730
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
9
Kills
25
25
Deaths
9
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
4
1
13
10.5
L
0
0
0
0
W
Fenrir
Okiebro
Fenrir
5
5
9
1.9
L
3
4
4
1.25
W
8
2
11
6.75
W
6
0
8
10
L
Merlin
nintendogy
Merlin
1
7
7
0.64
W
Izanami
nonabear10
Izanami
2
1
12
8
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,826
Damage
51,418
59,263
Taken
44,096
20,696
Mitigated
21,575
2,005
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,810
938
0
664
12,833
4,796
0
2,061
10,772
24,984
0
W
8,459
6,090
52
3,423
9,153
4,121
0
2,861
6,140
0
29,443
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Okiebro
Fenrir
7,637
1,979
0
472
7,943
3,064
0
3,637
4,132
0
9,518
L
11,013
5,133
0
777
14,895
5,063
0
1,755
13,140
0
27,280
W
22,040
16,590
379
7,695
12,918
5,472
0
4,480
8,201
0
44,338
W
6,930
797
0
1,226
6,352
6,141
0
2,278
3,961
10,087
0
L
Merlin
nintendogy
Merlin
7,244
757
0
0
13,012
4,125
0
1,378
11,634
17,362
0
W
Izanami
nonabear10
Izanami
6,352
5,095
0
1,205
7,730
2,777
0
2,032
5,608
0
22,708
L
11,759
3,279
0
564
18,523
6,712
0
1,736
16,787
0
21,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
48,024
103
Minions Killed
162
3
Camps Cleared
9
579,431
Distance Traveled
660,646
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,807
1,101
30
4
0
148,241
0
W
Cupid
9,890
1,236
57
7
2
147,293
0
L
Ra
6,790
849
0
0
0
0
0
W
Fenrir
8,901
1,113
7
1
0
113,178
0
L
Nemesis
8,726
1,091
23
3
0
176,909
0
W
Neith
10,368
1,296
52
7
7
127,791
1
W
Ymir
9,850
1,231
8
1
0
138,081
0
L
Merlin
8,356
1,045
30
4
3
118,068
0
W
Izanami
9,015
1,127
38
5
0
134,303
0
L
Thor
8,620
1,078
20
3
0
136,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role