Player Matchup

Cthulhu
Cthulhu
HorntAimee
Cthulhu
Level 60
God Stats
68W - 52L
1,625 SR
Queue Stats
451W - 399L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
RageofNidhogg
Erlang Shen
Level 126
God Stats
2W - 5L
1,502 SR
Queue Stats
568W - 505L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
SpoonFV
Nu Wa
Level 46
God Stats
19W - 10L
1,737 SR
Queue Stats
132W - 104L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
slowburnking369
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Party 3
Medusa
Medusa
xReViiSioNz-
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 71
1,573 SR
1,582 Elo+

VS

Team Averages
Level 94
1,489 SR
1,574 Elo+
Ra
Ra
AllMightyDomf
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,688 Elo+
Party 2
Xbalanque
Xbalanque
EglesiasWiddaI
Xbalanque
Level 123
God Stats
4W - 1L
1,524 SR
Queue Stats
356W - 345L
1,632 Elo+
Party 2
Tyr
Tyr
ItssChauncey
Tyr
Level 126
God Stats
26W - 18L
1,571 SR
Queue Stats
91W - 94L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
SeñorTree
Hun Batz
Level 116
God Stats
1W - 2L
1,352 SR
Queue Stats
21W - 23L
1,545 Elo+
Party 2
Sobek
Sobek
presidentjoe
Sobek
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HorntAimee
Cthulhu
10
2 / 2 / 2
6,664
476
4,984
11,057
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
RageofNidhogg
Erlang Shen
13
4 / 2 / 1
7,866
562
7,003
10,773
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
SpoonFV
Nu Wa
12
1 / 5 / 3
7,490
535
8,069
7,186
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
slowburnking369
Baron Samedi
11
0 / 5 / 3
6,083
435
3,531
7,503
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
11
0 / 1 / 0
6,309
451
2,645
3,489
1,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,890
635
7,754
8,036
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
EglesiasWiddaI
Xbalanque
12
1 / 4 / 3
7,051
504
6,216
10,677
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 0 / 3
8,586
613
4,789
8,610
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
SeñorTree
Hun Batz
15
2 / 0 / 5
8,265
590
2,850
8,508
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 5
7,831
559
4,351
6,799
4,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
15
15
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Xbalanque
EglesiasWiddaI
Xbalanque
1
4
3
0.63
L
Cthulhu
HorntAimee
Cthulhu
2
2
2
1.5
W
2
0
3
3.5
L
Erlang Shen
RageofNidhogg
Erlang Shen
4
2
1
2.25
W
Hun Batz
SeñorTree
Hun Batz
2
0
5
4.5
L
Nu Wa
SpoonFV
Nu Wa
1
5
3
0.5
W
4
0
5
6.5
L
Baron Samedi
slowburnking369
Baron Samedi
0
5
3
0.3
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
25,960
40,008
Taken
42,630
18,777
Mitigated
19,512
8,619
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,754
1,220
801
3,110
8,036
2,496
0
3,644
4,052
62,095
0
W
Xbalanque
EglesiasWiddaI
Xbalanque
6,216
2,286
0
3,439
10,677
3,204
368
4,575
5,855
0
50,401
L
Cthulhu
HorntAimee
Cthulhu
4,984
241
184
1,788
11,057
6,635
224
3,208
7,691
25,163
0
W
4,789
907
0
5,383
8,610
6,502
30
696
7,834
0
51,934
L
Erlang Shen
RageofNidhogg
Erlang Shen
7,003
3,595
0
2,929
10,773
5,152
0
2,672
7,969
0
53,852
W
Hun Batz
SeñorTree
Hun Batz
2,850
545
0
3,734
8,508
2,807
0
3,567
4,757
0
54,557
L
Nu Wa
SpoonFV
Nu Wa
8,069
1,789
0
855
7,186
2,325
87
3,312
3,633
46,288
0
W
4,351
144
0
2,977
6,799
4,503
270
2,971
3,548
25,474
0
L
Baron Samedi
slowburnking369
Baron Samedi
3,531
469
295
1,623
7,503
3,575
458
2,365
5,067
26,072
0
L
Medusa
2,645
1,753
0
945
3,489
1,090
0
71
3,318
0
26,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
40,623
341
Minions Killed
467
0
Camps Cleared
0
1,301,499
Distance Traveled
1,410,358
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,890
635
122
9
0
287,814
3
W
Xbalanque
7,051
504
81
6
0
221,385
1
L
Cthulhu
6,664
476
45
3
0
301,154
5
W
Tyr
8,586
613
123
9
0
289,079
1
L
Erlang Shen
7,866
562
92
7
0
285,274
3
W
Hun Batz
8,265
590
106
8
0
331,621
4
L
Nu Wa
7,490
535
95
7
0
253,882
1
W
Sobek
7,831
559
35
3
0
280,459
6
L
Baron Samedi
6,083
435
50
4
0
248,271
0
L
Medusa
6,309
451
59
4
0
212,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role