Player Matchup

Sun Wukong
Sun Wukong
Frostknight77
Sun Wukong
Level 103
God Stats
2W - 3L
1,278 SR
Queue Stats
33W - 38L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
Gabivan99
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
JeroGalvez
Sylvanus
Level 108
God Stats
1W - 4L
1,196 SR
Queue Stats
22W - 22L
1,443 Elo+
Party 1
Zeus
Zeus
Lordshipp
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,578 Elo+
Solo
Thor
Thor
Zweidagger
Thor
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
17W - 23L
1,387 Elo+
Party 1
Team Averages
Level 66
1,358 SR
1,465 Elo+

VS

Team Averages
Level 91
1,587 SR
1,545 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Fhatyra
Hachiman
Level 44
God Stats
5W - 8L
1,500 SR
Queue Stats
197W - 191L
1,448 Elo+
Solo
Mercury
Mercury
IMERCYONEI
Mercury
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 104L
1,493 Elo+
Solo
Ah Puch
Ah Puch
JoshuaSene
Ah Puch
Level 108
God Stats
51W - 17L
1,720 SR
Queue Stats
270W - 203L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
Silvano_Carry
Sylvanus
Level 27
God Stats
134W - 74L
1,714 SR
Queue Stats
153W - 88L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frostknight77
Sun Wukong
19
4 / 4 / 5
12,613
485
17,302
27,532
23,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Gabivan99
Jing Wei
17
0 / 5 / 4
10,423
401
5,555
17,026
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JeroGalvez
Sylvanus
14
2 / 6 / 5
9,674
372
7,508
20,900
19,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
20
7 / 5 / 4
12,841
494
27,194
22,289
9,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 9 / 7
11,133
428
5,367
19,911
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
8 / 4 / 7
16,054
617
22,735
27,555
41,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Fhatyra
Hachiman
20
11 / 1 / 3
15,110
581
24,991
17,648
8,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
IMERCYONEI
Mercury
20
4 / 4 / 7
13,766
529
13,573
20,638
7,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
JoshuaSene
Ah Puch
19
2 / 6 / 9
13,047
502
16,631
17,350
7,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Silvano_Carry
Sylvanus
18
4 / 2 / 8
11,952
460
9,238
18,127
20,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
17
Kills
29
29
Deaths
17
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
4
7
2.88
W
Hachiman
Fhatyra
Hachiman
11
1
3
12.5
L
Sun Wukong
Frostknight77
Sun Wukong
4
4
5
1.63
L
Jing Wei
Gabivan99
Jing Wei
0
5
4
0.4
W
Mercury
IMERCYONEI
Mercury
4
4
7
1.88
L
Sylvanus
JeroGalvez
Sylvanus
2
6
5
0.75
W
Ah Puch
JoshuaSene
Ah Puch
2
6
9
1.08
L
Zeus
7
5
4
1.8
W
Sylvanus
Silvano_Carry
Sylvanus
4
2
8
4
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,926
Damage
87,168
107,658
Taken
101,318
67,820
Mitigated
85,008
33,014
Healing
39,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
22,735
3,403
1,961
13,038
27,555
41,023
7,190
6,372
21,183
669
129,373
W
Hachiman
Fhatyra
Hachiman
24,991
13,314
0
9,981
17,648
8,472
6,128
3,919
13,729
0
107,444
L
Sun Wukong
Frostknight77
Sun Wukong
17,302
2,884
0
6,938
27,532
23,957
860
3,962
23,045
0
80,855
L
Jing Wei
Gabivan99
Jing Wei
5,555
3,801
0
3,599
17,026
6,665
1,152
2,169
14,857
0
57,858
W
Mercury
IMERCYONEI
Mercury
13,573
6,541
0
2,105
20,638
7,784
2,313
7,485
13,153
0
126,200
L
Sylvanus
JeroGalvez
Sylvanus
7,508
1,401
3,461
5,778
20,900
19,596
64
7,193
13,641
26,077
8,774
W
Ah Puch
JoshuaSene
Ah Puch
16,631
655
0
3,494
17,350
7,133
404
11,046
6,304
83,586
0
L
Zeus
27,194
4,422
277
8,552
22,289
9,791
0
10,420
11,819
108,845
0
W
Sylvanus
Silvano_Carry
Sylvanus
9,238
2,220
3,905
5,069
18,127
20,596
530
5,546
12,581
35,933
0
L
5,367
2,061
0
4,409
19,911
7,811
0
2,768
17,018
0
54,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
69,929
577
Minions Killed
768
0
Camps Cleared
0
2,250,253
Distance Traveled
2,480,279
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,054
617
226
9
0
516,315
2
W
Hachiman
15,110
581
177
7
0
472,395
4
L
Sun Wukong
12,613
485
125
5
0
503,678
1
L
Jing Wei
10,423
401
130
5
0
477,770
1
W
Mercury
13,766
529
180
7
0
566,501
4
L
Sylvanus
9,674
372
44
2
0
446,342
9
W
Ah Puch
13,047
502
139
5
0
441,335
5
L
Zeus
12,841
494
181
7
0
393,523
4
W
Sylvanus
11,952
460
46
2
0
483,733
14
L
Thor
11,133
428
97
4
0
428,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role