Player Matchup

Set
Set
FlapjackROX-SHOW
Set
Level 99
God Stats
4W - 6L
1,619 SR
Queue Stats
113W - 127L
1,510 Elo+
Solo
Merlin
Merlin
H1______BigYikes
Merlin
Level 121
God Stats
2W - 1L
1,479 SR
Queue Stats
186W - 173L
1,441 Elo+
Party 1
Khepri
Khepri
HavocsKeeper
Khepri
Level 108
God Stats
26W - 23L
1,620 SR
Queue Stats
188W - 192L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
Looking_4_myDad
Erlang Shen
Level 88
God Stats
5W - 4L
1,213 SR
Queue Stats
30W - 31L
1,434 Elo+
Party 1
Hachiman
Hachiman
Sgt_Gunreaper13
Hachiman
Level 63
God Stats
2W - 7L
1,596 SR
Queue Stats
152W - 173L
1,470 Elo+
Solo
Team Averages
Level 96
1,506 SR
1,480 Elo+

VS

Team Averages
Level 92
1,447 SR
1,544 Elo+
Nu Wa
Nu Wa
BlackCross25
Nu Wa
Level 57
God Stats
5W - 5L
1,254 SR
Queue Stats
421W - 371L
1,560 Elo+
Party 2
Achilles
Achilles
GdaLogan01
Achilles
Level 79
God Stats
8W - 7L
1,508 SR
Queue Stats
19W - 21L
1,488 Elo+
Solo
Arachne
Arachne
NaupaSONIC
Arachne
Level 102
God Stats
8W - 5L
1,500 SR
Queue Stats
722W - 702L
1,604 Elo+
Party 2
Sobek
Sobek
TheEvilEngineer
Sobek
Level 103
God Stats
3W - 10L
1,269 SR
Queue Stats
188W - 179L
1,573 Elo+
Solo
Danzaburou
Danzaburou
aletheiac
Danzaburou
Level 121
God Stats
10W - 8L
1,704 SR
Queue Stats
220W - 204L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,033
503
1,640
7,043
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
5,695
570
4,945
4,264
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
6
0 / 5 / 1
4,566
457
1,651
8,982
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Looking_4_myDad
Erlang Shen
11
5 / 2 / 0
6,822
682
5,856
8,241
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
6
1 / 4 / 0
4,446
445
2,953
6,167
1,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,772
677
3,732
3,119
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
GdaLogan01
Achilles
11
1 / 2 / 2
6,018
602
4,358
5,802
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
NaupaSONIC
Arachne
10
3 / 1 / 1
6,066
607
2,744
8,188
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 7
5,730
573
2,982
7,576
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
aletheiac
Danzaburou
9
7 / 2 / 3
6,167
617
6,588
8,421
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
15
15
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
0
4
2
0.25
W
Achilles
GdaLogan01
Achilles
1
2
2
1
L
1
0
2
2
L
Khepri
0
5
1
0.1
L
Erlang Shen
Looking_4_myDad
Erlang Shen
5
2
0
2.5
W
Arachne
NaupaSONIC
Arachne
3
1
1
3.5
L
Hachiman
1
4
0
0.25
W
1
0
7
4.5
W
Danzaburou
aletheiac
Danzaburou
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
20,404
34,697
Taken
33,106
11,970
Mitigated
14,389
11,470
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,732
818
0
304
3,119
864
690
857
2,148
32,432
0
L
1,640
770
0
1,840
7,043
2,043
0
1,269
5,609
0
21,523
W
Achilles
GdaLogan01
Achilles
4,358
2,323
0
1,636
5,802
3,725
760
0
5,802
0
23,713
L
4,945
338
0
1,205
4,264
1,221
0
1,488
2,676
28,271
0
L
Khepri
1,651
66
0
1,934
8,982
3,568
0
1,877
6,981
11,205
0
L
Erlang Shen
Looking_4_myDad
Erlang Shen
5,856
3,637
0
4,696
8,241
3,845
0
502
7,383
0
30,499
W
Arachne
NaupaSONIC
Arachne
2,744
1,843
0
4,555
8,188
2,464
0
1,402
6,660
0
23,499
L
Hachiman
2,953
1,181
0
1,795
6,167
1,293
0
1,086
5,013
0
12,437
W
2,982
259
0
1,927
7,576
4,755
0
2,240
5,158
11,011
0
W
Danzaburou
aletheiac
Danzaburou
6,588
3,280
0
3,221
8,421
2,581
1,306
1,567
6,742
0
24,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
30,753
191
Minions Killed
251
0
Camps Cleared
0
912,750
Distance Traveled
995,900
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,772
677
80
8
0
176,607
0
L
Set
5,033
503
43
4
0
167,778
0
W
Achilles
6,018
602
58
6
0
186,694
0
L
Merlin
5,695
570
60
6
0
201,818
3
L
Khepri
4,566
457
10
1
0
197,883
0
L
Erlang Shen
6,822
682
56
6
0
192,672
1
W
Arachne
6,066
607
58
6
0
241,645
2
L
Hachiman
4,446
445
22
2
0
152,599
2
W
Sobek
5,730
573
15
2
0
216,242
2
W
Danzaburou
6,167
617
40
4
0
174,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role