Player Matchup

Geb
Geb
Bronze III
AnAwkwardMoose24
Geb
Bronze III
Level 149
God Stats
2W - 2L
1,926 SR
Queue Stats
66W - 50L
1,500 MMR
Party 3
Cupid
Cupid
Gold I
Bouzr
Cupid
Gold I
Level 124
God Stats
25W - 20L
1,619 SR
Queue Stats
72W - 75L
1,539 MMR
Party 1
Nike
Nike
Gold III
RCSEV
Nike
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
SikFades
Janus
Gold III
Level 144
God Stats
3W - 3L
1,436 SR
Queue Stats
67W - 68L
1,450 MMR
Party 1
Ravana
Ravana
Bronze III
VictoriaAutMorz
Ravana
Bronze III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 35L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,596 SR
1,498 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,466 SR
1,498 MMR
Hel
Hel
Bronze III
BDot BTA
Hel
Bronze III
Level 87
God Stats
0W - 2L
1,363 SR
Queue Stats
9W - 10L
1,489 MMR
Solo
Osiris
Osiris
Bronze III
DonQuike
Osiris
Bronze III
Level 110
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
SenpapiGornex
Nemesis
Bronze III
Level 55
God Stats
0W - 3L
1,588 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Shusshins
Ganesha
Bronze III
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
ZaicGame
Jing Wei
Bronze III
Level 84
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
12,356
562
6,220
20,001
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Bouzr
Cupid
20
9 / 0 / 10
14,612
664
13,837
11,259
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
RCSEV
Nike
18
4 / 0 / 9
13,396
609
8,367
14,940
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
SikFades
Janus
19
5 / 0 / 13
13,420
610
16,321
13,390
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 2 / 6
13,268
603
10,058
11,855
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Cu ChulainnThanatosSetScyllaDanzaburou

VS

Bans
AnubisMercuryApolloPeleThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,524
342
3,488
11,688
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
DonQuike
Osiris
17
2 / 4 / 0
10,009
455
11,074
16,388
20,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
15
0 / 5 / 0
9,028
410
8,421
17,981
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Shusshins
Ganesha
14
0 / 5 / 2
9,015
410
8,114
17,783
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ZaicGame
Jing Wei
15
0 / 5 / 0
9,048
411
3,065
13,538
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
4
25
Kills
2
2
Deaths
25
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
0
6
0
0
W
Cupid
Bouzr
Cupid
9
0
10
14
L
Osiris
DonQuike
Osiris
2
4
0
0.5
W
Nike
RCSEV
Nike
4
0
9
8.5
L
Nemesis
0
5
0
0
L
Ganesha
Shusshins
Ganesha
0
5
2
0.2
W
Janus
SikFades
Janus
5
0
13
11.5
W
6
2
6
4.5
L
Jing Wei
ZaicGame
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,803
Damage
34,162
71,445
Taken
77,378
47,156
Mitigated
52,249
36,937
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,220
1,323
0
8,945
20,001
16,452
342
3,598
16,353
32,463
0
L
3,488
358
2,285
3,831
11,688
3,660
0
4,204
7,260
35,717
0
W
Cupid
Bouzr
Cupid
13,837
8,836
1,569
7,640
11,259
5,654
8,769
2,120
9,064
0
116,101
L
Osiris
DonQuike
Osiris
11,074
1,615
0
3,324
16,388
20,760
0
2,262
13,538
13,022
54,108
W
Nike
RCSEV
Nike
8,367
984
0
8,414
14,940
13,902
1,137
2,399
12,096
7,277
55,921
L
Nemesis
8,421
3,119
0
2,361
17,981
9,921
0
7,090
10,695
0
77,228
L
Ganesha
Shusshins
Ganesha
8,114
880
0
1,735
17,783
12,893
0
6,394
11,194
41,804
0
W
Janus
SikFades
Janus
16,321
1,021
0
4,579
13,390
5,028
4,698
5,771
7,594
88,088
0
W
10,058
2,946
0
5,790
11,855
6,120
2,650
3,015
8,740
0
88,237
L
Jing Wei
ZaicGame
Jing Wei
3,065
2,070
0
4,448
13,538
5,015
0
3,710
9,738
0
54,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,052
Gold Earned
44,624
550
Minions Killed
467
0
Camps Cleared
0
2,205,066
Distance Traveled
1,989,670
26
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,356
562
21
1
0
455,851
6
L
Hel
7,524
342
82
4
0
298,741
11
W
Cupid
14,612
664
163
7
0
416,725
7
L
Osiris
10,009
455
131
6
0
440,991
7
W
Nike
13,396
609
111
5
0
409,271
3
L
Nemesis
9,028
410
120
5
0
440,163
6
L
Ganesha
9,015
410
15
1
0
436,035
10
W
Janus
13,420
610
139
6
0
459,548
3
W
Ravana
13,268
603
116
5
0
463,671
7
L
Jing Wei
9,048
411
119
5
0
373,740
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role