Player Matchup

He Bo
He Bo
AlaskanBullWerm
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,592 Elo+
Solo
Pele
Pele
Parzivlu
Pele
Level 28
God Stats
0W - 2L
1,437 SR
Queue Stats
26W - 39L
1,316 Elo+
Solo
Guan Yu
Guan Yu
Sacajoojoo
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,409 Elo+
Solo
Artio
Artio
Skyhaven24
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Cupid
Cupid
doom8675309
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,722 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,508 Elo+

VS

Team Averages
Level 19
1,595 SR
1,606 Elo+
Cerberus
Cerberus
Ania544
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Chinoxhu99
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 41L
1,668 Elo+
Solo
Vulcan
Vulcan
DE4DLYHOLLOW
Vulcan
Level 24
God Stats
5W - 5L
1,687 SR
Queue Stats
150W - 131L
1,590 Elo+
Party 1
Nemesis
Nemesis
dragon_hawj
Nemesis
Level 19
God Stats
11W - 5L
1,505 SR
Queue Stats
103W - 82L
1,594 Elo+
Party 1
Ares
Ares
hawjazz
Ares
Level 7
God Stats
10W - 10L
1,784 SR
Queue Stats
109W - 88L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,285
480
3,493
5,656
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
9
1 / 2 / 1
5,526
502
2,477
6,699
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Sacajoojoo
Guan Yu
9
0 / 1 / 0
5,155
469
604
3,989
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
7
0 / 4 / 0
4,801
436
1,267
7,468
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 6 / 0
4,316
392
1,735
6,210
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ania544
Cerberus
11
1 / 0 / 0
6,147
559
1,397
3,365
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Chinoxhu99
Cernunnos
11
4 / 0 / 6
6,617
602
8,308
6,138
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
11
4 / 1 / 1
6,650
605
3,948
3,999
1,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
dragon_hawj
Nemesis
9
3 / 1 / 2
5,669
515
2,437
4,874
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
hawjazz
Ares
10
6 / 0 / 3
6,723
611
3,275
5,315
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
18
19
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Cerberus
Ania544
Cerberus
1
0
0
1
W
Cernunnos
Chinoxhu99
Cernunnos
4
0
6
7
W
Vulcan
4
1
1
4.5
L
Pele
1
2
1
0.75
L
Guan Yu
Sacajoojoo
Guan Yu
0
1
0
0
L
Artio
0
4
0
0
L
0
6
0
0
W
Nemesis
dragon_hawj
Nemesis
3
1
2
4
W
Ares
hawjazz
Ares
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,576
Damage
19,365
30,022
Taken
23,691
9,456
Mitigated
13,877
5,831
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,493
121
0
471
5,656
1,481
27
3,005
2,651
26,349
0
W
Cerberus
Ania544
Cerberus
1,397
71
0
954
3,365
3,023
0
0
3,290
30,824
0
W
Cernunnos
Chinoxhu99
Cernunnos
8,308
4,083
0
2,990
6,138
3,341
1,160
709
5,429
0
44,531
W
Vulcan
3,948
1,976
0
788
3,999
1,441
550
2,913
1,086
30,460
0
L
Pele
2,477
583
0
2,423
6,699
1,843
216
969
5,705
0
25,173
L
Guan Yu
Sacajoojoo
Guan Yu
604
153
40
474
3,989
2,099
0
1,388
2,476
0
17,795
L
Artio
1,267
173
60
1,192
7,468
2,812
198
1,721
5,747
10,635
0
L
1,735
939
187
984
6,210
1,221
630
1,387
4,823
0
12,171
W
Nemesis
dragon_hawj
Nemesis
2,437
1,155
0
773
4,874
2,646
0
471
4,403
0
23,608
W
Ares
hawjazz
Ares
3,275
125
0
808
5,315
3,426
168
667
4,648
12,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
31,806
186
Minions Killed
272
0
Camps Cleared
0
977,522
Distance Traveled
1,014,599
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,285
480
47
4
0
174,665
0
W
Cerberus
6,147
559
73
7
0
182,562
5
W
Cernunnos
6,617
602
77
7
0
188,868
0
W
Vulcan
6,650
605
68
6
0
191,721
4
L
Pele
5,526
502
52
5
0
204,902
2
L
Guan Yu
5,155
469
47
4
0
214,609
0
L
Artio
4,801
436
10
1
0
218,056
1
L
Cupid
4,316
392
30
3
0
165,290
1
W
Nemesis
5,669
515
41
4
0
225,256
2
W
Ares
6,723
611
13
1
0
226,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role